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Principal Product Manager - Games, Social Platform
Netflix - USA - RemoteIndexed from Eightfold Benefit evidence checked Jun 13, 2026 Comp disclosed in postingposted 312 days agoWhy we showed this
Description: "game"Description: "end"+1
Remote From the posting source Product From the posting source - Principal From the posting source Inferred from posting 8 wk non-birth leave $660K-$1000K From the posting source Inferred from posting Mental health support Equity Inferred from posting 401(k) reportedPrincipal Product Manager - Games, Social Platform USA - Remote At Netflix, our mission is to entertain the world. Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom and making the unimaginable a reality. We are a dream team obsessed with the uncomfortable excitement of discovering what happens when you merge creativity, intuition and cutting-edge technology. Come be a part of what's next. At Netflix, we have an insatiable desire to continually improve our products and deliver new experiences to delight and entertain our quickly growing membership. The Principal Product Manager - Games - Social Platform is a senior, cross-functional leader who will apply their strategic, analytical, and relationship-building expertise to develop and execute our roadmap for bringing our members together to play games via social experiences like online and co-op multiplayer, sharing, chat, and more. What you will do: Own the games social platform strategy, developing products our first and third party game studio partners will use to connect members to each other, as well the expression of these social features within the Netflix apps themselves. Utilize consumer research, analysis, partner interviews, and user testing to advance our understanding about how social experiences for games will drive member joy. Drive strategic alignment across Netflix's Games and Product & Technology organizations about which social experiences we should enable, where we should enable them, and the impact we expect them to create. Collaborate closely with engineers to execute on the development of back-end systems for
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Finishing Operator
Hexcel - USA - PA - PottsvilleIndexed from Workday Benefit evidence checked Jun 7, 2026posted 68 days agoWhy we showed this
Role: semantic matchUnspecified Operations From the posting source - Mid From the posting source Salary not disclosed Equity Inferred from posting 401(k) reportedFinishing Operator USA - PA - Pottsville posted: Posted 2 Days Ago
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Marketing Manager, Brand Partnerships, Google Cloud
Google - Sunnyvale, CA, USA; +1 moreIndexed from Google Custom Benefit evidence checked May 7, 2026 Comp disclosed in postingposted 73 days agoWhy we showed this
Description: "end"Description: "game"Unspecified Marketing From the posting source - Mid From the posting source Resolvable source Verified parental leave: 18 wksource Resolvable source Verified non-birth-parent leave: 18 wksource $141K-$206K From the posting source Equity Inferred from posting 401(k) reportedMarketing Manager, Brand Partnerships, Google Cloud Sunnyvale, CA, USA; +1 more As a Brand Partnerships Manager for Google Cloud, you will be responsible for the strategy and activation of new and existing Google Cloud Brand Partnerships across entertainment and gaming. You will be driving the partnership strategy through full funnel activations for Google Cloud that leverage the distinctive platforms of the partnerships. Each partnership is an authentic Google Cloud customer, leveraging our technology to do something incredible for their audience, and their business. You will be responsible for highlighting the authentic use case of Cloud technology and bridging that with creative storytelling in our marketing.Know the user. Know the magic. Connect the two. At its core, marketing at Google starts with technology and ends with the user, bringing both together in unconventional ways. Our job is to demonstrate how Google's products solve the world's problems--from the everyday to the epic, from the mundane to the monumental. And we approach marketing in a way that only Google can--changing the game, redefining the medium, making the user the priority, and ultimately, letting the technology speak for itself. Individual pay is determined by factors including job-related skills, experience, and relevant education or training. US: $141000 - $206000 (USD) + 15% bonus target + bonus + equity + benefits Learn more about benefits at Google . Lead end-to-end brand partnerships in the Entertainment and Gaming sectors, driving everything from initial business development and planning through to creative campaign execution. Architect annual partnership strategies directly
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Senior Software Engineer 2, Game Systems
Zwift - Remote - eligible US locationsIndexed from Greenhouse Benefit evidence checked Jun 7, 2026 Comp disclosed in postingposted 103 days agoWhy we showed this
Description: "end"Title: "game"+1
