Optical Engineer
Apple - Cupertino, United States of America
Posted Jan 17, 2026
Benefits
- Parental leave
- Not verified
- Non-birth-parent leave
- Not verified
- Family-building benefits
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- Fertility benefits: Not verified
- Adoption assistance: Not verified
- Surrogacy assistance: Not verified
- Mental health support
- Not verified
- Relocation assistance
- Not verified
- Childcare support
- Not verified
- Learning budget
- Not verified
- Verification
- Not verified last checked Jun 13, 2026
- Salary
- Not verified not verified - source not recorded; timestamp not recorded
- 401(k) match
- Listed Source: EMPLR_CONTRIB_INCOME_AMT. source Last checked Jun 13, 2026.
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Schedule
- Shift type
- Not verified
- Weekend work
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Application
- Cover letter
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- Assessment
- Not verified
- Deadline
- Not stated
Where they hire
State eligibility is not yet verified.
About this role
Optical Engineer Cupertino, United States of America Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other's ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It's the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you'll do more than join something - you'll add something. The Camera Hardware Engineering group is responsible for all research, design, development, test and qualification of camera hardware for Apple products. Our target is to deliver superior camera hardware to enable best-in-class camera user experience. The team is looking for an Optical Engineer to work on the development of custom illumination and sensing components. Simulate, optimize and tolerance the performance of complex illumination systems involving coherent light sources, lenses, coatings, diffusers, and diffractive elements. Characterize the optical behavior of materials and surfaces, and develop new optical models and tests as needed. Work with mechanical and software engineering teams to integrate optical designs into compact form factors, build prototypes, and investigate hardware issues found during development. Minimum Qualifications: Bachelor's in Optical Science, Optical Engineering, Physics, or relevant field of study with 2 years
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