Xcode Source Editor Engineer
Apple - Cupertino, United States of America
Posted Apr 20, 2026
Benefits
- Parental leave
- Not verified
- Non-birth-parent leave
- Not verified
- Family-building benefits
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- Fertility benefits: Not verified
- Adoption assistance: Not verified
- Surrogacy assistance: Not verified
- Mental health support
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- Relocation assistance
- Not verified
- Childcare support
- Not verified
- Learning budget
- Not verified
- Verification
- Not verified last checked Jun 13, 2026
- Salary
- Not verified not verified - source not recorded; timestamp not recorded
- 401(k) match
- Listed Source: EMPLR_CONTRIB_INCOME_AMT. source Last checked Jun 13, 2026.
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Schedule
- Shift type
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- Weekend work
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Application
- Cover letter
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- Assessment
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- Deadline
- Not stated
Where they hire
State eligibility is not yet verified.
About this role
Xcode Source Editor Engineer Cupertino, United States of America We're looking for an engineer to help build the Xcode IDE, a cornerstone of the Apple Developer Ecosystem. Millions of application developers use Xcode to deliver on their ambitions, and countless organizations use Xcode to transform ideas into launched applications. Our team delivers Xcode's Source Editor, a central part of every developer's experience. We're looking for engineers with a passion for building the tools that other developers use every day to ship their own Apps and other software. As an engineer on the Xcode Source Editor team, you'll build, design, and refine source-code related features in Xcode. You will improve core pieces of functionality, improve stability and performance, and assist feature growth. An important part of your job will be to seek continuous refinement and improvement of existing solutions, there are always opportunities to apply polish and tighten robustness. You will work cross-functionally within Apple to shape and drive architecture. At Apple, you'll work with the engineers who create our frameworks, languages, compilers, and operating systems, bringing an incredible amount of knowledge, transparency, and context to the features you'll build. In developer tools, you'll have the unique opportunity to directly improve your development environment by building features for the tools you'll use every day. Minimum Qualifications: 3 years experience developing desktop or mobile applications Bachelor's degree or equivalent experience in computer science or a related field A track record of building thoughtful, polished user experiences A demonstrated ability to think critically
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