Graphics (GPU) Architectural Modeling Engineer
Apple - Austin, United States of America
Posted Apr 13, 2026
Benefits
- Parental leave
- Not verified
- Non-birth-parent leave
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- Family-building benefits
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- Fertility benefits: Not verified
- Adoption assistance: Not verified
- Surrogacy assistance: Not verified
- Mental health support
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- Relocation assistance
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- Childcare support
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- Learning budget
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- Verification
- Not verified last checked Jun 13, 2026
- Salary
- Not verified not verified - source not recorded; timestamp not recorded
- 401(k) match
- Listed Source: EMPLR_CONTRIB_INCOME_AMT. source Last checked Jun 13, 2026.
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Schedule
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- Weekend work
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Application
- Cover letter
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- Assessment
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- Deadline
- Not stated
Where they hire
State eligibility is not yet verified.
About this role
Graphics (GPU) Architectural Modeling Engineer Austin, United States of America Do you love crafting elegant solutions to highly sophisticated challenges? As part of our Silicon Technologies group, you'll help design and manufacture our next-generation, high-performance, power-efficient processor, system-on-chip (SoC)! You'll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Joining this group means you'll be responsible for crafting and building the technology that fuels Apple's devices. Together, you and your team will enable our customers to do all the things they love with their devices. We are looking for engineers who are passionate about Architectural Models. You will be responsible for the pre-silicon functional and performance modeling of our industry leading low power GPUs. This includes developing detailed models of the architectural and micro-architectural aspects of various blocks and IPs in the GPU and how they operate within the broader GPU design. As a Graphics (GPU) Architectural Modeling Engineer, you will: - Help creating architectural models for the development, validation, and verification of graphics processing unit (GPU) design. - Contribute to architectural models for hardware/software (HW/SW) co-validation. - Contribute to architectural models for performance validation and correlation. - Support GPU hardware and software teams during model and design bring-up. Minimum Qualifications: Experience with C++ Programming. Knowledge of Computer Architecture. Minimum of BS degree. Preferred Qualifications: Knowledge of Computer Graphics. Understanding of Computer Memory Hierarchy. Understanding of Computer Architecture. Familiar with scripting languages such as Python, Ruby, or Perl.
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