Senior Designer
Apple - Cupertino, United States of America
Posted Dec 18, 2025
Benefits
- Parental leave
- Not verified
- Non-birth-parent leave
- Not verified
- Family-building benefits
-
- Fertility benefits: Not verified
- Adoption assistance: Not verified
- Surrogacy assistance: Not verified
- Mental health support
- Not verified
- Relocation assistance
- Not verified
- Childcare support
- Not verified
- Learning budget
- Not verified
- Verification
- Not verified last checked Jun 13, 2026
- Salary
- Not verified not verified - source not recorded; timestamp not recorded
- 401(k) match
- Listed Source: EMPLR_CONTRIB_INCOME_AMT. source Last checked Jun 13, 2026.
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Market context
- Median wage (BLS OEWS)
- $66,396 national median
- Projected growth (BLS Employment Projections)
- +3.5% - Average
328% above the BLS national median for design aggregate.
Matched to SOC 27-1024 - Design aggregate by role bucket.
Source: U.S. Bureau of Labor Statistics, OEWS, May 2024 and Employment Projections, 2024-2034.
Schedule
- Shift type
- Not verified
- Weekend work
- Not verified
Application
- Cover letter
- Not verified
- Assessment
- Not verified
- Deadline
- Not stated
Where they hire
State eligibility is not yet verified.
About this role
Senior Designer Cupertino, United States of America Interaction Architecture (IA) is a design and prototyping team within the larger Apple Design Team. We are a diverse team of designers, hardware engineers, software engineers, and makers who explore future experiences for Apple's existing and speculative products. We apply technical expertise and product thinking to early-stage concepts, most often doing work that incorporates multiple modalities in both hardware and software. IA is looking for a Senior Designer with excellent interaction design sensibilities and strong technical and interpersonal skills. You will help us “learn by doing”, working rapidly and cross-functionally to understand and express key capabilities of future products and technologies by creating interactive prototypes to guide decision-making and build intuition across the company. The work balances craft and perspective - shaping direction in ambiguous spaces, connecting ideas across disciplines, and designing experiences that feel effortless and grounded. You will collaborate with peers in a design-led environment where critique is constructive and frequent, briefs are intentionally open-ended, and the end goal is the human experience rather than technical perfection. Your work will be instrumental in helping Apple to understand the promises and pitfalls of technologies that may not even exist yet, and will help guide the incubation of those technologies towards product. The ideal candidate builds alignment across teams with different priorities and personalities, is self-motivated and proactive, works both independently and collaboratively, and can effectively engage on ambiguous briefs as well as on specific, directed work. A Senior Designer would be expected
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