Display Image Processing Algorithms Engineer, Platform Architecture
Apple - Cupertino, United States of America
Posted Nov 17, 2025
Benefits
- Parental leave
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- Non-birth-parent leave
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- Family-building benefits
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- Fertility benefits: Not verified
- Adoption assistance: Not verified
- Surrogacy assistance: Not verified
- Mental health support
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- Relocation assistance
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- Childcare support
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- Learning budget
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- Verification
- Not verified last checked Jun 13, 2026
- Salary
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- 401(k) match
- Listed Source: EMPLR_CONTRIB_INCOME_AMT. source Last checked Jun 13, 2026.
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Schedule
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- Weekend work
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Application
- Cover letter
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- Assessment
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- Deadline
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Where they hire
State eligibility is not yet verified.
About this role
Display Image Processing Algorithms Engineer, Platform Architecture Cupertino, United States of America Do you love working on state-of-the-art technologies? Are you forward-thinking and love solving technological and architectural challenges? At Apple, our Platform Architecture team features a collaborative and hands-on environment that cultivates engineering perfection, creativity, and innovation. In this highly visible role, you will work with display and SoC architects, SoC design and verification teams, display technology and software teams to support the development of SoC display architectures across various Apple products. Join this team and you'll collaborate with engineers across Apple to develop algorithms and architectures that help build the seamless experiences we are known for worldwide! In this role, you will be developing state-of-the-art algorithms and architectures for displays on various Apple products. As a Display Image Processing Algorithms Engineer, you are responsible for the design of algorithms and architectures for the display sub-system of Apple's application processor chip (System on a Chip, or SOC). Develop and evaluate best-in-class image, video and display processing algorithms in Matlab/PythonC/C++ Perform subjective and objective quality evaluations Work with chip architecture, silicon design/verification, display engineering and software teams to map algorithms into well-defined architectures that may be implemented in software and/or hardware Evaluate tradeoffs for image quality, power, performance, area and compute Generate architecture test vectors for hardware/software validation Develop tools that may be useful for image and video quality assessment Minimum Qualifications: Bachelor's degree Experience prototyping algorithms in Matlab, Python or C/C++ Experience with digital signal, image or video processing
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