Remote From the posting source Engineering From the posting source - Senior From the posting source $128K-$204K From the posting source Equity Inferred from posting 401(k) reportedSenior Software Engineer 2, Game Systems Remote - eligible US locations Location: Remote- Eligible US Locations About the role and about you: As Senior Software Engineer, Game Systems, you'll work with a team of talented engineers to ensure that Zwift customers have a smooth, stable game experience across all of our supported platforms, including iOS, Windows, Android, Mac, and Apple TV. You will work at the heart of our game engine, owning core game systems, graphics/rendering,application architecture, and helping define the technical future of our fitness game. This role is ideal for engineers with strong C++ skills who can effectively deliver results, deal with ambiguity, and collaborate closely with teammates and stakeholders. You will focus on writing high-quality, maintainable code, improving application performance (including performance related to graphics and rendering), creating instrumentation and metrics, and ensuring compatibility across a wide range of platforms and devices. If you're excited about solving complex technical challenges, driving engineering and operational excellence, and working on a product that inspires millions of users worldwide, we'd love to hear from you! What you'll do: - Design and implement game engine features and systems in C++ for all Zwift platforms (iOS, Windows, Android, Mac, Apple TV), ensuring optimal performance and maintainability. - Collaborate with cross-functional teams, including game engineers, backend engineers, product managers, game artists, and UX designers to design, plan, test, and deliver high-quality features. - Drive in-depth performance analysis, profiling, and optimization across all platforms to deliver improvements in CPU utilization, memory usage and budgeting,
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Senior Privacy Engineer
Discord - San Francisco Bay AreaIndexed from Custom Structured Benefit evidence checked Jun 7, 2026 Comp disclosed in postingposted 187 days agoWhy we showed this
Description: "end"Description: "game"Unspecified Engineering From the posting source - Senior From the posting source $196K-$220K From the posting source Inferred from posting Relocation assistance Equity Inferred from posting 401(k) reportedSenior Privacy Engineer San Francisco Bay Area Discord is used by over 200 million people every month for many different reasons, but there's one thing that nearly everyone does on our platform: play video games. Over 90% of our users play games, spending a combined 1.5 billion hours playing thousands of unique titles on Discord each month. Discord plays a uniquely important role in the future of gaming. We are focused on making it easier and more fun for people to talk and hang out before, during, and after playing games. Discord is on a mission to create space for everyone to find belonging. Trusted by millions of people to keep their communications private and out of the hands of evildoers, Security and Privacy are necessary to Discord's success. We're looking for a Senior Privacy Engineer to join us in protecting Discord's users. If you are an engineer with a passion for privacy, a deep sense of curiosity, and an endless desire to improve Discord for our users, read on! What You'll Be Doing: - Build and operate the systems that enable data rights for our users across the data lifecycle, including collection, access, and deletion. - Own end to end software development of new tools and scalable solutions to optimize the work of the Discord Privacy Program and enable teams to use user data effectively and responsibly in a complex cloud environment. - Partner with cross-functional teams, including Engineering, Product, Data, and Legal to conduct risk assessments, code reviews,
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21 Dealer - On Call (Grave Shift - 1)
Boyd Gaming - Las Vegas, , United StatesIndexed from Smartrecruiters Benefit evidence checked Jun 7, 2026posted 68 days agoWhy we showed this
Description: "end"Description: "game"+1
Unspecified Sales From the posting source - Mid From the posting source Salary not disclosed Equity Inferred from posting 401(k) reported21 Dealer - On Call (Grave Shift - 1) Las Vegas, , United States Company Description: Boyd Gaming Corporation has been successful in gaming jurisdiction in which we operate in the United States and is one of the premier casino entertainment companies in the United States. Never content to rest upon our successes, we will continue to evolve and retain a position of leadership in our industry. Our past success, our current business philosophies and our sound business planning, combine to position Boyd Gaming Corporation to maximize value for our shareholders, our team members and our communities. Job Description: Deal assigned games in an accurate manner while providing outstanding customer service. Successful candidates must pass an audition in both Blackjack and Baccarat . Job Functions Deal game according to standard rules, company procedures, and applicable gaming regulations. Shuffle and deal cards accurately to customers. Quickly and accurately calculate face value of cards. Exchange cash for proper denominations of chips. Pick up losing bets and cards from customer's betting square. Pay winning bets and place chips in appropriate betting square. Complete any required forms, records, and documents. Qualifications: Must be at least 21 years of age. Six (6) months of prior experience or dealer's school strongly preferred. Maintain current knowledge of applicable company policies and gaming regulations. Must have excellent customer skills. Must be able to stand for extended periods of time for majority of shift. Must be able to bend and reach across gaming table. Must be able to use
