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  • Senior Gameplay Engineer

    Hasbro - Austin, TX, United States
    Indexed from Eightfold Benefit evidence checked Jun 13, 2026
    posted 65 days ago

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    Title: semantic matchRole: semantic match
    Unspecified Data From the posting source - Senior From the posting source Salary not disclosed Equity Inferred from posting 401(k) reported

    Senior Gameplay Engineer Austin, TX, United States

  • Trouble Shooter I

    Mars, Incorporated - HUN-Csongrád-Csanád
    Indexed from Workday Benefit evidence checked Jun 7, 2026
    posted 80 days ago

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    Title: semantic matchRole: semantic match
    Unspecified Other - Mid From the posting source Salary not disclosed Inferred from posting 401(k) reported

    Trouble Shooter I HUN-Csongrád-Csanád posted: Posted 15 Days Ago

  • Game Designer - Play Design

    Hasbro - Renton, WA, United States
    Indexed from Eightfold Benefit evidence checked Jun 13, 2026
    posted 65 days ago

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    Title: semantic matchRole: semantic match
    Unspecified Design From the posting source - Mid From the posting source Salary not disclosed Equity Inferred from posting 401(k) reported

    Game Designer - Play Design Renton, WA, United States

  • Lead UX Designer - Games

    Netflix - Helsinki,Finland
    Indexed from Eightfold Benefit evidence checked Jun 13, 2026
    posted 118 days ago

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    Title: semantic matchRole: semantic match
    Unspecified Design From the posting source - Senior From the posting source Salary not disclosed Equity Inferred from posting 401(k) reported

    Lead UX Designer - Games Helsinki,Finland

  • Developer Technology Engineer- Gaming

    NVIDIA Corporation - 2 Locations
    Indexed from Workday Benefit evidence checked Jun 13, 2026
    posted 72 days ago

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    Title: semantic matchRole: semantic match
    Unspecified Engineering From the posting source - Mid From the posting source Salary not disclosed Equity Inferred from posting 401(k) reported

    Developer Technology Engineer- Gaming 2 Locations posted: Posted 7 Days Ago

  • posted 67 days ago

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    Title: semantic matchRole: semantic match
    Unspecified Engineering From the posting source - Mid From the posting source Salary not disclosed

    Associate Business Developer / Business Developer - Games Associate Business Developer / Business Developer - Games

  • General Accountant - China

    thatgamecompany - China - Shanghai, Shanghai, China
    Indexed from Ashby
    posted 523 days ago

    Why we showed this

    Employer: "thatgamecompany"
    Unspecified Finance From the posting source - Mid From the posting source Salary not disclosed

    General Accountant - China China - Shanghai, Shanghai, China General Accountant The Accountant is responsible for a variety of accounting activities including the preparation of monthly accounting records as well as related reporting, analytical activities and initiatives. Responsibilities: • Manage the company's financial accounting, reporting, and internal control processes to ensure compliance with accounting principles and regulations. • Delivering monitoring and reporting jobs within TGC and related stakeholders. Supervise the monthly, quarterly, and annual financial reporting cycles. • Oversee day-to-day accounting operations, including accounts payable and receivable, payroll, expense reports, cash management, and fixed assets inventory management. • Continually identify and implement process improvements and best practices to enhance the efficiency and accuracy of the accounting function. • Monitor and analyze industry trends, regional government/tax incentives, market dynamics, and competitive landscape to identify risks and opportunities. • Assist in the preparation of presentations and reports outlining financial data with a clear narrative for the senior leadership and other stakeholders. Qualifications: • Bachelor's degree in accounting, Finance, Economics, Business Administration, or related fields, with 5+ years of progressive accounting/finance/tax experience. • Qualified CPA or ACCA with strong knowledge of US GAAP, IFRS accounting standards, or related reporting requirements. • Excellent organizational, analytical, and communication skills, with the ability to manage multiple priorities simultaneously. • Experience working in foreign corporate culture is preferred. • Fluent in both oral and written English. • Love games and interested in joining entertainment industry

  • Lead Systems Designer (Economy and Engagement Focus)

    thatgamecompany - Remote - US, Los Angeles, California, United States
    Indexed from Ashby Comp disclosed in posting
    posted 190 days ago

    Why we showed this

    Employer: "thatgamecompany"
    Remote From the posting source Engineering From the posting source - Senior From the posting source $98K-$153K From the posting source Inferred from posting Mental health support Unknown provenance 401(k) reported

