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  • Executive - Fitout

    Curtiss-Wright - VR Chennai
    Indexed from Workday
    4 days ago

    Why we showed this

    Description: "vr"Location: "vr"
    +1
    Unspecified Other - Mid Salary not disclosed

    Executive - Fitout VR Chennai posted: Posted 3 Days Ago

  • [R&D] VR B&P Statistician

    Pfizer - Japan - Tokyo
    Indexed from Workday Benefit evidence checked May 7, 2026
    posted 32 days ago

    Why we showed this

    Description: "vr"Title: "vr"
    +2
    Unspecified Other - Mid Unknown provenance 12 wk leave Unknown provenance 12 wk non-birth leave Salary not disclosed Source verified Verified 401(k) evidencesource

    [R&D] VR B&P Statistician Japan - Tokyo posted: Posted 30+ Days Ago

  • Executive - Guest Relationship

    Curtiss-Wright - VR Mall
    Indexed from Workday
    3w ago

    Why we showed this

    Description: "vr"Location: "vr"
    +1
    Unspecified Other - Mid Salary not disclosed

    Executive - Guest Relationship VR Mall posted: Posted 21 Days Ago

  • Research Scientist Intern, Audio Quality with AI (PhD)

    Meta - Redmond, WA
    Indexed from Meta Custom Comp disclosed in posting
    yesterday

    Why we showed this

    Description: "vr"Description: semantic match
    Unspecified Data - Entry $8K-$12K/mo

    Research Scientist Intern, Audio Quality with AI (PhD) Redmond, WA The Meta Reality Labs Research Team brings together a world-class team of researchers, developers, and engineers to create the future of virtual and augmented reality, which together will become as universal and essential as smartphones and personal computers are today. And just as personal computers have done over the past 45 years, AR, VR and MR will ultimately change everything about how we work, play, and connect. We are developing all the technologies needed to enable breakthrough AR glasses and VR headsets, including optics and displays, computer vision, audio, graphics, brain-computer interfaces, haptic interaction, eye/hand/face/body tracking, perception science, and true telepresence. Some of those will advance much faster than others, but they all need to happen to enable AR, VR and MR that are so compelling that they become an integral part of our lives. In particular, the Meta Reality Labs Research audio team is focused on two goals; creating virtual sounds that are perceptually indistinguishable from reality, and redefining human hearing. See more about our work here: Inside Facebook Reality Labs Research: The future of audio and Filter Out the Noise With Conversation Focus. These two initiatives will allow us to connect people by allowing them to feel together despite being physically apart, and allow them to converse in even the most difficult listening environments. Meta Reality Labs Research is looking for an intern who is passionate about speech perception and audio quality to investigate why processed speech sometimes

  • Research Scientist Intern, Multimodal AI (PhD)

    Meta - Location not specified
    Indexed from Meta Custom Comp disclosed in posting
    5 days ago

    Why we showed this

    Description: "vr"Description: semantic match
    Unspecified Data - Entry $8K-$12K/mo

    Research Scientist Intern, Multimodal AI (PhD) Location not specified The Meta Reality Labs Research Team brings together a world-class team of researchers, developers, and engineers to create the future of virtual and augmented reality, which together will become as universal and essential as smartphones and personal computers are today. And just as personal computers have done over the past 45 years, AR, VR and MR will ultimately change everything about how we work, play, and connect. We are developing all the technologies needed to enable breakthrough AR glasses and VR headsets, including optics and displays, computer vision, audio, graphics, brain-computer interfaces, haptic interaction, eye/hand/face/body tracking, perception science, and true telepresence. Some of those will advance much faster than others, but they all need to happen to enable AR, VR and MR that are so compelling that they become an integral part of our lives. In particular, the Meta Reality Labs Research audio team is focused on two goals; creating virtual sounds that are perceptually indistinguishable from reality, and redefining human hearing. See more about our work here: Inside Facebook Reality Labs Research: The future of audio and Filter Out the Noise With Conversation Focus. These two initiatives will allow us to connect people by allowing them to feel together despite being physically apart, and allow them to converse in even the most difficult listening environments. Meta Reality Labs Research is looking for experienced interns who are passionate about ground breaking research in audio signal processing, machine learning and audio visual

  • Training Developer II

    General Atomics - Location not specified
    Indexed from Brassring Kenexa
    3 days ago

