Senior Software Engineer 2, Game Systems
Zwift - Remote - eligible US locations
Posted Feb 3, 2026
Benefits
- Parental leave
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- Non-birth-parent leave
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- Family-building benefits
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- Fertility benefits: Not verified
- Adoption assistance: Not verified
- Surrogacy assistance: Not verified
- Mental health support
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- Relocation assistance
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- Childcare support
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- Learning budget
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- Verification
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- Salary
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- 401(k) match
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Schedule
- Shift type
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- Weekend work
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Application
- Cover letter
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- Assessment
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- Deadline
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Where they hire
State eligibility is not yet verified.
About this role
Senior Software Engineer 2, Game Systems Remote - eligible US locations Location: Remote - eligible US locations About the role and about you: As Senior Software Engineer, Game Systems, you'll work with a team of talented engineers to ensure that Zwift customers have a smooth, stable game experience across all of our supported platforms, including iOS, Windows, Android, Mac, and Apple TV. You will work at the heart of our custom game platform, and play an important role in building and optimizing our game systems, application architecture, and player-facing experiences. This role is ideal for engineers with strong C++ skills who can effectively deliver results, deal with ambiguity, and collaborate closely with teammates and stakeholders. You will focus on writing high-quality, testable code, improving application performance, creating instrumentation and metrics, and ensuring compatibility across a wide range of platforms and devices. You will have the opportunity to shape the technical foundation of our game and help us innovate in the fitness gaming space. If you're excited about solving complex technical challenges, driving engineering and operational excellence, and working on a product that inspires millions of users worldwide, we'd love to hear from you! What you'll do: - Design and implement game features and systems in C++ for all Zwift platforms (iOS, Windows, Android, Mac, Apple TV), ensuring optimal performance and maintainability. - Collaborate with cross-functional teams, including game engineers, backend engineers, product managers, and UX designers to design, plan, test, and deliver high-quality features. - Optimize game performance through profiling,
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