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Senior Software Engineer 2, Game Systems
Zwift - Remote - eligible US locationsIndexed from Greenhouse Benefit evidence checked Jun 7, 2026 Comp disclosed in postingposted 195 days agoWhy we showed this
Description: "end"Title: "game"+1
Remote From the posting source Engineering From the posting source - Senior From the posting source $128K-$204K From the posting source Equity Inferred from posting 401(k) reportedSenior Software Engineer 2, Game Systems Remote - eligible US locations Location: Remote - eligible US locations About the role and about you: As Senior Software Engineer, Game Systems, you'll work with a team of talented engineers to ensure that Zwift customers have a smooth, stable game experience across all of our supported platforms, including iOS, Windows, Android, Mac, and Apple TV. You will work at the heart of our custom game platform, and play an important role in building and optimizing our game systems, application architecture, and player-facing experiences. This role is ideal for engineers with strong C++ skills who can effectively deliver results, deal with ambiguity, and collaborate closely with teammates and stakeholders. You will focus on writing high-quality, testable code, improving application performance, creating instrumentation and metrics, and ensuring compatibility across a wide range of platforms and devices. You will have the opportunity to shape the technical foundation of our game and help us innovate in the fitness gaming space. If you're excited about solving complex technical challenges, driving engineering and operational excellence, and working on a product that inspires millions of users worldwide, we'd love to hear from you! What you'll do: - Design and implement game features and systems in C++ for all Zwift platforms (iOS, Windows, Android, Mac, Apple TV), ensuring optimal performance and maintainability. - Collaborate with cross-functional teams, including game engineers, backend engineers, product managers, and UX designers to design, plan, test, and deliver high-quality features. - Optimize game performance through profiling,
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Marketing Strategy Manager - Maternity Leave Replacement
Playtika Holding Corp - IsraelIndexed from Greenhouseposted 84 days agoWhy we showed this
Description: "game"Description: "end"Unspecified Marketing From the posting source - Mid From the posting source Salary not disclosed EquityMarketing Strategy Manager - Maternity Leave Replacement Israel Join us at Playtika (NASDAQ: PLTK), where we're driven by the belief life needs play. We're on a mission to deliver infinite ways to play using cutting-edge technologies like AI and machine learning to craft immersive experiences that connect, inspire and entertain millions of players worldwide. From our start as a small mobile games company founded in Israel to our current position as a publicly traded company and industry leader, we continue to be a dominant force in interactive entertainment. With a diverse portfolio of award-winning, category-leading Casual and Social Casino-themed games, including nine of the top 100 highest-grossing mobile games in the US, we're setting the standard for excellence. Our success story is co-authored by a dynamic team of storytellers, strategists, creators and data scientists who thrive on innovation. We are home of the best, advancing an inclusive culture that embraces our core values and reflects our agile DNA. With a strong financial foundation, disciplined operations, unwavering player-focused approach and relentless can-do spirit, we're well-positioned for sustained growth. If you're ready to join the driving force behind the evolution of interactive entertainment, we invite you to come play with us. We are looking for a highly strategic, data-driven, and creative Marketing Strategy Manager to serve as the marketing brain behind our game titles. This role acts as the key focal point between the Marketing department and the Game Studio teams & management , owning the end-to-end strategic marketing vision and execution
- posted 131 days ago
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Description: "end"Description: "game"Unspecified Hr From the posting source - Mid From the posting source Salary not disclosed Inferred from posting Fertility benefits Inferred from posting Mental health supportEarly Careers Talent Partner Jakarta Who are we? Tripledot Studios is one of the largest independent mobile games companies in the world. We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios. Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users. Tripledot's guiding principle is that when people love what they do, what they do will be loved by others. We're building a company we're proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games. Our ambition is to be the most successful games company in the world, and we're just getting started. About the Role Tripledot Studios is building a long-term talent pipeline in Indonesia to address gaps in specialized game development roles. You will design, launch, and scale early careers programs - from university partnerships to academy/bootcamp models - and convert top talent into full-time hires. Key Responsibilities - Define and execute an early-career strategy in Indonesia - Build and manage university partnerships - Design and run academy / bootcamp programs - Own the end-to-end funnel (sourcing → selection → program → hiring) - Partner with hiring managers to ensure job-ready talent quality - Track KPIs, conversion rates, and program impact Requirements - HR / Talent Acquisition professional with experience building or managing early-career programs - Strong stakeholder management & cross-functional collaboration - Data-driven (comfortable with funnel metrics & hiring
