Employer profile
MobilityWare
5 open roles indexed with location, benefit, and apply-link signals where available.
Open roles
Showing the most recent indexed roles for this employer.
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Art Director
Irvine, CA
unspecified $180K-$900KArt Director Irvine, CA One of our art directors is retiring. The role is big. The bar is high. This is a rare opportunity: an impactful position at a profitable, stable, self-funded studio with one of the best no-crunch cultures in our industry . And you? You've been there, drawn that. Years in the trenches creating beautiful art, honing your artistic eye. Iterating, pivoting, and shipping art that blew customers away . And while you still love creating, you're no longer just an individual contributor. You're also a manager. You coach, inspire, and do the meaningful work of helping artists create amazing work . You're growing as a leader. Collaborative and organized, because great teams make great products . You love supporting your peers and partnering with designers, engineers, product owners, and our other Art Director. Together, you will shape the artistic vision for our products. You're flexible. Happy to create beauty in any genre, any style. You will help ensure that tens of millions of players have a beautiful experience . You'll thrive in a dynamic, fast-paced environment with a large portfolio, including some of the most played mobile games in the world! The stakes are high. The expectations, even higher. Help us bring joy to others, one game at a time. Responsibilities: - Oversee the development of all visuals for your teams. All stages of the pipeline. All aspects of the work (illustrations, textures, characters, UI/UX, tech art, animations, particles, style guides, icons, …) - Drive and derive
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Senior Technical Artist
Irvine, CA
unspecified $120K-$150KSenior Technical Artist Irvine, CA This is a rare opportunity. An impactful position at a profitable, stable, self-funded studio with one of the best no-crunch cultures in our industry . And you? You're an architect of joy. A tech artist who wears many hats. Particle systems, prefabs, shaders. You build interfaces. Shape visual effects. Make Unity sing . You use timing, movement, and energetic animations to bring excitement to players. You construct juicy, delightful experiences. You're organized and creative. A master collaborator who derives joy from helping your peers in art, design, and engineering. You're excited by the idea of iterating quickly on a portfolio of 30+ games. If that resonates, then we need your help bringing joy to others, one game at a time . Responsibilities: - Be an amazing tech artist, bridging the gap between art and engineering, creating tools to streamline the pipeline, and optimizing visual assets. - Bring art mockups to life inside Unity , including all aspects: particle systems, shaders, VFX, prefab/UI creation, and building amazing animations. - Work with timeliness, quality, and adaptability - Collaborate effectively in a dynamic, fast-paced environment - Communicate timelines, own tasks, and contribute to successful sprints - Embrace using AI to achieve “more, better, faster” - Relate to our motto: “ Slow Down to Speed Up ” Qualifications for Position: - B.S. in a relevant field (or equivalent studio experience) - 5+ years of professional game dev (mobile experience is not required) - Expertise in the Unity editor -
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Lead Growth Product Marketing Manager
Irvine, Ca
unspecified $175K-$950KLead Growth Product Marketing Manager Irvine, Ca MobilityWare is looking for a Lead Growth Product Marketing Manager to join our Marketing Team! This is an exciting opportunity for a marketing leader who thrives at the intersection of strategy, creativity, and analytics-someone who can turn insights into action and drive meaningful marketing performance across our portfolio. If you're passionate about growth, experimentation, and leading high-impact marketing initiatives, we'd love to hear from you. Responsibilities: - Own your titles! - Conduit between UA, Admon & Product teams that drives effective collaboration around major game updates, audience and creative insights, and overall game health - Monitoring Title performance weekly - Manage strategic initiatives for creative marketing, user acquisition, cross promotion, app store optimization, and experimental marketing - Manage research, development, testing, and analysis of UA and ASO creatives - Lead creative brainstorming, and refine a systematic approach to the development of new creative ideas - Work with ASO manager to create a roadmap that incorporates learnings from performance creatives - Take a metrics-driven approach to creative iteration and localization - Collaborate with other teams (e.g. UA, Product, Analytics) to bolster the capabilities of our marketing processes and platforms, and define new product positioning and maximize competitive potential at launch - Monitor and analyze creative and campaign data to uncover strategic insights, connections, and drive creative iteration - Conduct audience and competitor research to define product positioning and test new creative strategies, and constantly be a source of knowledge in regards to competitor trends
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Solutions Engineer
Irvine, Ca
unspecified $126K-$150KSolutions Engineer Irvine, Ca We're looking for a Solutions Engineer who thrives at the intersection of technology and business. In this role, you'll partner with internal teams and external partners to design and deliver innovative technical solutions that solve real-world problems. You'll play a key role in translating business needs into scalable technical implementations, ensuring seamless integrations and successful deployments. You'll help drive partner success and contribute to the growth of the organization by delivering solutions that create meaningful impact. Responsibilities: - Guide partners through the implementation of solutions, ensuring best practices are followed - Troubleshoot technical challenges during integration, ensuring timely resolution. - Provide post-implementation support to maintain and enhance partner satisfaction - Proactively monitor and respond to partner issues. - Work with Engineering and Product teams to define features around successful Ad partner integration and monitoring. - You'll provide technical support and account management in conjunction with building specs and release feedback - Work with clients and partners to implement and maintain integrations - Work with engineering teams to troubleshoot issues and define, test, and roll out new features to our platform - Work closely with the product team to improve partner success across our platform - Develop and maintain internal tools to monitor partner health. - Develop and maintain dashboards that provide visibility into platform usage - Troubleshooting system errors and escalates internally within the team. Gather partner logs and analyze with internal data. Qualifications for Position: - Bachelor's degree in computer science or software engineering -
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Game Designer
Lehi, Utah
unspecified Salary not disclosedGame Designer Lehi, Utah MobilityWare is NOW looking for a Game Designer to join our team and work on our vast portfolio of casual mobile games that bring joy to millions of gamers worldwide! This position will be a key member of a small team in a start-up-like environment at our growing studio. You will be responsible for creating Game Design Documents that empower Engineers, Artists, and QA to excel in their roles. You'll also work directly in Unity to generate content and refine gameplay experiences, all while focusing on delighting our players and bringing new ideas to life with the team. We offer relocation assistance to help make your move seamless. If you have a passion for gaming and want to make an impact, apply now! RESPONSIBILITIES: - Enable Engineers, Artists and QA through the creation of thoughtful, implementation-focused Game and Feature Design Documents. - Using Unity and in-house tools to create design game content. - Use data to understand our customers and create, tune, and balance features. - Be a generalist game designer, ready to work end-to-end, from core loop development to live service management on new games and features. - Seek out critiques and opportunities to improve; iterate without attachment. - Become an industry expert on casual mobile game design. - Be a team player who listens to, encourages, and supports others. QUALIFICATIONS: - 3-5 years of professional experience contributing to the design of casual or mobile games, either in a studio role or live production environment.