Software Engineer - Rendering
Netflix - Vancouver,Canada
Posted Apr 9, 2025
Benefits
- Parental leave
- Not verified
- Non-birth-parent leave
- Not verified not verified - source URL not recorded
- Family-building benefits
-
- Fertility benefits: Not verified
- Adoption assistance: Not verified
- Surrogacy assistance: Not verified
- Mental health support
- Offered From the posting source checked Jun 20, 2026
- Relocation assistance
- Not verified
- Childcare support
- Not verified
- Learning budget
- Not verified
- Verification
- Not verified checked Jun 13, 2026
- Salary
- CAD 124K-179K From the posting source checked Jun 20, 2026
- 401(k) match
- Reported from DOL Form 5500 industry filing (not employer-specific)
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Market context
- U.S. role benchmark (BLS OEWS)
- $116,543 U.S. median for this role
- Projected growth (BLS Employment Projections)
- +9.8% - Much faster than average
U.S. benchmark only; posted salary is not compared across countries or currencies.
Matched to SOC 15-1252 - Software Engineering aggregate by role bucket.
Source: U.S. Bureau of Labor Statistics, OEWS, May 2024 and Employment Projections, 2024-2034.
Role
Schedule
- Shift type
- Not verified
- Weekend work
- Not verified
Company
Application
- Cover letter
- Not verified
- Assessment
- Not verified
- Deadline
- Not stated
Where they hire
State eligibility is not yet verified.
About this role
Software Engineer - Rendering Vancouver,Canada Netflix Animation Studios is on a mission to entertain the world with bold, immersive animated films that are timeless and impactful. We are paving the way for the future of animation by building a community of amazing artists and talent across three vibrant locations globally. Come join us! Job Summary: Are you a Software Engineer interested in joining our core R&D group to develop and enhance our proprietary rendering software (Glimpse); including our state-of-the-art rendering engine, shading system, and scene representation? If the answer is yes, then read on! For more information on Glimpse What You'll Do: Work on all aspects of the renderer, including scene representation, render and sampling engine, raytracer, shading system: everything required for generating highly realistic images for our films. Create and maintain tools that are directly used in our lighting, shading, and compositing workflows. Closely collaborate with technically minded artists to design, implement and rapidly deploy into production. Be part of a small, dynamic and self-motivated team of individuals with varied backgrounds. Take on responsibility, get stuff done, and make our artists happy! Collaborate with grace, humility, inclusion, and open-mindedness. What You'll Need: 5+ years' experience developing 3D rendering software using C++ in high performance computing environments. Master's or PhD degree in Computer Science, Mathematics, Physics, Engineering, or equivalent experience. Have a background in film, animation, television, visualization, games, or come fresh out of academia with a strong focus on computer graphics. Strong mathematical skills and familiarity with numerical methods,
Read the full description at explore.jobs.netflix.net. FewerJobs shows a preview and links to the original posting.
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