Level Frames jobs
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- posted 62 days ago
Why we showed this
Employer: semantic matchEmployer: "level"+2
Onsite - 5d office From the posting source Engineering From the posting source - Principal From the posting source Salary not disclosedPrincipal Engineer, Game Systems Austin | OnSite Level is a learning technology company dedicated to helping students build real academic and life skills with confidence and joy. We combine proven curriculum principles with world class interactive design to make meaningful practice something students want to come back to, not something they struggle through. We support what teachers, schools, and parents are already doing by increasing student engagement with high quality, standards aligned practice that reinforces classroom learning. That's why we're building: For students: Rewarding and motivating learning experiences that meet students where they are to build real academic proficiency. For educators: Tools that fit naturally into instruction and help students stay engaged while reducing teacher workload. For parents: Activities that help your kid catch up or get ahead, build confidence, and minimize homework battles, whether learning at school or at home. We are committed to helping every person maximize their potential and live a life of meaning. It's a difficult problem that requires brilliant people and tremendous effort over time. If you want to use your skills to make a difference for the world, we're seeking a talented Principal Engineer, Game Systems to join our team and help us build our core products while keeping scalability, usability, and performance in mind. WHAT YOU WILL DO: - Design, develop, and maintain high-quality, performant, and scalable software using C++ and high-level scripting in a Godot-derived tech stack - Lead technical architecture decisions and drive engineering excellence on the EdTech team - Collaborate
- posted 62 days ago
Why we showed this
Employer: semantic matchEmployer: "frames"+2
Onsite - 5d office From the posting source Engineering From the posting source - Mid From the posting source Salary not disclosedSoftware Engineer, Game Systems Austin | OnSite Level is a learning technology company dedicated to helping students build real academic and life skills with confidence and joy. We combine proven curriculum principles with world class interactive design to make meaningful practice something students want to come back to, not something they struggle through. We support what teachers, schools, and parents are already doing by increasing student engagement with high quality, standards aligned practice that reinforces classroom learning. That's why we're building: For students: Rewarding and motivating learning experiences that meet students where they are to build real academic proficiency. For educators: Tools that fit naturally into instruction and help students stay engaged while reducing teacher workload. For parents: Activities that help your kid catch up or get ahead, build confidence, and minimize homework battles, whether learning at school or at home. We are committed to helping every person maximize their potential and live a life of meaning. It's a difficult problem that requires brilliant people and tremendous effort over time. Level is looking for a Software Engineer to help us build and evolve the foundational technology that powers Level's games. You'll work at the intersection of game engine development and internal tooling. Writing the low-level code that makes our gameplay fast, our development cycles efficient, and our pipelines reliable. This is a role for someone who thinks in memory layouts and cache lines as naturally as they think in abstractions, and who gets genuine satisfaction from building systems that other
- posted 62 days ago
Why we showed this
Employer: semantic matchEmployer: "frames"+2
Onsite - 5d office From the posting source Engineering From the posting source - Mid From the posting source Salary not disclosedSoftware Engineer, Education Systems Austin | OnSite Level is a learning technology company dedicated to helping students build real academic and life skills with confidence and joy. We combine proven curriculum principles with world class interactive design to make meaningful practice something students want to come back to, not something they struggle through. We support what teachers, schools, and parents are already doing by increasing student engagement with high quality, standards aligned practice that reinforces classroom learning. That's why we're building: For students: Rewarding and motivating learning experiences that meet students where they are to build real academic proficiency. For educators: Tools that fit naturally into instruction and help students stay engaged while reducing teacher workload. For parents: Activities that help your kid catch up or get ahead, build confidence, and minimize homework battles, whether learning at school or at home. We are committed to helping every person maximize their potential and live a life of meaning. It's a difficult problem that requires brilliant people and tremendous effort over time. Level is looking for a Software Engineer to help us build and evolve the foundational technology that powers Level's games. You'll work at the intersection of game engine development and internal tooling. Writing the low-level code that makes our gameplay fast, our development cycles efficient, and our pipelines reliable. This is a role for someone who thinks in memory layouts and cache lines as naturally as they think in abstractions, and who gets genuine satisfaction from building systems that other