- posted 189 days ago
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Description: "end"Title: "game"+1
Unspecified Engineering From the posting source - Senior From the posting source Salary not disclosedSenior Gameplay Engineer China - Shanghai, Shanghai, China Senior Gameplay Engineer We're looking for an exceptional Gameplay Engineer to join our live team to help craft the most advanced social game on earth. Elements that can help us meet the demands of this complex product, while presenting an interface to the user that exemplifies the elegance that TGC is known for. What You'll Do Here: - Limited-time events with unique and fun gameplay - AR/VR Motion Tracking experience enhancement - Evergreen feature that drives user retention and content generation - Social experiences that make every moment better with others - Design, write, debug, and refine networked gameplay systems and features - Iterate quickly in response to testing feedback and iterations - Provide technical insight and ideas regarding game design - Work closely with designers and back-end engineers on both real-time and asynchronous features Required Skills - 5-7+ years of relevant programming experience in the game industry - Knowledge and usage of a 3D art tool such as Maya and excellent 3D Vector Math Skills - Experience building gameplay systems/building blocks for designers to author content - Excellent communication skills and the ability to understand and solve problems presented by the team - Responds well to feedback, criticism, and iterative design and/or continual improvement of our technology and games - Expert-level proficiency in C, C++ or C# and object-oriented programming - Have experience with scripting languages and multiple data formats (LUA, JSON etc) - Have MMO experience - Fluent in spoken
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GPU Compiler Engineer, Graphics, Game and ML
Apple - Cupertino, United States of AmericaIndexed from Apple Custom Benefit evidence checked Jun 13, 2026 Comp disclosed in postingposted 103 days agoWhy we showed this
Description: "game"Description: "end"+1
Unspecified Operations From the posting source - Mid From the posting source $127K-$191K From the posting source Equity Inferred from posting 401(k) reportedGPU Compiler Engineer, Graphics, Game and ML Cupertino, United States of America Apple GPU Software team provides developers access to harness the power of the graphics processor unit (GPU) across all of Apple's innovative products, from iPhone, iPad, Apple TV, Apple Watch to vision to Mac product line. Our team responsibilities encompass design new language constructions, compiler transformation, and developer tools to the GPU on Apple's hardware. Metal provides near-direct accesses to the GPU to give developers more control of the HW and enable developer to take advantage of Apple Silicon. Join the compiler team, and you'll collaborate with engineers across Apple to develop tools and languages to enable developers to create cutting-edge applications for graphics, compute, and machine learning using the GPU. We work closely with our partners in HW technology and GPU driver and framework team to develop feature roadmaps.qui The ideal candidate should have a passion for language design, compilation techniques, GPUs, and understand how to enable developers to maximize their performance on our GPUs. We seek a results-oriented, upbeat, and focused individual passionate about learning and developing new technologies. The Apple GPU Compiler Team seeks a compiler engineer to analyze, design, and build new language constructs in the front-end and middle-end optimizations to harness the power of the GPU. As a key member of our team, you will apply your knowledge of compilers to investigate new architectures, design languages, and develop high-quality static and JIT front-end and middle-end optimizations for various applications from games to machine
- posted 66 days ago
Why we showed this
Title: "game"Role: semantic matchSenior Product Manager - Game Content Creation Belgium We are on a mission to pioneer the world's next era of play. As we grow across Europe and Latin America, we're building The Playstack - the technology powering the next generation of sports, gaming, and fan experiences. Join us, and help make it the most widely used platform in the world! From operations, to marketing, to product, we are looking for talented people who will shape how millions of customers play, watch, and connect every day. We're looking for a Senior Product Manager with a passion for mobile games and a proven track record of creating and delivering engaging, commercially successful gaming content. You'll own the product vision and roadmap for the Content Creation product area, leading cross-functional game studios to drive growth, retention, and monetisation. As a senior voice in the product team, you'll balance player delight with commercial performance - turning insights into actions and ensuring our games remain fun, fresh, competitive, safe, and compliant. What the role involves Define and execute the product strategy and roadmap, prioritising high-impact initiatives for in-house gaming content to drive key outcomes and achieve OKRs Own and optimise core KPIs, including DAU, LTV, retention, and monetisation performance Communicate product vision and performance to senior leadership, ensuring cross-departmental alignment and facilitating stakeholder input on the content strategy Lead cross-functional squads - including Designers, Engineers, QA, Artists, and Analysts - to deliver games and features that enhance both player experience and commercial outcomes Drive GTM,
