3D Perception/Computer Vision Algorithm Engineer
Apple - Sunnyvale, United States of America
Posted Oct 24, 2025
Benefits
- Parental leave
- Not verified
- Non-birth-parent leave
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- Family-building benefits
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- Fertility benefits: Not verified
- Adoption assistance: Not verified
- Surrogacy assistance: Not verified
- Mental health support
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- Relocation assistance
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- Childcare support
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- Learning budget
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- Verification
- Not verified last checked Jun 13, 2026
- Salary
- Not verified not verified - source not recorded; timestamp not recorded
- 401(k) match
- Listed Source: EMPLR_CONTRIB_INCOME_AMT. source Last checked Jun 13, 2026.
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Schedule
- Shift type
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- Weekend work
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Application
- Cover letter
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- Assessment
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- Deadline
- Not stated
Where they hire
State eligibility is not yet verified.
About this role
3D Perception/Computer Vision Algorithm Engineer Sunnyvale, United States of America The Video Computer Vision organization is working on exciting technologies for future Apple products. Our focus is on real time and low power world tracking and sensor calibration based on VIO, SLAM and ML solutions. We have contributed to the ARKit in both iOS and Vision OS devices. We are looking for a talented engineer to help us take our efforts to the next level. In this role, you will work together with similar minds in a unique research and development team where your skills and expertise will be put into the Apple products. This role is highly multi-functional and you will work very closely with various highly skilled software development / ML teams developing groundbreaking algorithms. You will create computer vision algorithms and deliver technologies with applications to augmented reality and device localization that are impactful, meaningful, and influential. We work closely with Apple's best-in-class designers to ensure the products we ship are more than technical demos - they resonate with users at a personal level. In this role you will be working on a wide range of responsibilities: core technology algorithm development in support of future user experiences; communicating with and supporting external teams that use our algorithms; supporting low-level, cross-platform efforts; participating in code reviews; and being a constant advocate within the team for high quality results. Minimum Qualifications: BS and a minimum of 3 years relevant industry or academia experience. Programming skills with C++. Foundation in
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