    Lead Systems Designer (Economy and Engagement Focus) Remote - US, Los Angeles, California, United States Lead Systems Designer (Economy and Engagement Focus) Reports to: Design Lead We are a small studio dedicated to crafting unique and high-quality interactive experiences, and we are looking for a talented Lead Systems Designer to guide and shape the holistic design of our game economy, core features, and player engagement. You'll combine leadership with direct hands-on contributions, helping to refine the structure and our gameplay experiences while managing a small team of designers. This role is ideal for someone who thrives at the intersection of systems thinking, live game design, and practical implementation with an intense player focus - someone who can lead a feature from concept to live operations as well as refine existing systems. What you'll do here: - Lead the design and evolution of core systems such as in-game economies (large and small), progression, rewards, and feature loops that drive long-term engagement - Design and implement interactive features and gameplay patterns with a focus on simplicity and relatability - Collaborate across disciplines - with engineering, art, and production - to ensure designs are holistic, feasible, and aligned with creative goals - Analyze player data and behavior to tune economies and experiences that inspire players to return for years to come - Mentor and manage a small number of designers, helping them grow and thrive in a collaborative environment - Drive and evangelize best practices in systems design, economy balancing, and live feature

  • Project Manager, Creative Services

    thatgamecompany - Remote - US, Los Angeles, California, United States
    Indexed from Ashby Comp disclosed in posting
    posted 74 days ago

    Why we showed this

    Employer: "thatgamecompany"
    Remote From the posting source Operations From the posting source - Mid From the posting source $71K-$124K From the posting source Inferred from posting Mental health support Unknown provenance 401(k) reported

    Project Manager, Creative Services Remote - US, Los Angeles, California, United States Project Manager, Creative Services Remote US & Canada Role Overview: Team: Marketing Operations Reports To: Director of Marketing Operations We are seeking a Project Manager, Creative Services, to lead and support our multidisciplinary creative teams. In this role, you will oversee the planning, prioritization, and delivery of artistic assets, while supporting the Head of Creative. You'll play a pivotal role in optimizing creative workflows, aligning resources with priorities, and fostering a collaborative environment where artists, designers, and producers can thrive. At this time the role reports to the Director of Marketing Operations but that may change in the future. As the central coordinator for creative requests and projects, you'll ensure smooth communication across departments, balance workloads, and remove roadblocks so the team can stay focused and inspired. By combining hands-on project management with people leadership, you will empower our creatives to do their best work, crafting emotionally impactful experiences that connect players around the world. Key Responsibilities Creative Project Management - Coordinate the intake, prioritization, and scheduling of creative asset requests across teams (Marketing, Community, Art, etc.). - Manage timelines, deliverables, and expectations for both in-game and external creative content. - Facilitate reviews, approvals, and feedback loops between stakeholders and creative leads. Cross-Functional Collaboration - Act as the bridge between creative, production, marketing, publishing, and external partners. - Collaborate with leadership to align creative output with overall studio goals and project roadmaps. - Ensure timely delivery of assets

  • Game Technical Lead - Games

    Netflix - Helsinki,Finland
    Indexed from Eightfold Benefit evidence checked Jun 13, 2026
    posted 138 days ago

    Why we showed this

    Role: semantic match
    Unspecified Engineering From the posting source - Senior From the posting source Inferred from posting 8 wk non-birth leave Salary not disclosed Equity Inferred from posting 401(k) reported

    Game Technical Lead - Games Helsinki,Finland Netflix is one of the world's leading entertainment services, with over 300 million paid memberships in over 190 countries enjoying TV series, films and games across a wide variety of genres and languages. Members can play, pause and resume watching as much as they want, anytime, anywhere, and can change their plans at any time. Who We Are From games on TV to mobile and web, Next Games is a Netflix first-party studio that develops approachable games to entertain a diverse, global audience. We design games that Netflix members can enjoy every day as part of their subscription. Our games released on Netflix to date include TV games Boggle Party, Pictionary Game Night, Party Crashers: Fool Your Friends, and Underwatermelon, as well as Netflix Puzzled, available on mobile devices and on tudum.com. We proudly combine our Finnish game development culture with Netflix's global entertainment culture, embracing the strengths of both and empowering our talented and diverse teams to deliver their best work yet. The Role As a Senior Game Engineer , you are a crucial contributor to one of our most successful cloud games. As an expert in game engineering, you deliver complex game features while writing high-quality, extendable, and stable code. You'll oversee technical aspects of the game project, provide examples and guidance to others, and collaborate with other developers and stakeholders in the studio and in the company. We have a hybrid way of working, so you will have flexibility working between