    Why we showed this

    Description: "vr"Description: semantic match
    Unspecified Teaching Education - Mid Salary not disclosed

    Training Developer II General Atomics Aeronautical Systems, Inc. (GA‑ASI), an affiliate of General Atomics, is a world leader in proven, reliable remotely piloted aircraft and tactical reconnaissance radars, as well as advanced high‑resolution surveillance systems. We are looking for an AR/VR Training Developer to join our Air Systems Maintenance Training team in Palmdale, CA. In this role, you will design, develop, and implement immersive training solutions using visualization technologies such as Virtual Reality (VR) within a pre‑existing Unity‑based training environment. You will collaborate with subject matter experts, instructional designers, and software engineers to create interactive, realistic training experiences for aircraft maintainers, operational staff, and external customers. JOB DUTIES & RESPONSIBILITIES - Design and develop 3D assets, environments, and animations for VR training. - 3+ years of experience in instructional design, learning experience design, or simulation design is required - Build interactive VR experiences in ModestTree (a Unity Based Training Software). - Apply instructional design frameworks (ADDIE, SAM, Bloom's) to ensure training effectiveness. - Translate learning objectives into immersive, visual training scenarios. - Test and refine VR simulations using user feedback. - Ensure training content aligns with technical data and applicable military/government requirements. - Oversee the development processes, workflows, and milestones. - Develop and coordinate curriculum, training schedules, workflows, and milestones that support AR/VR training deliverables. - Observe all laws, regulations, and company policies, and maintain safety standards and other applicable obligations whenever business is conducted on behalf of the company. - Work in a safe manner in accordance with established

  • ACES Leader Development, AU Learning Programs

    Amazon - Melbourne, Victoria, AUS
    Indexed from Amazon Custom
    posted 46 days ago

    Why we showed this

    Description: "vr"
    Unspecified Engineering - Mid Unknown provenance 6 wk leave Unknown provenance 6 wk non-birth leave Salary not disclosed

    ACES Leader Development, AU Learning Programs Melbourne, Victoria, AUS This role owns the design and delivery of academy learning experiences, the development and relaunch of the Quriosity technical learning platform, and the exploration of alternative learning solutions across Australia Operations, spanning Fulfilment Centres (FC), Delivery Stations (AMZL), and Sort Centres (SC). This is currently an unfilled role with interim coverage provided by other seats. The role spans three interconnected areas: Academy Facilitation (in-person and virtual sessions), Alternative Learning Solutions (LMS platforms and VR for leader and technical training), and Technical Solutions Development (Quriosity platform relaunch and learner passport system). Key job responsibilities • Academy sessions are delivered on time, to standard, and adopted by the business • The Quriosity platform and learner passport are successfully relaunched and actively used • Alternative learning solutions (LMS, VR) are evaluated with clear recommendations made to the team • Stakeholders trust you to own delivery across facilitation and technical development workstreams • Risks are surfaced early, trade-offs are clear, and delivery is sustainable • Learning solutions measurably improve Safety, Quality, and Operational Performance A day in the life At Amazon, leaders are developed through practical, scalable, and embedded learning. In this role, you will design and facilitate academy sessions for frontline and senior leaders, lead the relaunch of the Quriosity platform and learner passport system, and explore emerging solutions such as LMS platforms and VR to enhance leader and technical training at scale. You will work across program areas simultaneously, managing both facilitation delivery

  • Research Scientist Intern, Optical System Design (PhD)

    Meta - Redmond, WA
    Indexed from Meta Custom Comp disclosed in posting
    5 days ago

    Why we showed this

    Description: "vr"
    Unspecified Data - Entry $7K-$12K/mo

    Research Scientist Intern, Optical System Design (PhD) Redmond, WA Meta Reality Labs brings together a team of researchers, developers, and engineers to create the future of virtual and augmented reality, which together will become as universal and essential as smartphones and personal computers are today. And just as personal computers have done over the past 45 years, AR and VR will ultimately change everything about how we work, play, and connect. We are developing all the technologies needed to enable breakthrough AR glasses and VR headsets, including optics and displays, computer vision, audio, graphics, brain-computer interface, haptic interaction, eye/hand/face/body tracking, perception science, and true telepresence. Some of those will advance much faster than others, but they all need to happen to enable AR and VR that are so compelling that they become an integral part of our lives. Our internships are twelve (12) to twenty-four (24) weeks long and we have various start dates throughout the year. Responsibilities: - Collaborate with researchers and cross-functional partners including communicating research plans, progress, and results - Publish research results and contribute to research that can be applied to Meta product development - Develop next generation AR/VR displays with an emphasis on advanced simulations and prototyping to prove new concepts and understand the perceptual impact of those concepts - Collaborate with larger Meta Reality Labs Research team to explore novel solution space for AR/VR devices - Explore the application of at least one of the following: geometrical optics, diffraction optics, polarization optics, illumination, optical

