Machine Learning Engineer
Virtu Financial, Inc. - New York
Posted Mar 10, 2026
Benefits
- Parental leave
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- Non-birth-parent leave
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- Family-building benefits
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- Fertility benefits: Not verified
- Adoption assistance: Not verified
- Surrogacy assistance: Not verified
- Mental health support
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- Relocation assistance
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- Childcare support
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- Learning budget
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- Salary
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- 401(k) match
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Schedule
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- Weekend work
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Application
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- Deadline
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Where they hire
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About this role
Machine Learning Engineer New York Virtu's Research Technology team is looking for an experienced Machine Learning Engineer to join a small group of technologists whose primary function is building the infrastructure that powers our quantitative researchers. This is a unique opportunity to work at the intersection of machine learning and systematic trading - building tools that directly determine how fast our researchers can move, and how effectively our GPU cluster translates into research output. In this role, you will be responsible for the development of our ML research platform: the systems that manage data and compute, track experiments, and enable researchers to go from idea to result as efficiently as possible. You will work closely with quants and engineers alike and will play a central role in shaping how ML is done at the firm as we scale our capabilities. We mostly use Python, C++ and Java with a variety of open-source tools along with proprietary solutions. THE ROLE - Design and build experiment tracking, job orchestration, and reproducibility infrastructure so researchers can iterate quickly, compare runs reliably, and recover from failures without losing work - Create tools for all stages of the simulation lifecycle including historical back-tests and production monitoring. Add new features to our simulators - Own visibility into GPU cluster utilization - track allocation, surface bottlenecks, and ensure our compute investment is being used effectively - Diagnose and resolve performance issues across training pipelines: data loading throughput, storage I/O, GPU utilization, and inter-node communication in distributed training
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