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Senior System Software Engineer, Cloud Gaming
NVIDIA Corporation - India, PuneIndexed from Workday Benefit evidence checked Jun 13, 2026posted 76 days agoWhy we showed this
Role: semantic matchUnspecified Engineering From the posting source - Senior From the posting source Salary not disclosed Equity Inferred from posting 401(k) reportedSenior System Software Engineer, Cloud Gaming India, Pune posted: Posted 10 Days Ago
- posted 174 days ago
Why we showed this
Description: "end"Description: "game"+1
Sr. Game Designer Mumbai Your Role - Own the design, balancing, and long-term health of core gameplay systems, progression, economy, and LiveOps features. - Conceptualize, prototype, and iterate on new mechanics aligned with product vision and business goals. - Balance progression curves, rewards, and monetization loops using player insights, telemetry, and data-driven feedback. - Identify friction points, drop-offs, and systemic issues, delivering clear and actionable design solutions. - Create and maintain high-quality GDDs, feature specifications, and balancing documentation. - Collaborate cross-functionally with Engineering, UX, Art, QA, Product, and Monetization to deliver cohesive player experiences. - Drive end-to-end feature ownership-from concept and playtesting through launch, post-release optimization, and mentoring junior designers. Must Have - 6+ years of game design experience, preferably in mobile F2P or live service environments. - Strong systems design expertise, including progression systems, in-game economies, LiveOps frameworks, and balancing. - Proven ability to design, ship, and optimize complex features within a live game environment. - Strong cross-functional collaboration skills across Product, Engineering, UX, Art, and Analytics. - Excellent documentation skills, capable of creating clear, structured, implementation-ready design specifications. - Strong analytical mindset with structured problem-solving abilities. - Ability to translate complex backend systems into intuitive, player-facing experiences. - Experience mentoring junior or mid-level designers and contributing to overall team craft. - Demonstrated ownership mindset with focus on quality, clarity, scalability, and long-term product impact. Good to Have - Educational background in Game Design or related field. - Experience with Unity or Unreal Engine. - Hands-on balancing experience in
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Legal Vendor Program Manager
Discord - San Francisco Bay AreaIndexed from Custom Structured Benefit evidence checked Jun 7, 2026 Comp disclosed in postingposted 123 days agoWhy we showed this
Description: "game"Description: "end"+1
Unspecified Operations From the posting source - Mid From the posting source $144K-$162K From the posting source Equity Inferred from posting 401(k) reportedLegal Vendor Program Manager San Francisco Bay Area Discord is used by over 200 million people every month for many different reasons, but there's one thing that nearly everyone does on our platform: play video games. Over 90% of our users play games, spending a combined 1.5 billion hours playing thousands of unique titles on Discord each month. Discord plays a uniquely important role in the future of gaming. We are focused on making it easier and more fun for people to talk and hang out before, during, and after playing games. Discord is looking for a Legal Vendor Program Manager to join our growing legal team. In this role, you will own the strategic and operational management of Discord's relationships with outside counsel and other legal service providers. You'll administer our e-billing and matter management platforms, manage outside counsel engagements, enforce billing guidelines, conduct spend analysis, and ensure reporting is accurate and timely. You will drive accountability, cost-effectiveness, and service excellence across Discord's law firm engagements and build the processes and tools that allow our legal vendor operations to scale. You will work closely with Discord's attorneys, Finance, Procurement, and other cross-functional teams. This role reports to the Director, Global Litigation. What you'll be doing - Own Discord's outside counsel and legal service provider relationships end-to-end, including requests for proposals, performance tracking, service level monitoring, and spend management against organizational expectations and competitive benchmarks - Develop and maintain outside counsel terms of engagement, billing guidelines, secondment agreements, and other
- posted 71 days ago