- posted 62 days ago
Why we showed this
Employer: semantic matchEmployer: "frames"+2
Onsite - 5d office From the posting source Engineering From the posting source - Senior From the posting source Salary not disclosedSenior Software Engineer - Animation Austin | OnSite Level is a learning technology company dedicated to helping students build real academic and life skills with confidence and joy. We combine proven curriculum principles with world class interactive design to make meaningful practice something students want to come back to, not something they struggle through. We support what teachers, schools, and parents are already doing by increasing student engagement with high quality, standards aligned practice that reinforces classroom learning. That's why we're building: For students: Rewarding and motivating learning experiences that meet students where they are to build real academic proficiency. For educators: Tools that fit naturally into instruction and help students stay engaged while reducing teacher workload. For parents: Activities that help your kid catch up or get ahead, build confidence, and minimize homework battles, whether learning at school or at home. We are committed to helping every person maximize their potential and live a life of meaning. It's a difficult problem that requires brilliant people and tremendous effort over time. Level is looking for a Senior Software Engineer - Animation. You'll build the systems that make characters move with personality, environments react with believability, and players connect emotionally with our digital worlds. You'll own: - Animation system architecture and runtime optimization - Skeletal animation, blending, and state machines - Physics-based animation and procedural systems - Animation compression and streaming - Tool integration for animation workflows What we're looking for: - 5+ years of real-time animation system development - Deep
- posted 60 days ago
Why we showed this
Employer: semantic matchEmployer: "frames"+2
Onsite - 5d office From the posting source Other - Senior From the posting source Salary not disclosedSenior Animator Auckland | OnSite Level is a learning technology company dedicated to helping students build real academic and life skills with confidence and joy. We combine proven curriculum principles with world class interactive design to make meaningful practice something students want to come back to, not something they struggle through. We support what teachers, schools, and parents are already doing by increasing student engagement with high quality, standards aligned practice that reinforces classroom learning. That's why we're building: For students: Rewarding and motivating learning experiences that meet students where they are to build real academic proficiency. For educators: Tools that fit naturally into instruction and help students stay engaged while reducing teacher workload. For parents: Activities that help your kid catch up or get ahead, build confidence, and minimize homework battles, whether learning at school or at home. We are committed to helping every person maximize their potential and live a life of meaning. It's a difficult problem that requires brilliant people and tremendous effort over time. Level is seeking a talented and experienced Senior Animator to join our creative team. The ideal candidate will have a strong background in hand-keyed animation and expertise working with a production game engine (Unreal, Unity, FrostBite, CoD Engine, etc.). OVERVIEW What You Will Do: - Work with the Art Director to execute and maintain the visual style of our games, ensuring cohesive artistic direction across all assets. - Create high-quality keyframe animations for characters, creatures, and assets for use in gameplay mechanics
- posted 62 days ago
Why we showed this
Employer: semantic matchEmployer: "frames"+2
General Application (Auckland, NZ) Auckland | OnSite GENERAL APPLICATION - JOIN OUR TALENT PIPELINE Level is a learning technology company dedicated to helping students build real academic and life skills with confidence and joy. We combine proven curriculum principles with world-class interactive design to make meaningful practice something students want to come back to, not something they struggle through. We support what teachers, schools, and parents are already doing by increasing student engagement with high quality, standards-aligned practice that reinforces classroom learning. That's why we're building: For students: Rewarding and motivating learning experiences that meet students where they are to build real academic proficiency. For educators: Tools that fit naturally into instruction and help students stay engaged while reducing teacher workload. For parents: Activities that help your kid catch up or get ahead, build confidence, and minimize homework battles, whether learning at school or at home. We are committed to helping every person maximize their potential and live a life of meaning. It's a difficult problem that requires brilliant people and tremendous effort over time. DON'T SEE YOUR ROLE LISTED? We're actively building our team in Auckland, NZ. If you're excited about the Level mission but don't see a specific opening that fits your background, we want to hear from you anyway. We review general applications on an ongoing basis and will reach out if a role opens that aligns with your experience. WHO WE'RE LOOKING FOR We welcome candidates from across disciplines: engineering, product, design, art, curriculum, research, operations,