  • Sr. Product Manager - VR Workflows

    Axon Enterprise - Washington, United States
    Indexed from Greenhouse Comp disclosed in posting
    posted 123 days ago

    Why we showed this

    Description: "vr"Title: "vr"
    Unspecified Product - Senior Unknown provenance 10 wk leave Unknown provenance 10 wk non-birth leave $131K-$210K Equity

    Sr. Product Manager - VR Workflows Washington, United States Join Axon and be a Force for Good. At Axon, we're on a mission to Protect Life. We're explorers, pursuing society's most critical safety and justice issues with our ecosystem of devices and cloud software. Like our products, we work better together. We connect with candor and care, seeking out diverse perspectives from our customers, communities and each other. Life at Axon is fast-paced, challenging and meaningful. Here, you'll take ownership and drive real change. Constantly grow as you work hard for a mission that matters at a company where you matter. Your Impact You will own the product definition and execution for VR headset and tablet workflows that frontline users and administrators actually use. You'll define how customers browse and configure content, set up their experience, and navigate content across multiple Axon apps and devices. This role is high-impact: you'll improve usability for complex user workflows and remove friction that blocks adoption. You'll work closely with design, engineering, content, and field teams to deliver measurable improvements in task completion, usability, and feature adoption. What you'll do Location: Onsite at our Seattle, WA office (Tues-Fri in-office, remote Mondays flexible) Reports to: Sr. Director, Product Management Direct Reports: None - Lead product strategy, roadmap, and execution for headset + tablet UI and multi-app workflows (content configuration, experience setup, and content navigation). - Define and own business metrics and goals (e.g., user group setup time reduction, admin error rate, navigation success rate) and

  • Marketing Intern

    Vinci Games - Remote | Berkeley, CA, United States
    Indexed from Smartrecruiters
    3 days ago

    Why we showed this

    Description: "vr"
    Remote Marketing - Entry Salary not disclosed

    Marketing Intern Remote | Berkeley, CA, United States Company Description: Vinci Games is an indie VR game studio and early stage startup based in Berkeley, California and Osaka, Japan. We're focusing on creating immersive AAA-quality multiplayer VR sports games. We believe in building innovative gameplay mechanics which define new ways of play and interactivity in virtual reality. Vinci Games is currently developing Streetball League, a competitive VR basketball game for Oculus Quest. As a marketing intern you will be driving marketing campaigns for the release of our demo this summer. We're looking for an intern with 10 - 20 hours of availability each week. Job Description: Create and execute engaging email and social media campaigns to sustain and grow community Support day to day operations for the marketing planning and execution processes for a wide variety of interactive gaming content Connect marketing activation with product and business deliverables: Organize and track campaign performance data Manage day-to-day progress on channel activations including creative ideation, and content plans to ensure projects stay on story, on budget and on time Coordinate marketing campaigns, events, and programs. Develop a process to track the progress and performance of all initiatives. Qualifications: Self-starter with experience working at early stage startups Strong interest in virtual reality, video games, and sports Excellent oral and written communication skills Strong interest in all areas of marketing Ability to execute effectively across a variety of projects at the same time Ability to take direction, be solution driven and manage priorities with

  • Member of Technical Staff - Sandbox Service

    xAI - London, UK
    Indexed from Greenhouse Comp disclosed in posting
    posted 176 days ago

    Why we showed this

    Description: "sandbox"Title: "sandbox"
    Unspecified Engineering - Mid GBP 107K-262K Equity

