Associate Art Director - Monopoly GO!
Scopely - ES - Barcelona, Spain
Posted Apr 15, 2026
Benefits
- Parental leave
- Not verified
- Non-birth-parent leave
- Not verified
- Family-building benefits
-
- Fertility benefits: Not verified
- Adoption assistance: Not verified
- Surrogacy assistance: Not verified
- Mental health support
- Not verified
- Relocation assistance
- Not verified
- Childcare support
- Not verified
- Learning budget
- Not verified
- Verification
- Not verified
- Salary
- Not verified
Was this benefit information wrong? Tell us.
Market context
- U.S. role benchmark (BLS OEWS)
- $66,396 U.S. median for this role
- Projected growth (BLS Employment Projections)
- +3.5% - Average
Matched to SOC 27-1024 - Design aggregate by role bucket.
Source: U.S. Bureau of Labor Statistics, OEWS, May 2024 and Employment Projections, 2024-2034.
Role
Schedule
- Shift type
- Not verified
- Weekend work
- Not verified
Company
- Company stage
- Public-company From the posting source checked Jun 20, 2026
Application
- Cover letter
- Not verified
- Assessment
- Not verified
- Deadline
- Not stated
Where they hire
State eligibility is not yet verified.
About this role
Associate Art Director - Monopoly GO! ES - Barcelona, Spain Scopely is looking for a Associate Art Director to join our Monopoly GO! team in our Barcelona Hub on a hybrid basis! At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily. MONOPOLY GO! is a global phenomenon and the biggest mobile game launch in history, captivating millions of players worldwide. This role owns the end-to-end art direction, ensuring a cohesive, high-quality, and player-centric visual experience across a wide range of features-from UI-driven systems to content-heavy initiatives. You will play a key role not only in defi ning visual direction, but in shaping how the team thinks: challenging assumptions, pushing for clarity, and helping teams understand the why behind creative decisions. This is a highly collaborative and hands-on leadership role that requires strong communication, creative conviction, and the ability to operate across different problem spaces. What You Will Do: - Own and drive the Art Direction across different teams, ensuring consistency, quality, and alignment with the game vision - Set clear, actionable creative direction across features and initiatives, working across UI, 2D, 3D, Animation, and VFX - Lead creative thinking, facilitating brainstorms and engaging the team to defi
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