GPU Software Architecture Engineer, Graphics, Games, & ML
Apple - Cupertino, United States of America
Posted Mar 27, 2026
Benefits
- Parental leave
- Not verified
- Non-birth-parent leave
- Not verified
- Family-building benefits
-
- Fertility benefits: Not verified
- Adoption assistance: Not verified
- Surrogacy assistance: Not verified
- Mental health support
- Not verified
- Relocation assistance
- Not verified
- Childcare support
- Not verified
- Learning budget
- Not verified
- Verification
- Not verified checked Jun 13, 2026
- Salary
- $181K-$318K From the posting source checked Jun 20, 2026
- 401(k) match
- Reported from DOL Form 5500 industry filing (not employer-specific)
Was this benefit information wrong? Tell us.
Market context
- U.S. role benchmark (BLS OEWS)
- $116,543 U.S. median for this role
- Projected growth (BLS Employment Projections)
- +9.8% - Much faster than average
114% above the BLS role benchmark for software engineering aggregate.
Matched to SOC 15-1252 - Software Engineering aggregate by role bucket.
Source: U.S. Bureau of Labor Statistics, OEWS, May 2024 and Employment Projections, 2024-2034.
Role
Schedule
- Shift type
- Not verified
- Weekend work
- Not verified
Company
Application
- Cover letter
- Not verified
- Assessment
- Not verified
- Deadline
- Not stated
Where they hire
State eligibility is not yet verified.
About this role
GPU Software Architecture Engineer, Graphics, Games, & ML Cupertino, United States of America Apple Silicon GPU SW architecture team within the Media, Graphics & Compute Technologies group is seeking a senior/principal engineer to lead server-side ML acceleration and multi-node distribution initiatives. You will help define and shape our future GPU compute infrastructure on Private Cloud Compute that enables Apple Intelligence. In this role, you'll be at the forefront of architecting and building our next-generation distributed ML infrastructure, where you'll tackle the complex challenge of orchestrating massive network models across server clusters to power Apple Intelligence at unprecedented scale. It will involve designing sophisticated parallelization strategies that split models across many GPUs, optimizing every layer of the stack-from low-level memory access patterns to high-level distributed algorithms-to achieve maximum hardware utilization while minimizing latency for real-time user experiences. You'll work at the intersection of cutting-edge ML systems and hardware acceleration, collaborating directly with silicon architects to influence future GPU designs based on your deep understanding of inference workload characteristics, while simultaneously building the production systems that will serve billions of requests daily. This is a hands-on technical leadership position where you'll not only architect these systems but also dive deep into performance profiling, implement novel optimization techniques, and solve unprecedented scaling challenges as you help define the future of AI experiences delivered through Apple's secure cloud infrastructure. Design and implement tensor/data/expert parallelism strategies for large language model inference across distributed server cluster environments Drive hardware and software roadmap decisions for ML acceleration
Read the full description at jobs.apple.com. FewerJobs shows a preview and links to the original posting.
Apply link not verified; last-live date unavailable.
What verified means
Verified means a displayed claim has field-level provenance to a source FewerJobs pulled: a government or employer source, or the original job posting. Posting-sourced facts are employer-stated and are labeled separately from government records.
Related jobs
-
Staff Embedded GPU Software Engineer
Ambiq Micro INC - Austin, Texas, United States
-
Senior (IOS) Software Engineer
Navan INC - Palo Alto, CA or San Francisco, CA
-
Manager I, Engineering - Core Analytics
Datadog - New York, New York, USA
-
Technical Leader, Software Engineer
Cisco - Milpitas, California, US