  • Brand Marketing Partner

    thatgamecompany - Remote - US, Los Angeles, California, United States
    Indexed from Ashby Comp disclosed in posting
    posted 108 days ago

    Why we showed this

    Employer: "thatgamecompany"
    Remote From the posting source Marketing From the posting source - Mid From the posting source $78K-$145K From the posting source Inferred from posting Mental health support Unknown provenance 401(k) reported

    Brand Marketing Partner Remote - US, Los Angeles, California, United States Brand Marketing Partner Remote US & Canada Our 3rd party publishing team is seeking a Brand Marketing Partner to own how our games reach, resonate with, and grow audiences. You will lead social strategy, creator partnerships, viral campaigns, and community growth across titles we publish - shaping each game's voice and building the systems that make reach repeatable and culturally relevant. This role blends brand storytelling with growth execution: designing campaigns that travel, building creator relationships that matter, and nurturing communities that convert curiosity into lasting connection. What You'll Do - Define and execute growth-oriented social and brand strategies that reflect the unique identity of each game we publish - Design and launch high-impact digital and physical campaigns that drive massive organic reach and engagement - Lead end-to-end influencer and creator initiatives, from scouting and outreach to production, launch, and performance tracking - Build and nurture communities across Discord, Steam, Reddit, TikTok, Instagram, and emerging platforms, turning engagement into genuine connection and measurable growth - Create content that travels, from reactive posts and cultural moments to short-form video and campaign tentpoles - Build the systems, playbooks, calendars, and metrics that make virality repeatable and learnable - Partner cross-functionally with Content, Production, and partner studios to build narratives that expand our games' presence - Listen deeply to players and creators, surfacing insights that guide communication strategy and product positioning Who We Are Looking For - Entrepreneurial and self-driven. You thrive

  • Senior Game Designer, Systems (Sand Table)

    Anduril - Costa Mesa, California, United States
    Indexed from Greenhouse Comp disclosed in posting
    posted 163 days ago

    Why we showed this

    Role: semantic match
    Unspecified Design From the posting source - Senior From the posting source $166K-$220K From the posting source Equity Secret clearance

    Senior Game Designer, Systems (Sand Table) Costa Mesa, California, United States Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century's most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril's family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years. ABOUT THE TEAM The Sand Table team at Anduril develops our revolutionary platform for visualizing future defense scenarios. We transform massive amounts of data into an intuitive, interactive 3D command center, serving as the visual interface for mission simulations, a key business development tool, and a powerful demonstration of our advanced capabilities to government and military leaders. We take ambitious ideas from concept to completion, building the core with high-performance C++ and enabling rapid feature expansion through modern scripting and plugin frameworks. The Sand Table team manages the complex logistics for delivering flawless augmented reality demonstrations in headset to critical stakeholders. As a cross-functional group of builders, strategists, and operators, we combine the creative energy of a top game studio with the rigorous discipline of national security to shape how the

  • Project Manager

    Tripledot - Jakarta
    Indexed from Greenhouse
    posted 88 days ago

    Why we showed this

    Role: semantic match
    Unspecified Operations From the posting source - Mid From the posting source Salary not disclosed Inferred from posting Fertility benefits Inferred from posting Mental health support

    Project Manager Jakarta Who are we? Tripledot Studios is one of the largest independent mobile games companies in the world. We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios. Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users. Tripledot's guiding principle is that when people love what they do, what they do will be loved by others. We're building a company we're proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games. Our ambition is to be the most successful games company in the world, and we're just getting started. Role Overview As our Project Manager, you will be the operational heartbeat of the studio. You will bridge the gap between vision and execution, managing the development lifecycle to ensure our team delivers a world-class gaming experience to millions of players worldwide. This role sits within our dynamic Jakarta studio, where we are embarking on our biggest, most ambitious project yet: a massive live-ops mobile game developed in direct collaboration with a world-renowned, household-name IP. Key Responsibilities - Run multiple concurrent projects with shared resources. - Manage Jira and dashboards including burndown charts, estimations, and priorities. - Refine and groom tasks and backlogs. - Run daily stand-ups, sprint planning, post mortems, etc. - Deploy and balance resources and workload to optimize velocity and quality. - Create studio transparency across the whole