    Member of Technical Staff - Sandbox Service London, UK ABOUT xAI xAI's mission is to create AI systems that can accurately understand the universe and aid humanity in its pursuit of knowledge. Our team is small, highly motivated, and focused on engineering excellence. This organization is for individuals who appreciate challenging themselves and thrive on curiosity. We operate with a flat organizational structure. All employees are expected to be hands-on and to contribute directly to the company's mission. Leadership is given to those who show initiative and consistently deliver excellence. Work ethic and strong prioritization skills are important. All employees are expected to have strong communication skills. They should be able to concisely and accurately share knowledge with their teammates. ABOUT THE ROLE: The Sandbox service team at xAI builds and maintains a secure, scalable system that gives our models safe, controlled access to computational environments. This infrastructure powers critical workloads across training and product, enabling models to run code, build software, interact with tools, and even control applications with user interfaces. We provision containers and virtual machines on large-scale clusters, granting models interactive control over these remote environments. Our work spans the full stack: from orchestrating massive jobs and resource scheduling at the cluster level, to fine-tuning filesystem performance on nodes. The Sandbox service enables Grok to safely run and test code in real-time for user queries, and supports reinforcement learning in training, where models interactively explore tools ranging from compilers to productivity apps. BASIC QUALIFICATIONS: - Expert knowledge

  • Senior Field Applications Engineer (FAE)

    Renesas Electronics - San Jose, California, United States
    Indexed from Smartrecruiters Comp disclosed in posting
    3 days ago

    Why we showed this

    Description: "vr"
    Unspecified Data - Senior $135K-$168K

    Senior Field Applications Engineer (FAE) San Jose, California, United States Company Description: Job Description: We are seeking a highly capable Senior Field Applications Engineer (FAE) to support strategic customers across datacenter, AI, server, and advanced computing markets. This role is based in the San Jose, CA area . This position combines strong hands on technical execution, customer facing support, and system level power expertise. The ideal candidate brings experience in power electronics and board level debug, with the ability to support customers through design, bring up, validation, and issue resolution. This role is well suited for an experienced engineer who can work independently on complex technical issues while collaborating effectively across internal and customer teams. Renesas provides comprehensive training on our digital multiphase power solutions, helping new engineers build expertise in our architectures, tools, and validation methodologies. Responsibilities 1. Customer Facing Technical Support Serve as a key technical interface for customer accounts, supporting power architecture and voltage regulator engagements from design phase through production. Provide technical guidance on digital multiphase power controllers, power modules, and server class power delivery solutions. Support schematic reviews, layout reviews, board bring up, debug, and validation activities. Generate customer facing technical materials including program updates, validation reports, controller configuration files, issue summaries, and supporting waveform data. Assist customers during system validation, including VR performance, telemetry, protection behavior, and interaction with CPU, GPU, ASIC, or SoC power domains. 2. VR Simulation and Validation Perform VR solution simulations with application specific PDNs in SIMPLIS to support design

  • Senior Field Applications Engineer

    Renesas Electronics - San Jose, CA, United States
    Indexed from Smartrecruiters Comp disclosed in posting
    3 days ago

    Why we showed this

    Description: "vr"
    Unspecified Data - Senior $135K-$168K

    Senior Field Applications Engineer San Jose, CA, United States Company Description: Job Description: We are seeking a highly capable Senior Field Applications Engineer (FAE) to support strategic customers across datacenter, AI, server, and advanced computing markets. This role is based in the San Jose, CA area . This position combines strong hands on technical execution, customer facing support, and system level power expertise. The ideal candidate brings experience in power electronics and board level debug, with the ability to support customers through design, bring up, validation, and issue resolution. This role is well suited for an experienced engineer who can work independently on complex technical issues while collaborating effectively across internal and customer teams. Renesas provides comprehensive training on our digital multiphase power solutions, helping new engineers build expertise in our architectures, tools, and validation methodologies. Responsibilities 1. Customer Facing Technical Support Serve as a key technical interface for customer accounts, supporting power architecture and voltage regulator engagements from design phase through production. Provide technical guidance on digital multiphase power controllers, power modules, and server class power delivery solutions. Support schematic reviews, layout reviews, board bring up, debug, and validation activities. Generate customer facing technical materials including program updates, validation reports, controller configuration files, issue summaries, and supporting waveform data. Assist customers during system validation, including VR performance, telemetry, protection behavior, and interaction with CPU, GPU, ASIC, or SoC power domains. 2. VR Simulation and Validation Perform VR solution simulations with application specific PDNs in SIMPLIS to support design reviews

  • Infrastructure Engineer, Sandboxing

    Anthropic - San Francisco, CA | New York City, NY | Seattle, WA
    Indexed from Greenhouse Comp disclosed in posting
    posted 184 days ago