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Director of Design, Frame.io
Adobe Inc. - 5 LocationsIndexed from Workday Benefit evidence checked May 7, 2026posted 91 days agoWhy we showed this
Title: semantic matchRole: semantic matchUnspecified Design From the posting source - Staff Plus From the posting source Resolvable source Verified parental leave: 16 wksource Resolvable source Verified non-birth-parent leave: 16 wksource Salary not disclosed Equity Inferred from posting 401(k) reportedDirector of Design, Frame.io 5 Locations posted: Posted 30+ Days Ago
- posted 70 days ago
Why we showed this
Description: "frames"Title: "frames"+1
Manufacturing Engineer – Module Frames 6 Locations posted: Posted 10 Days Ago
- posted 70 days ago
Why we showed this
Description: "frames"Title: "frames"+1
Unspecified Data From the posting source - Senior From the posting source Salary not disclosed EquityManager, Manufacturing Engineering – Module Frames 3 Locations posted: Posted 10 Days Ago
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Quality Technician
Corning - ReynosaIndexed from Successfactors Benefit evidence checked May 7, 2026posted 60 days agoWhy we showed this
Description: "level"Description: "frames"+1
Unspecified Operations From the posting source - Mid From the posting source Resolvable source Verified parental leave: 12 wksource Resolvable source Verified non-birth-parent leave: 12 wksource Salary not disclosed Equity Inferred from posting 401(k) reportedQuality Technician Reynosa Role Purpose Performs technical duties and activities within prescribed time frames. Participates in projects to improve overall process and technical efficiency Key Responsibilities Performs technical duties and activities within prescribed time frames Participates in projects to improve overall process and technical efficiency Trains new personnel to standard operating procedures Maintains and ensures confidentiality of information/ materials Takes initiative to identify and propose remedies to problems Gives periodic status reports in written and verbal formats Interacts with others at same level, and one level above, to ensure continuity and efficiency Experiences/Education - Required High School Diploma/GED, or equivalent experience Beginning job content knowledge Experiences/Education - Desired Associates or Bachelors Degree Successful track record of performance in previous work experiences 1-3 years work experience
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Internship - Engineering (Frame Power Module)
Infineon Technologies - Samut Prakan (Thailand)Indexed from Eightfold Benefit evidence checked Jun 7, 2026posted 60 days agoWhy we showed this
Title: semantic matchUnspecified Data From the posting source - Entry From the posting source Salary not disclosed Inferred from posting 401(k) reportedInternship - Engineering (Frame Power Module) Samut Prakan (Thailand)
- posted 60 days ago
Why we showed this
Description: "frames"Description: "level"+1
Unspecified Operations From the posting source - Mid From the posting source Resolvable source Verified parental leave: 12 wksource Resolvable source Verified non-birth-parent leave: 12 wksource Salary not disclosed Equity Inferred from posting 401(k) reportedEH&S Technician Reynosa Role Purpose Performs technical duties and activities within prescribed time frames. Participates in projects to improve overall process and technical efficiency Key Responsibilities Performs technical duties and activities within prescribed time frames Participates in projects to improve overall process and technical efficiency Trains new personnel to standard operating procedures Maintains and ensures confidentiality of information/ materials Takes initiative to identify and propose remedies to problems Gives periodic status reports in written and verbal formats Interacts with others at same level, and one level above, to ensure continuity and efficiency Experiences/Education - Required High School Diploma/GED, or equivalent experience Beginning job content knowledge Experiences/Education - Desired Associates or Bachelors Degree Successful track record of performance in previous work experiences 1-3 years work experience
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Senior Mechanical Design Engineer – Frames, Covers & Structures
Hewlett-Packard - Ness Ziona, Center District, IsraelIndexed from Eightfold Benefit evidence checked Jun 7, 2026posted 60 days agoWhy we showed this
Description: "frames"Title: "frames"+1