  • Senior Backend Engineer - China

    thatgamecompany - China - Shanghai, Shanghai, China
    Indexed from Ashby
    posted 709 days ago

    Why we showed this

    Employer: "thatgamecompany"
    Unspecified Engineering From the posting source - Senior From the posting source Salary not disclosed

    Senior Backend Engineer - China China - Shanghai, Shanghai, China Sky has an amazing and vibrant community of socially minded players, and we are tirelessly working on solutions to deepen player interaction and create lasting friendships. We are seeking an experienced Senior Backend Engineer to work on large-scale, highly available backend systems that serve thousands to millions of concurrent players and aim for zero downtime. Responsibilities: - Lead the engineering work in your expertise areas. Share knowledge with other team members, set up best engineering practices, and control code quality through reviews. Design and implement large-scale, highly available backend systems that serve thousands to millions of concurrent players and aim for zero downtime. - Embrace modern container and cluster management technology to make our backend stack more elastic and robust. - Improve and maintain an agile and reliable development environment for the backend stack, so that people with different skillsets in the company can do social experiments easily, and new hires can ramp up quickly. - Monitor the backend health and respond to any failures or glitches to deliver a smooth online experience to players worldwide; keep improving dev-ops tools to make the job more automatic and error-proof. Qualifications: - Have deep passion and thoughts for video games; be a gamer and think on behalf of players. - Be comfortable taking risks and accomplish engineering achievements that no one else has done. - Enjoy working with fast-moving and rapidly-growing small teams. Required Skills - 5+ year or more experience in

  • Senior Software Engineer - Gram Games

    Zynga - London, UK
    Indexed from Greenhouse
    posted 170 days ago

    Why we showed this

    Role: semantic match
    Unspecified Engineering From the posting source - Senior From the posting source Salary not disclosed

    Senior Software Engineer - Gram Games London, UK Level Up Your Career with Zynga! At Zynga, we bring people together through the power of play. As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our games have been downloaded over 6 billion times-connecting players in 175+ countries through fun, strategy, and a little friendly competition. From thrilling casino spins to epic strategy battles, mind-bending puzzles, and social word challenges, our diverse game portfolio has something for everyone. Fan-favorites and latest hits include FarmVille™, Words With Friends™, Zynga Poker™, Game of Thrones Slots Casino™, Wizard of Oz Slots™, Hit it Rich! Slots™, Wonka Slots™, Top Eleven™, Toon Blast™, Empires & Puzzles™, Merge Dragons!™, CSR Racing™, Harry Potter: Puzzles & Spells™, Match Factory™, and Color Block Jam™-plus many more! Founded in 2007 and headquartered in California, our teams span North America, Europe, and Asia, working together to craft unforgettable gaming experiences. Whether you're spinning, strategizing, matching, or competing, Zynga is where fun meets innovation-and where you can take your career to the next level. Join us and be part of the play! Position Overview: As a Senior Software Engineer, you will lead complex projects, craft scalable software solutions, and mentor junior engineers. You will ensure that software meets high standards of quality, performance, and security. What You'll Do: - Plan and implement game features that align with the overall game design. - Optimize existing game engines to improve performance and scalability. - Coordinate with other team leads

  • Lead Playable Ads Developer, AI & Automation

    Tripledot - Barcelona
    Indexed from Greenhouse
    posted 67 days ago

    Why we showed this

    Role: semantic match
    Unspecified Engineering From the posting source - Senior From the posting source Salary not disclosed Inferred from posting Fertility benefits Inferred from posting Mental health support

    Lead Playable Ads Developer, AI & Automation Barcelona Who are we? Tripledot Studios is one of the largest independent mobile games companies in the world. We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios. Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users. Tripledot's guiding principle is that when people love what they do, what they do will be loved by others. We're building a company we're proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games. Our ambition is to be the most successful games company in the world, and we're just getting started. Role overview As Lead Playable Ads Developer, you will provide technical leadership for a growing group of playable developers, establishing stronger engineering practices, improving delivery workflows, and building a more consistent development framework across studio-aligned teams. A central part of the role is championing AI-accelerated development: using generative AI and automation to speed up builds, scale creative variants, and cut repetitive work across the team. You'll stay hands-on, contributing directly to playable creation and using your own output as a proving ground for the workflows you roll out. Key Responsibilities - Lead and support a team of playable developers, providing day-to-day technical guidance, coaching and line management - Champion and roll out AI-assisted development across the team , using coding assistants and agentic tools (e.g. Claude

