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Embedded Software Engineer

Apple - Cupertino, United States of America

Posted Jan 27, 2026

Benefits

Parental leave
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Non-birth-parent leave
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Family-building benefits
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Learning budget
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Verification
Not verified last checked Jun 13, 2026
Salary
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401(k) match
Listed Source: EMPLR_CONTRIB_INCOME_AMT. source Last checked Jun 13, 2026.

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Schedule

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Application

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About this role

Embedded Software Engineer Cupertino, United States of America Are you a systems-level thinker who loves bridging hardware and software? Do you thrive on building prototypes that push the boundaries of what's possible? If so, we have the perfect opportunity for you! We're looking for a Software/Firmware Engineer to join Apple's Platform Architecture team and help shape the future of Apple's integrated systems. In this role, you'll have the chance to use your skills to make a real impact on products used by millions. You'll be working closely with cross-functional engineering teams to prototype revolutionary ideas, develop cutting-edge tools, and create the seamless experiences Apple is known for worldwide. Apple's Platform Architecture Engineering group is seeking an excellent Software/Firmware Engineer with working knowledge of general digital/EE design. In this role, you will be responsible for development of macOS, iOS and micro-controller code, investigating new technologies, prototyping concepts, and developing instrumentation/tools. This position is the focal point for HW/SW integration, requiring a self-driven engineer with excellent initiative. Collaborate with mechanical, EE, SW and other teams on device design. Thoroughly document and support implemented code. Collaborate effectively with team members utilizing excellent communication, negotiation and presentation skills to support and execute project goals. Minimum Qualifications: BS in CS/CE/EE Experience with embedded software/firmware design and implementation. Preferred Qualifications: Masters in CS/CE/EE and 10 years relevant industry experience. Excellent programming skills and knowledge of C and OOP practices. Experience with micro-controllers and working with new peripherals, features, and development environments. Development experience on Unix, Linux,

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