Senior Software Engineer, AI Tools – Special Projects
Apple - Cupertino, United States of America
Posted Dec 9, 2025
Benefits
- Parental leave
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- Non-birth-parent leave
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- Family-building benefits
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- Fertility benefits: Not verified
- Adoption assistance: Not verified
- Surrogacy assistance: Not verified
- Mental health support
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- Relocation assistance
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- Childcare support
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- Learning budget
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- Verification
- Not verified last checked Jun 13, 2026
- Salary
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- 401(k) match
- Listed Source: EMPLR_CONTRIB_INCOME_AMT. source Last checked Jun 13, 2026.
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Schedule
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- Weekend work
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Application
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- Assessment
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- Deadline
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Where they hire
State eligibility is not yet verified.
About this role
Senior Software Engineer, AI Tools – Special Projects Cupertino, United States of America Apple's next generation of intelligent experiences requires new ways for engineers, designers, animators, roboticists, and researchers to explore, visualize, and shape how AI systems behave. We're looking for a senior tools engineer who can build the applications, pipelines, and creative workflows that make this possible - from interactive data visualization tools to content creation utilities, user-study data collection systems, and annotation platforms. You will develop the software that empowers Apple teams to understand complex, multi-modal data, prototype intelligent behaviors, and craft delightful user experiences. Your work will directly influence how Apple builds, evaluates, and iterates on AI-driven features across devices and platforms. Our team works at the intersection of hardware, software, and intelligence. We design the systems, infrastructure, and tools that enable Apple's next generation of AI-driven experiences - from on-device middleware and distributed inference platforms to large-scale data pipelines, interactive analytics, and advanced developer tooling. We collaborate closely with hardware, robotics, ML, design, and platform teams to build end-to-end solutions that are performant, intuitive, and deeply integrated into Apple's ecosystem. The work is hands-on, highly cross-disciplinary, and central to shaping how Apple's intelligent systems evolve. Design and build interactive tools for data visualization, analysis, introspection, and scenario replay across multi-modal datasets Develop content creation and workflow tools for animators, designers, and roboticists, including standalone macOS/iOS/visionOS applications or integrations/plugins for 3D authoring environments Create data collection systems that support user studies, multi-device interactions, and experiment workflows Develop
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