Sr. Game Designer
Dream11 - Mumbai
Posted Feb 24, 2026
Benefits
- Parental leave
- Not verified
- Non-birth-parent leave
- Not verified
- Family-building benefits
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- Fertility benefits: Not verified
- Adoption assistance: Not verified
- Surrogacy assistance: Not verified
- Mental health support
- Not verified
- Relocation assistance
- Not verified
- Childcare support
- Not verified
- Learning budget
- Not verified
- Verification
- Not verified
- Salary
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Market context
- U.S. role benchmark (BLS OEWS)
- $66,396 U.S. median for this role
- Projected growth (BLS Employment Projections)
- +3.5% - Average
Matched to SOC 27-1024 - Design aggregate by role bucket.
Source: U.S. Bureau of Labor Statistics, OEWS, May 2024 and Employment Projections, 2024-2034.
Schedule
- Shift type
- Not verified
- Weekend work
- Not verified
Application
- Cover letter
- Not verified
- Assessment
- Not verified
- Deadline
- Not stated
Where they hire
State eligibility is not yet verified.
About this role
Sr. Game Designer Mumbai Your Role - Own the design, balancing, and long-term health of core gameplay systems, progression, economy, and LiveOps features. - Conceptualize, prototype, and iterate on new mechanics aligned with product vision and business goals. - Balance progression curves, rewards, and monetization loops using player insights, telemetry, and data-driven feedback. - Identify friction points, drop-offs, and systemic issues, delivering clear and actionable design solutions. - Create and maintain high-quality GDDs, feature specifications, and balancing documentation. - Collaborate cross-functionally with Engineering, UX, Art, QA, Product, and Monetization to deliver cohesive player experiences. - Drive end-to-end feature ownership-from concept and playtesting through launch, post-release optimization, and mentoring junior designers. Must Have - 6+ years of game design experience, preferably in mobile F2P or live service environments. - Strong systems design expertise, including progression systems, in-game economies, LiveOps frameworks, and balancing. - Proven ability to design, ship, and optimize complex features within a live game environment. - Strong cross-functional collaboration skills across Product, Engineering, UX, Art, and Analytics. - Excellent documentation skills, capable of creating clear, structured, implementation-ready design specifications. - Strong analytical mindset with structured problem-solving abilities. - Ability to translate complex backend systems into intuitive, player-facing experiences. - Experience mentoring junior or mid-level designers and contributing to overall team craft. - Demonstrated ownership mindset with focus on quality, clarity, scalability, and long-term product impact. Good to Have - Educational background in Game Design or related field. - Experience with Unity or Unreal Engine. - Hands-on balancing experience in
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