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Title: "game"Role: semantic matchRemote From the posting source Engineering From the posting source - Staff Plus From the posting source Salary not disclosedStaff Game Play Engineer, Battle Road United States | Remote | Remote ABOUT ONEBRIEF Onebrief is collaboration and AI-powered workflow software designed specifically for military staffs. By transforming this work, Onebrief makes the staff as a whole superhuman - meaning faster, smarter, and more efficient. We take ownership, seek excellence, and play to win with the seriousness and camaraderie of an Olympic team. Onebrief operates as an all-remote company, though many of our employees work alongside our customers at military commands around the world. Founded in 2019 by a group of experienced planners, today, Onebrief's team spans veterans from all forces and global organizations, and technologists from leading-edge software companies. We've raised $320m+ from top-tier investors, including Battery Ventures, General Catalyst, Sapphire Ventures, Insight Partners, and Human Capital, and today, Onebrief is valued at $2.15B. With this continued growth, Onebrief is able to make an impact where it matters most. Battle Road Digital, part of Onebrief, applies state-of-the-art innovations and experience from the video game industry to build the future of simulations, modeling, and operations with AtomEngine - our proprietary cloud-based game engine that's making the world playable. ABOUT THE ROLE As a Staff Gameplay Engineer, you'll be a senior technical leader on the AtomEngine team - setting the architectural direction for gameplay systems, providing cross-team technical guidance, and directly improving the quality and velocity of everything we ship. This is a high-impact individual contributor role with broad organizational influence. WHAT YOU'LL DO - Own and drive gameplay systems architecture
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Senior Data Engineer, Analytics
Discord - San Francisco Bay AreaIndexed from Custom Structured Benefit evidence checked Jun 7, 2026 Comp disclosed in postingposted 88 days agoWhy we showed this
Description: "game"Description: "end"Unspecified Data From the posting source - Senior From the posting source $196K-$220K From the posting source Equity Inferred from posting 401(k) reportedSenior Data Engineer, Analytics San Francisco Bay Area Discord is used by over 200 million people every month for many different reasons, but there's one thing that nearly everyone does on our platform: play video games. Over 90% of our users play games, spending a combined 1.5 billion hours playing thousands of unique titles on Discord each month. Discord plays a uniquely important role in the future of gaming. We are focused on making it easier and more fun for people to talk and hang out before, during, and after playing games. Discord is looking for an experienced and passionate Senior Data Engineer, Analytics to join our data team! You will be owning the transformation and semantic layer that turns data into clean, tested, well-documented tables and dashboards that data scientists, product managers, and business stakeholders can trust and self-serve from. You'll define and operationalize the metrics that inform how we identify opportunities, measure success, and make decisions. If this sounds exciting to you and you're passionate about data modeling, metric design, and empowering teams to move faster with reliable data, read on! We're hiring for multiple verticals on our Data Engineering team, including Engagement, Performance, and Safety/GRC. What you will be doing : - Design, build, and maintain curated analytical datasets and data models that serve as canonical sources for metrics, dashboards, and analyses - Own metric definitions end to end, from partnering with data science and product team to define what we should measure, to implementing it in
- posted 94 days ago
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Title: "end"Role: semantic match#DIGITAL CAMPUS - End to end monitoring support Albacete posted: Posted 28 Days Ago
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Staff Data Engineer, Analytics
Discord - San Francisco Bay AreaIndexed from Custom Structured Benefit evidence checked Jun 7, 2026 Comp disclosed in postingposted 95 days agoWhy we showed this
Description: "end"Description: "game"Unspecified Data From the posting source - Staff Plus From the posting source $248K-$279K From the posting source Equity Inferred from posting 401(k) reportedStaff Data Engineer, Analytics San Francisco Bay Area Discord is used by over 200 million people every month for many different reasons, but there's one thing that nearly everyone does on our platform: play video games. Over 90% of our users play games, spending a combined 1.5 billion hours playing thousands of unique titles on Discord each month. Discord plays a uniquely important role in the future of gaming. We are focused on making it easier and more fun for people to talk and hang out before, during, and after playing games. Discord is looking for a seasoned technical leader to join our Data team as a Staff Data Engineer, Analytics. You will drive technical vision and strategy for our analytical data infrastructure, owning the transformation and semantic layer that powers clean, tested, well-documented datasets that the company can trust and self-serve from. The data you build won't just inform internal decisions, it will underpin the metrics we share with investors, partners, and the public, requiring exceptional rigor, auditability, and precision. This role works closely with Data Science, Product, Finance, and Engineering teams. What You'll Be Doing - Define technical strategy and architectural direction for analytics data infrastructure, building and maintaining enterprise-scale curated datasets and data models - Own metric definitions end to end, from partnering with stakeholders to define what we measure, to designing and implementing data model in production, to surfacing metrics and dimensions in dashboards and reports - Design and build sophisticated data models and analytical frameworks