    Why we showed this

    Description: "sandbox"Title: "sandbox"
    Unspecified Engineering - Mid $300K-$405K Equity

    Infrastructure Engineer, Sandboxing San Francisco, CA | New York City, NY | Seattle, WA About Anthropic Anthropic's mission is to create reliable, interpretable, and steerable AI systems. We want AI to be safe and beneficial for our users and for society as a whole. Our team is a quickly growing group of committed researchers, engineers, policy experts, and business leaders working together to build beneficial AI systems. About the role Anthropic is seeking an experienced Infrastructure Engineer to join our Sandboxing team within the Research organization. In this role, you'll build and scale the systems that enable researchers to safely execute and experiment with AI-generated code and interactions in isolated environments. As our models become more capable, the infrastructure supporting secure execution environments becomes increasingly critical. You'll work on distributed systems that must operate reliably at significant scale while maintaining strong security boundaries. Your work will directly support Anthropic's mission to develop AI systems that are safe, beneficial, and trustworthy. Responsibilities - Design, build, and operate distributed backend systems that power secure sandboxed execution environments - Scale infrastructure to meet growing research and product demands while maintaining reliability and performance - Implement and maintain serverless architectures and container orchestration systems - Collaborate with research teams to understand requirements and translate them into robust infrastructure solutions - Develop monitoring, alerting, and observability systems to ensure operational excellence - Participate in on-call rotations and incident response to maintain system reliability - Contribute to infrastructure automation and tooling that improves developer productivity -

  • Staff Field Applications Engineer

    Renesas Electronics - San Jose, CA, United States
    Indexed from Smartrecruiters Comp disclosed in posting
    3 days ago

    Why we showed this

    Description: "vr"
    Unspecified Data - Mid $160K-$190K

    Staff Field Applications Engineer San Jose, CA, United States Company Description: Job Description: We are seeking a highly skilled Staff Field Applications Engineer (FAE) to support strategic customers across datacenter, AI, server, and advanced computing markets. This role is based in the San Jose, CA area . This role combines hands‑on technical ownership, system‑level power expertise, and customer‑facing leadership. The ideal candidate brings deep experience in power electronics, and system bring‑up, with the ability to guide customers through complex programs from concept to production. Renesas provides comprehensive training on our digital multiphase power solutions, ensuring new hire engineers quickly become experts in our architectures, tools, and validation methodologies. Responsibilities: 1. Customer-Facing Technical Support Act as the lead technical interface for strategic customer accounts, supporting system‑level power architecture engagements from design concept to production. Provide expert guidance on digital multiphase power controllers, power modules, and server‑class power delivery systems. Support bring‑up, debug, schematic reviews, layout reviews, simulations, and full validation cycles. Generate customer-facing documentation such as program updates, validation reports, controller configuration files, waveforms, and issue closure reports. Assist customers during board validation, including VR compliance, SoC/GPU/ASIC domain interaction, and PDN‑related performance assessments. 2. VR Simulation & Validation Simulate VR solutions with application specific PDNs in SIMPLIS for early design feedback. Execute comprehensive validation of multiphase power solutions for datacenter and AI platforms, including transients, efficiency, telemetry, protection features, and fault response. Develop and maintain test plans, validation matrices, and use automated test flows to ensure full coverage of operating modes

  • Senior Software Engineer, Sandboxes & Virtualization

    CoreWeave - Livingston, NJ / New York, NY / Sunnyvale, CA / Bellevue, WA / San Francisco, CA
    Indexed from Greenhouse Comp disclosed in posting
    posted 102 days ago

    Why we showed this

    Description: "sandbox"Title: "sandbox"
    Unspecified Engineering - Senior $139K-$242K Equity

