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Associate Art Director - Monopoly GO!

Scopely - ES - Barcelona, Spain

Posted Apr 15, 2026

Benefits

Parental leave
Not verified
Non-birth-parent leave
Not verified
Family-building benefits
  • Fertility benefits: Not verified
  • Adoption assistance: Not verified
  • Surrogacy assistance: Not verified
Mental health support
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Relocation assistance
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Childcare support
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Learning budget
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Verification
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Salary
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Market context

U.S. role benchmark (BLS OEWS)
$66,396 U.S. median for this role
Projected growth (BLS Employment Projections)
+3.5% - Average

Matched to SOC 27-1024 - Design aggregate by role bucket.

Source: U.S. Bureau of Labor Statistics, OEWS, May 2024 and Employment Projections, 2024-2034.

Role

Role function
Design From the posting source checked Jun 20, 2026
Seniority
Director Plus From the posting source checked Jun 20, 2026
Work mode
Hybrid From the posting source checked Jun 20, 2026
In-office days
2 days From the posting source checked Jun 20, 2026

Schedule

Shift type
Not verified
Weekend work
Not verified

Company

Company stage
Public-company From the posting source checked Jun 20, 2026

Application

Cover letter
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Assessment
Not verified
Deadline
Not stated

Where they hire

State eligibility is not yet verified.

About this role

Associate Art Director - Monopoly GO! ES - Barcelona, Spain Scopely is looking for a Associate Art Director to join our Monopoly GO! team in our Barcelona Hub on a hybrid basis! At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily. MONOPOLY GO! is a global phenomenon and the biggest mobile game launch in history, captivating millions of players worldwide. This role owns the end-to-end art direction, ensuring a cohesive, high-quality, and player-centric visual experience across a wide range of features-from UI-driven systems to content-heavy initiatives. You will play a key role not only in defi ning visual direction, but in shaping how the team thinks: challenging assumptions, pushing for clarity, and helping teams understand the why behind creative decisions. This is a highly collaborative and hands-on leadership role that requires strong communication, creative conviction, and the ability to operate across different problem spaces. What You Will Do: - Own and drive the Art Direction across different teams, ensuring consistency, quality, and alignment with the game vision - Set clear, actionable creative direction across features and initiatives, working across UI, 2D, 3D, Animation, and VFX - Lead creative thinking, facilitating brainstorms and engaging the team to defi

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