- posted 97 days ago
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Title: "end"Role: semantic matchUnspecified Trades From the posting source - Mid From the posting source Salary not disclosed EquityEnds Shell Press Mechanic/Operator Agoncillo posted: Posted 30+ Days Ago
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OPERATIONS (8)
American Tower - Location not specifiedIndexed from Oraclecloud Benefit evidence checked Jun 13, 2026posted 74 days agoWhy we showed this
Role: semantic matchApply link reachable when checkedUnspecified Operations From the posting source - Mid From the posting source Salary not disclosed Equity Inferred from posting 401(k) reportedOPERATIONS (8) American Tower Global
- posted 124 days ago
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Description: "end"Description: "game"Hybrid - 2d office From the posting source Design From the posting source - Director Plus From the posting source Salary not disclosedAssociate Art Director - Monopoly GO! ES - Barcelona, Spain Scopely is looking for a Associate Art Director to join our Monopoly GO! team in our Barcelona Hub on a hybrid basis! At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily. MONOPOLY GO! is a global phenomenon and the biggest mobile game launch in history, captivating millions of players worldwide. This role owns the end-to-end art direction, ensuring a cohesive, high-quality, and player-centric visual experience across a wide range of features-from UI-driven systems to content-heavy initiatives. You will play a key role not only in defi ning visual direction, but in shaping how the team thinks: challenging assumptions, pushing for clarity, and helping teams understand the why behind creative decisions. This is a highly collaborative and hands-on leadership role that requires strong communication, creative conviction, and the ability to operate across different problem spaces. What You Will Do: - Own and drive the Art Direction across different teams, ensuring consistency, quality, and alignment with the game vision - Set clear, actionable creative direction across features and initiatives, working across UI, 2D, 3D, Animation, and VFX - Lead creative thinking, facilitating brainstorms and engaging the team to defi
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Mechanical Assembler - Tetris
Jabil - Memphis, TNIndexed from Workday Benefit evidence checked Jun 13, 2026posted 97 days agoWhy we showed this
Role: semantic matchUnspecified Trades From the posting source - Mid From the posting source Salary not disclosed Equity Inferred from posting 401(k) reportedMechanical Assembler - Tetris Memphis, TN posted: Posted 30+ Days Ago
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Litigation Counsel
Discord - San Francisco Bay AreaIndexed from Custom Structured Benefit evidence checked Jun 7, 2026 Comp disclosed in postingposted 96 days agoWhy we showed this
Description: "game"Description: "end"Unspecified Legal From the posting source - Mid From the posting source $248K-$279K From the posting source Equity Inferred from posting 401(k) reportedLitigation Counsel San Francisco Bay Area Discord is used by over 200 million people every month for many different reasons, but there's one thing that nearly everyone does on our platform: play video games. Over 90% of our users play games, spending a combined 1.5 billion hours playing thousands of unique titles on Discord each month. Discord plays a uniquely important role in the future of gaming. We are focused on making it easier and more fun for people to talk and hang out before, during, and after playing games. Discord is looking for an experienced Litigation Counsel to join Discord's Legal team. Reporting to the Director, Global Litigation and working closely with two Senior Litigation Counsels, you'll join a lean team where every team member carries real responsibility from day one. We're looking for an experienced litigator who can operate independently across a broad range of matters, with the judgment to triage, strategize, and execute on a diverse caseload. You'll own the individual consumer claims docket, support discovery and briefing on high-stakes matters, and manage IP litigation, all while working closely with cross-functional partners to protect Discord's platform and users. What you'll be doing - Own and manage Discord's individual consumer claims docket end-to-end, including consumer arbitrations, state attorney general individual consumer complaints, and Digital Services Act (DSA) complaints - Partner with litigation teammates on high-stakes matters, including regulatory inquiries, putative class actions, and other complex disputes - Take ownership of discovery workstreams on major matters, including managing document
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