    Senior Software Engineer, Sandboxes & Virtualization Livingston, NJ / New York, NY / Sunnyvale, CA / Bellevue, WA / San Francisco, CA CoreWeave is The Essential Cloud for AI™. Built for pioneers by pioneers, CoreWeave delivers a platform of technology, tools, and teams that enables innovators to build and scale AI with confidence. Trusted by leading AI labs, startups, and global enterprises, CoreWeave combines superior infrastructure performance with deep technical expertise to accelerate breakthroughs and turn compute into capability. Founded in 2017, CoreWeave became a publicly traded company (Nasdaq: CRWV) in March 2025. Learn more at www.coreweave.com . What You'll Do: The Runtime & GPU Systems team builds and operates secure, high-performance environments for multi-tenant Kubernetes platforms at scale. Our team sits at the intersection of container runtimes, lightweight virtualization, GPU infrastructure, and Linux systems engineering. We partner closely with security, platform, and GPU infrastructure teams to deliver robust, isolated, and efficient execution environments for AI-driven workloads. About the role: As a GPU & Runtime Systems Engineer, you will design, build, and evolve secure sandboxed runtime environments for Kubernetes workloads, focusing on runtime isolation, performance, and security. You will integrate container runtimes, lightweight VMs, and virtualization technologies to support GPU-accelerated workloads in multi-tenant environments. Day-to-day, you'll develop GPU-aware sandboxing and scheduling strategies, optimize containerization and I/O performance for latency-sensitive workloads, and influence architectural decisions across Linux internals, container runtimes, virtualization layers, and GPU drivers. Some of what you'll work on: - Design and implement secure execution environments for containerized and

  • Account Executive, CEW/VR Specialist

    Axon Enterprise - Canada
    Indexed from Greenhouse Comp disclosed in posting
    posted 72 days ago

    Why we showed this

    Description: "vr"Title: "vr"
    Unspecified Sales - Mid Unknown provenance 10 wk leave Unknown provenance 10 wk non-birth leave $105K-$168K Equity

    Account Executive, CEW/VR Specialist Canada Join Axon and be a Force for Good. At Axon, we're on a mission to Protect Life. We're explorers, pursuing society's most critical safety and justice issues with our ecosystem of devices and cloud software. Like our products, we work better together. We connect with candor and care, seeking out diverse perspectives from our customers, communities and each other. Life at Axon is fast-paced, challenging and meaningful. Here, you'll take ownership and drive real change. Constantly grow as you work hard for a mission that matters at a company where you matter. Join Axon and be a Force for Good. At Axon, we're on a mission to Protect Life. We're explorers, pursuing society's most critical safety and justice issues with our ecosystem of devices and cloud software. Like our products, we work better together. We connect with candor and care, seeking out diverse perspectives from our customers, communities and each other. Life at Axon is fast-paced, challenging and meaningful. Here, you'll take ownership and drive real change. Constantly grow as you work hard for a mission that matters at a company where you matter. Job Title: Sales Specialist, CEW and VR Reporting to: Director of Sales, Canada Direct Reports: None Location: Remotely anywhere in Canada Travel expectations: approximately 50% Your Impact The Canadian Sales Specialist for CEW & VR is responsible for selling TASER and Virtual Reality training products and services to Municipal, Provincial and Federal agencies. This is a quota carrying, external field position.

  • Technical Artist

    Meta4 Capital - Remote | Montréal, QC, Canada
    Indexed from Smartrecruiters
    3 days ago

    Why we showed this

    Description: "vr"
    Remote Engineering - Mid Salary not disclosed

    Technical Artist Remote | Montréal, QC, Canada Company Description: Established in 2010, Meta4 is an award-winning game developer based in Montreal, Canada. We have made games for consoles, mobile and VR whose common thread is a sense of pride and passion for what we do. We believe that in order to keep innovating and growing we not only need passionate and competent creators, but we also need compassionate and transparent individuals. Our work at Minority is a collaborative effort and we prioritize working together, as a team, at all times. If you share our same core values, we invite you to consider our open position. Job Description: You are a Technical Artist with a keen eye and passion for creating efficient and mind-blowing visual effects. You love working in a team of multi-faceted people. Qualifications: Passion for games in all its forms A deep knowledge of modern game engines Fluent in scripting languages, Blueprints is a plus Strong knowledge of shaders and shader technologies An innate problem solver A respectful and disciplined documenter Contagious excitement about exploration Experience having shipped at least 2 titles Ability to use peer and user feedback as inspiration Extra Points: Unreal Engine knowledge Extra Points: Passionate about VR Extra Points: Programming knowledge Additional Information: Flexible schedule, Remote working, Competitive salary, Amazing projects, Professional development and kick ass Team!