  • posted 88 days ago

    Why we showed this

    Employer: "thatgamecompany"
    Unspecified Operations From the posting source - Mid From the posting source Salary not disclosed

    Content & Creator Program Manager - Japan / ★ソーシャル・コンテンツストラテジスト Japan, Toyko 【Responsibilities】 Official Account Management: Lead the operation of Sky's official Japanese social media accounts. This includes managing content scheduling and publishing, planning and executing online events for the Japan region, handling community interactions/replies, and monitoring public sentiment and data performance. Growth & Strategy: Align seasonal game content with platform-specific features to drive user growth. You will plan the marketing and social media strategy for each season and event, execute end-to-end campaigns, and perform integrated data analysis to provide insights for content optimization. UGC Operations: Manage User-Generated Content (UGC) strategies. Based on Sky's unique brand identity and the characteristics of Japanese players, you will plan and implement creator incentive programs focused on new user acquisition. Creator Ecosystem (KOL/KOC): Oversee the management of KOLs, KOCs, and core creators. This includes handling incentives, content support, and Q&A, as well as establishing performance evaluation standards and content review SOPs. Event Support: Assist in planning exhibitions and offline events, including integrated social media PR strategies and player-focused content operations. 【Job Requirements】 Education & Experience: Bachelor's degree or above; 3+ years of experience in Japan social media operations for live-ops games. Experience independently managing official accounts and creator ecosystems is a plus. Language & Aesthetics: Native or near-native Japanese proficiency with a strong aesthetic sense. You must be able to independently draft official Japanese announcements and copy. Project Management: Strong project management and team communication skills. You should be capable of driving decision-making in complex

  • Senior Technical Game Designer, Game Prototypes

    Netflix - Canada - Remote
    Indexed from Eightfold Benefit evidence checked Jun 13, 2026 Comp disclosed in posting
    posted 96 days ago

    Why we showed this

    Role: semantic match
    Remote From the posting source Engineering From the posting source - Senior From the posting source $120K-$170K From the posting source Equity Inferred from posting 401(k) reported

    Senior Technical Game Designer, Game Prototypes Canada - Remote At Netflix, our mission is to entertain the world. Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom and making the unimaginable a reality. We are a dream team obsessed with the uncomfortable excitement of discovering what happens when you merge creativity, intuition and cutting-edge technology. Come be a part of what's next. We're looking for a highly-skilled Senior Technical Game Designer to join an in-house strategic incubation game development team focused on shaping the play identity of Netflix Games. This role is central to our efforts via the cloud streaming platform, the Netflix Game Controller, and other potential platforms.You will be responsible for designing and implementing gameplay mechanics across a diverse portfolio of game prototypes. These prototypes will cover a wide spectrum of genres and are intended for direct play on TV via Netflix's cloud streaming platform, as well as potentially other platforms. The right candidate will possess industry-leading craft expertise, meticulous attention to detail, and a proactive curiosity. This role requires a Technical Game Designer comfortable working across diverse game genres, from children's titles to AAA Action Adventures. You will contribute to every stage of development, from initial vision to creating playable prototypes. A key expectation is the ability to move seamlessly between theoretical design and hands-on implementation. This includes designing systems on paper and directly building them yourself using technical fluency in Unreal Engine 5, specifically leveraging Blueprints. You must possess the

  • Full-stack Engineer (AI application focused) - China

    thatgamecompany - China - Shanghai, Shanghai, China
    Indexed from Ashby
    posted 263 days ago

    Why we showed this

    Employer: "thatgamecompany"
    Unspecified Engineering From the posting source - Mid From the posting source Salary not disclosed

