Design Engineer
Maple Materials - New York, NY (HQ) | OnSite
Posted Jun 10, 2026
Benefits
- Parental leave
- Not verified
- Non-birth-parent leave
- Not verified
- Family-building benefits
-
- Fertility benefits: Not verified
- Adoption assistance: Not verified
- Surrogacy assistance: Not verified
- Mental health support
- Not verified
- Relocation assistance
- Not verified
- Childcare support
- Not verified
- Learning budget
- Not verified
- Verification
- Not verified
- Salary
- Not verified
- 401(k) match
- Not verified
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Market context
- U.S. role benchmark (BLS OEWS)
- $116,543 U.S. median for this role
- Projected growth (BLS Employment Projections)
- +9.8% - Much faster than average
Matched to SOC 15-1252 - Software Engineering aggregate by role bucket.
Source: U.S. Bureau of Labor Statistics, OEWS, May 2024 and Employment Projections, 2024-2034.
Role
Schedule
- Shift type
- Not verified
- Weekend work
- Not verified
Company
- Company stage
- Growth-stage From the posting source checked Jun 20, 2026
Application
- Cover letter
- Not verified
- Assessment
- Not verified
- Deadline
- Not stated
Where they hire
State eligibility is not yet verified.
About this role
Design Engineer New York, NY (HQ) | OnSite HI 👋 I'M AIDAN, FOUNDER OF MAPLE. At Maple https://maple.inc, we're building AI agents that work for restaurants. These agents answer calls, take orders, book appointments, and handle real customer interactions over natural voice. But our bigger mission goes deeper: we're building automated ontologies that model how businesses actually operate - their services, workflows, constraints, and language - so our agents can adapt to them instantly. We meet businesses where they are, not where software wants them to be. We have many customers, strong revenue growth, years of runway, and backing from world-class investors. I'll share more once we meet. ABOUT THE ROLE As a Design Engineer, you'll be at the center of how we build products. You'll own entire surfaces of the product: dashboards, config tools, real-time monitoring, internal ops UIs. You'll prototype new ideas and bring structure to chaos, designing tools that scale across dozens of verticals with minimal friction. We work in person, 5 days a week in our NYC office. Collaboration here is fast, noisy (in the best way), and high-trust. We move quickly, break things intentionally, and fix them just as fast. WHAT YOU'LL DO - Build product-facing and internal tools using TypeScript, React, and Tailwind - Design and implement intuitive ways for customers to manage AI agents and define business logic - Develop reusable components and own our emerging design system - Prototype new features, test them with customers, and ship fast - Help define our
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