  • Manager, Engineering, Secure Build

    Docker - Canada | Remote | United States
    Indexed from Ashby
    today

    Why we showed this

    Description: "sandbox"
    Remote Data - Senior Salary not disclosed

    Manager, Engineering, Secure Build Canada | Remote | United States Docker has been one of the most loved brands in developer tooling, trusted by more than 20 million monthly users and over 20 billion container image pulls. From solo founders to the world's largest companies, developers rely on Docker to build, share, and run their applications across our suite of products including Docker Desktop, Docker Hub, and Docker Scout. We are a globally distributed, remote-first team building the tools that define how software gets built and delivered. As AI agents redefine software development, Docker is at the center of that shift, providing the sandboxed environments, verified images, and secure infrastructure that make autonomous workflows trustworthy by default. The Secure Build team builds and operates the infrastructure behind Docker's container builds. The team owns and runs Docker Build Cloud and Docker's Hub build systems, which run millions of builds a year for hundreds of organisations, and is building the next generation of that: secure, sandboxed CI that isolates each build step and produces hardened images with strong, verifiable provenance, including for customers in regulated and air-gapped environments. A current focus is a hardened build runner that executes each workflow step inside its own micro-VM sandbox. We're looking for an Engineering Manager to lead this team. It's a small, very senior group that recently came together, with strong technical leadership spread across it. You'll own the team's delivery, growth, and operational excellence, keep its high-scale production systems healthy, and be a real

  • Sr. Software Engineer, Test Automation

    Axon Enterprise - Washington, United States
    Indexed from Greenhouse Comp disclosed in posting
    posted 142 days ago

    Why we showed this

    Description: "vr"
    Unspecified Engineering - Senior Unknown provenance 10 wk leave Unknown provenance 10 wk non-birth leave $141K-$226K Equity

    Sr. Software Engineer, Test Automation Washington, United States Join Axon and be a Force for Good. At Axon, we're on a mission to Protect Life. We're explorers, pursuing society's most critical safety and justice issues with our ecosystem of devices and cloud software. Like our products, we work better together. We connect with candor and care, seeking out diverse perspectives from our customers, communities and each other. Life at Axon is fast-paced, challenging and meaningful. Here, you'll take ownership and drive real change. Constantly grow as you work hard for a mission that matters at a company where you matter. Your Impact The Axon VR team is building immersive training experiences that help officers develop greater empathy, improve decision-making under pressure, and enhance community engagement. As a Senior Software Engineer focused on test automation, you will play a critical role in ensuring the quality, stability, and performance of our VR training products spanning Unity-based applications, backend services, and integrated web platforms. . This role is ideal for a highly technical engineer who is passionate about quality, developer efficiency, and enabling more frequent and reliable releases through scalable automation and CI/CD infrastructure. What You'll Do Location: This role is based out of our Seattle, WA office and follows a hybrid schedule. We rely on in-person collaboration and ask that team members work onsite Tuesdays through Fridays, with the flexibility to work remotely on Mondays, unless there is an approved workplace accommodation. We believe that connection fuels innovation, and our in-office culture

  • Research Scientist Intern, Photorealistic Telepresence (PhD)

    Meta - Sausalito, CA; Pittsburgh, PA; Redmond, WA
    Indexed from Meta Custom Comp disclosed in posting
    1w ago

    Why we showed this

    Description: "vr"
    Unspecified Data - Entry $8K-$12K/mo

    Research Scientist Intern, Photorealistic Telepresence (PhD) Sausalito, CA; Pittsburgh, PA; Redmond, WA Meta's mission is to give people the power to build community and bring the world closer together. Through our family of apps and services, we're building a different kind of company that connects billions of people around the world, gives them ways to share what matters most to them, and helps bring people closer together. Whether we're creating new products or helping a small business expand its reach, people at Meta are builders at heart. Our global teams are constantly iterating, solving problems, and working together to empower people around the world to build community and connect in meaningful ways. Together, we can help people build stronger communities - we're just getting started. Our org, XR Codec Interactions and Avatar, is looking for exceptional research interns to help us create a revolution in AR and VR: achieving true photorealistic telepresence, where you can be with anyone, anywhere, at any time. We have made numerous important advances, and it will take a diverse team with a wide spectrum of skills to accomplish this future. If you have expertise in Artificial Intelligence, Computer Vision, or Computer Graphics, we expect you will find the work here highly intriguing. We regularly publish our work at leading conferences and journals. Come join us as we make photorealistic telepresence and autonomous social agents in VR happen! Available projects may include, but are not limited to: Generative AI models for image and video synthesis Motion