    Full-stack Engineer (AI application focused) - China China - Shanghai, Shanghai, China Sky has an amazing and vibrant community of socially minded players, and we are tirelessly working on solutions to deepen player interaction and create lasting friendships. We are seeking an experienced Full Stack Engineer to deliver solutions for solving in-game and internal team challenges Responsibilities - Work with the ITS team to deliver AI-driven solutions aligned with the Enterprise AI strategy for streamlining day-to-day operations - Design and manage the enterprise agentic-AI orchestration platform, keeping UX, security, and governance in mind. - Partner with Publishing, Infra, IT, Legal, and other functions to identify, prioritize, and ship high-value AI capabilities-agents, automations, copilots-from pilot to scale. - Build and nurture a cross-functional Community of Practice around enterprise AI adoption, including training and enablement. - Collaborate with fellow developers to plan, design, build, and unit-test applications. Required Skills - Familiarity with agent frameworks (LangChain, Dify, n8n, etc.) and orchestration tools (LangGraph, Microsoft AutoGen, etc.). - Familiarity with knowledge-search tech: RAG, vector DBs, retrieval-augmented generation. Experience in LLM landscape such as Google Gemini, OpenAI ChatGPT, Alibaba Qwen-knowing model advantage, token limits, latency, and cost. - Experience in automation and web application development - 2+ years of hands-on production experience with TypeScript, Python, or similar AI-related languages. - Experience with the Git version control system. - Thrive in a highly collaborative environment involving cross-functional and multi-disciplinary teams. - Strong initiative to find ways to improve solutions, systems, and processes. - Fluent in spoken

  • QA Test Lead - Games

    Netflix - Helsinki,Finland
    Indexed from Eightfold Benefit evidence checked Jun 13, 2026
    posted 213 days ago

    Why we showed this

    Role: semantic match
    Unspecified Operations From the posting source - Senior From the posting source Inferred from posting 8 wk non-birth leave Salary not disclosed Equity Inferred from posting 401(k) reported

    QA Test Lead - Games Helsinki,Finland Netflix is one of the world's leading entertainment services, with over 300 million paid memberships in over 190 countries enjoying TV series, films and games across a wide variety of genres and languages. Members can play, pause and resume watching as much as they want, anytime, anywhere, and can change their plans at any time. Who We Are From games on TV to mobile and web, Next Games is a Netflix first-party studio that develops approachable games to entertain a diverse, global audience. We design games that Netflix members can enjoy every day as part of their subscription. Our games released on Netflix to date include TV games Boggle Party, Pictionary Game Night, Party Crashers: Fool Your Friends, and Underwatermelon, as well as Netflix Puzzled, available on mobile devices and on tudum.com. We proudly combine our Finnish game development culture with Netflix's global entertainment culture, embracing the strengths of both and empowering our talented and diverse teams to deliver their best work yet. The Role As a QA Lead , you have a passion for video games and an eagerness to take on the next big challenge. You will support our teams in delivering quality gaming experiences to our players. In this role, you will be responsible for creating, executing, and maintaining comprehensive testing strategies, ensuring that our games meet and exceed high-quality standards. You will work closely with our design, development, and production teams, focusing on maintaining the high quality of our games.

  • Senior Game Designer

    Zynga - London, UK
    Indexed from Greenhouse
    posted 185 days ago

    Why we showed this

    Role: semantic match
    Unspecified Design From the posting source - Senior From the posting source Salary not disclosed

    Senior Game Designer London, UK Level Up Your Career with Zynga! At Zynga, we bring people together through the power of play. As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our games have been downloaded over 6 billion times-connecting players in 175+ countries through fun, strategy, and a little friendly competition. From thrilling casino spins to epic strategy battles, mind-bending puzzles, and social word challenges, our diverse game portfolio has something for everyone. Fan-favorites and latest hits include FarmVille™, Words With Friends™, Zynga Poker™, Game of Thrones Slots Casino™, Wizard of Oz Slots™, Hit it Rich! Slots™, Wonka Slots™, Top Eleven™, Toon Blast™, Empires & Puzzles™, Merge Dragons!™, CSR Racing™, Harry Potter: Puzzles & Spells™, Match Factory™, and Color Block Jam™-plus many more! Founded in 2007 and headquartered in California, our teams span North America, Europe, and Asia, working together to craft unforgettable gaming experiences. Whether you're spinning, strategizing, matching, or competing, Zynga is where fun meets innovation-and where you can take your career to the next level. Join us and be part of the play! Who We Are: Gram Games is the studio behind popular titles like 1010!, Six!, Merge Dragons!, and Merge Magic!, with more exciting projects in the pipeline. We are proudly part of the Zynga & Take-Two Interactive family. We do things differently here: we work in small self-managing teams, giving you an incredible amount of ownership, autonomy, and impact. At Gram, everyone is expected to have a razor-sharp focus