  • Technician AR VR Jib Operator

    Indexed from Successfactors
    yesterday

    Why we showed this

    Description: "vr"Title: "vr"
    Unspecified Engineering - Mid Salary not disclosed

    Technician AR VR Jib Operator Pittsburgh, AR #WeAreParamount on a mission to unleash the power of content… you in? We've got the brands, we've got the stars, we've got the power to achieve our mission to entertain the planet - now all we're missing is… YOU! Becoming a part of Paramount means joining a team of passionate people who not only recognize the power of content but also enjoy a touch of fun and uniqueness. Together, we co-create moments that matter - both for our audiences and our employees - and aim to leave a positive mark on culture. CBS News Pittsburgh is seeking a highly skilled AR/VR Jib Operator. This role will maneuver a jib camera to create dynamic and creative shots in our AR/VR studio environment. This position will also support our studio operations team for a variety of productions. The role also may include Sony ELC Production Assistance operation, set changes, mic'ing of talent and guests, teleprompter operation, floor managing and other duties as assigned. Candidates must be able to operate in a fast-paced, deadline-driven environment. Responsibilities: Responsible for setting up, operating and maneuvering camera jib arm for smooth camera movements that showcase on-air talent. Must have a good eye for framing shots and understanding how camera movement can enhance visual storytelling in AR/VR. Collaborate with ELC Operator and Producer to execute a fresh take on news presentation. Must work well and collaboratively with other studio technicians, as well as work respectfully with on-air talent an

  • Adv_Affi (VR)

    Lovable - Affi
    Indexed from Greenhouse
    posted 1447 days ago

    Why we showed this

    Description: "vr"Title: "vr"
    Unspecified Other - Mid Salary not disclosed

    Adv_Affi (VR) Affi La catena di negozi Lovable è l'espressione dell'anima più moderna, dinamica e seduttiva dello spirito del marchio. La tradizione ed il saper fare in Lovable hanno 60 anni di storia, ma sanno evolvere con i desideri dei nostri consumatori. Portavoce dello Stile Italiano famoso in tutto il mondo, Lovable oggi si arricchisce di una visione internazionale, che sa cogliere gli spunti ed il valore aggiunto di una Azienda che opera in tutta Europa. Un'offerta di prodotti ampia, per donna e uomo, che comprende non solo intimo e mare, ma anche maglieria e pigiameria . Lo stile contemporaneo delle collezioni non scende a compromessi per quanto riguarda vestibilità e qualità dei prodotti, in grado di soddisfare anche i consumatori più esigenti. Per nostro punto vendita in importante centro commerciale in Veneto cerchiamo ADDETTI ALLA VENDITA Part time AFFI I requisiti richiesti per assumere il ruolo con successo sono - passione per la vendita - capacità di lavorare in gruppo - esperienza pregressa in contesti commerciali che praticano la vendita assistita - tensione agli obiettivi - buon utilizzo del computer e del pacchetto office Esperienza pregressa nell'ambito abbigliamento intimo/esternabile costituirà titolo preferenziale In possesso di patente B, automunito

  • Staff Software Engineer, AI/ML, XR

    Google - San Jose, CA, USA; +1 more
    Indexed from Google Custom Benefit evidence checked May 7, 2026 Comp disclosed in posting
    4 days ago

    Why we showed this

    Description: "vr"Verified 401(k) evidence
    Unspecified Data - Mid Unknown provenance 18 wk leave Unknown provenance 18 wk non-birth leave $207K-$301K Source verified Verified 401(k) evidencesource

    Staff Software Engineer, AI/ML, XR San Jose, CA, USA; +1 more Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at massive scale, and extend well beyond web search. We're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google's needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. We need our engineers to be versatile, display leadership qualities and be enthusiastic to take on new problems across the full-stack as we continue to push technology forward. The team that is dedicated to creating next generation AI interactions. The team's mission is to give people superhuman abilities by making information instantly and intuitively accessible. This is a relatively new area and we've barely scratched the surface. There are lots of new opportunities to manage exciting engineering problems and build multiple skills that will also have a significant impact. The team primarily focuses on building AI-powered interactions that allow users to control next-gen devices like glasses and virtual reality (VR) headsets. Bringing the best of Google's Gemini experiences with multimodal inputs to next-gen devices like glasses and VR headsets.

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