  • Sr. Gaming AI Experience Engineer

    Hewlett-Packard - Spring, Texas, United States of America
    Indexed from Eightfold Benefit evidence checked Jun 7, 2026
    posted 65 days ago

    Why we showed this

    Role: semantic match
    Unspecified Data From the posting source - Senior From the posting source Salary not disclosed Equity Inferred from posting 401(k) reported

    Sr. Gaming AI Experience Engineer Spring, Texas, United States of America

  • Manager, User Research - Games (Playtesting)

    Netflix - Los Angeles,California,United States of America
    Indexed from Eightfold Benefit evidence checked Jun 13, 2026 Comp disclosed in posting
    posted 142 days ago

    Why we showed this

    Role: semantic match
    Unspecified Design From the posting source - Mid From the posting source Inferred from posting 8 wk non-birth leave $377K-$560K From the posting source Inferred from posting Mental health support Equity Inferred from posting 401(k) reported

    Manager, User Research - Games (Playtesting) Los Angeles,California,United States of America At Netflix, our mission is to entertain the world. Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom and making the unimaginable a reality. We are a dream team obsessed with the uncomfortable excitement of discovering what happens when you merge creativity, intuition and cutting-edge technology. Come be a part of what's next. Netflix Games is seeking a hands-on and strategic-thinking Manager, User Experience Research, to scale our user research capabilities to the next level. You will be responsible for designing and implementing a playtesting framework to support our ambitious portfolio of games across cloud and mobile platforms. We're looking for someone with ample experience leading UX researchers, influence with senior leadership, and experience working in a fast-paced environment where dozens, if not hundreds, of new games and game updates are released annually. This is a rare opportunity to shape how we validate player experience and business outcomes, starting with scrappy, bespoke solutions and evolving into a scalable, repeatable system. This role sits within the Games Research team, which blends Consumer Insights with User Research to provide a holistic view of player and member insights. Responsibilities: Strategic Ownership Define and drive the playtesting strategy for Netflix Games, from an initial scrappy phase through to a fully operational, scalable program that services a diverse slate of games. Serve as the primary point of contact for all playtesting needs - being in lockstep with Consumer

  • Technical Program Manager 6 - Games Data Science & Engineering

    Netflix - USA - Remote
    Indexed from Eightfold Benefit evidence checked Jun 13, 2026 Comp disclosed in posting
    posted 72 days ago

    Why we showed this

    Role: semantic match
    Remote From the posting source Operations From the posting source - Mid From the posting source Inferred from posting 8 wk non-birth leave $420K-$630K From the posting source Inferred from posting Mental health support Equity Inferred from posting 401(k) reported

    Technical Program Manager 6 - Games Data Science & Engineering USA - Remote At Netflix, our mission is to entertain the world. Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom and making the unimaginable a reality. We are a dream team obsessed with the uncomfortable excitement of discovering what happens when you merge creativity, intuition and cutting-edge technology. Come be a part of what's next. The Games Technical Program Management (TPM) team, an integral part of Games Engineering, is dedicated to developing robust, end-to-end platform capabilities for developers and enabling Netflix members to seamlessly discover and engage with exciting interactive experiences. Our work spans game canvases across TV, web, and mobile; the Netflix Games Controller; on-device and cloud gaming infrastructure; and the studio tools and developer ecosystem that power every title we ship. Data is foundational to how we build, launch, and improve games at Netflix. Our Games Data Science & Engineering (DSE) teams build the measurement infrastructure, experimentation frameworks, telemetry pipelines, and analytical capabilities that inform decisions across both the Games Platform and our internal and external game studios. As Games scales, the complexity and criticality of this data infrastructure grows in lockstep. As a TPM embedded in this space, you will drive the programs that make Games DSE work, from telemetry pipelines and experimentation platforms to studio-facing analytics tools and cross-functional data initiatives. You will sit at the intersection of engineering execution and analytical insight, partnering with data scientists, data engineers,

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Or email it to me instead

The AI-ready prompt is a pre-written question you can paste into Claude, ChatGPT, Gemini, or Perplexity along with your resume. We never see your resume; this happens in your AI client of choice.

AI agent reading directly? Same data lives at /api/jobs.json?page=2&q=thatgamecompany. See /llms.txt and /api/openapi.json for the full schema.