Unspecified Data From the posting source - Senior From the posting source Salary not disclosed Equity Inferred from posting 401(k) reportedSenior Mechanical Design Engineer – Frames, Covers & Structures Ness Ziona, Center District, Israel
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Controls Technician
Corning - ReynosaIndexed from Successfactors Benefit evidence checked May 7, 2026posted 60 days agoWhy we showed this
Description: "level"Description: "frames"+1
Unspecified Engineering From the posting source - Mid From the posting source Resolvable source Verified parental leave: 12 wksource Resolvable source Verified non-birth-parent leave: 12 wksource Salary not disclosed Equity Inferred from posting 401(k) reportedControls Technician Reynosa Role Purpose Performs technical duties and activities within prescribed time frames. Participates in projects to improve overall process and technical efficiency Key Responsibilities Performs technical duties and activities within prescribed time frames Participates in projects to improve overall process and technical efficiency Trains new personnel to standard operating procedures Maintains and ensures confidentiality of information/ materials Takes initiative to identify and propose remedies to problems Gives periodic status reports in written and verbal formats Interacts with others at same level, and one level above, to ensure continuity and efficiency Experiences/Education - Required High School Diploma/GED, or equivalent experience Beginning job content knowledge Experiences/Education - Desired Associates or Bachelors Degree Successful track record of performance in previous work experiences 1-3 years work experience
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Frame Assembly
Millerknoll Inc - NC - HildebranIndexed from Workday Benefit evidence checked Jun 13, 2026posted 69 days agoWhy we showed this
Title: semantic matchRole: semantic matchUnspecified Other - Mid From the posting source Salary not disclosed Equity Inferred from posting 401(k) reportedFrame Assembly NC - Hildebran posted: Posted 9 Days Ago
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Engineer - Frame Engineering
GlobalFoundries - SingaporeIndexed from Workday Benefit evidence checked Jun 7, 2026posted 91 days agoWhy we showed this
Title: semantic matchRole: semantic matchUnspecified Data From the posting source - Mid From the posting source Salary not disclosed Inferred from posting 401(k) reportedEngineer - Frame Engineering Singapore posted: Posted 30+ Days Ago
- posted 62 days ago
Why we showed this
Title: semantic matchRole: semantic matchUnspecified Other - Mid From the posting source Salary not disclosed Equity Inferred from posting 401(k) reportedFramer 2 Locations posted:
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Metal Frame wall Assembler
Ufp Industries Inc - Wilton, NHIndexed from Workday Benefit evidence checked Jun 7, 2026posted 62 days agoWhy we showed this
Title: semantic matchUnspecified Trades From the posting source - Mid From the posting source Salary not disclosed Equity Inferred from posting 401(k) reportedMetal Frame wall Assembler Wilton, NH posted:
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Product Line Manager - Bolted Framing
Eaton Corporation - Highland, Illinois, USA, 62249Indexed from Eightfold Benefit evidence checked Jun 13, 2026posted 60 days agoWhy we showed this
Title: semantic matchUnspecified Engineering From the posting source - Senior From the posting source Salary not disclosed Equity Inferred from posting 401(k) reportedProduct Line Manager - Bolted Framing Highland, Illinois, USA, 62249
- posted 68 days ago
Why we showed this
Title: semantic matchUnspecified Operations From the posting source - Mid From the posting source Salary not disclosed EquityMachine Operator (Frame Cell Operator) McKenzie, TN posted: Posted 8 Days Ago
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LTD Frame Automation Software Engineer
Intel - US, Oregon, HillsboroIndexed from Workday Benefit evidence checked Jun 13, 2026posted 76 days agoWhy we showed this
Title: semantic matchUnspecified Engineering From the posting source - Mid From the posting source Salary not disclosed Equity Inferred from posting 401(k) reportedLTD Frame Automation Software Engineer US, Oregon, Hillsboro posted: Posted 16 Days Ago
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Frame Shop Manager
Hobby Lobby Stores, Inc. - Location not specifiedIndexed from Brassring Kenexa Benefit evidence checked Jun 7, 2026 Comp disclosed in postingposted 62 days agoWhy we showed this
Description: "frames"Description: semantic matchUnspecified Retail From the posting source - Mid From the posting source $15.75-$16.75/hr From the posting source Inferred from posting 401(k) reportedFrame Shop Manager Hobby Lobby is seeking an organized, customer service oriented person with leadership experience to join our team as a Frame Shop Manager. We need a enthusiastic individual who will be motivated, responsible, and have the drive to make the most of a career with us. We are an EXCITING, EVER CHANGING, GROWING, upscale chain. Hobby Lobby carries a full range of art and craft supplies as well as a large home accent department, seasonal merchandise of all varieties, fabric and floral departments. We sell ready mades, open woods and make custom frames as well as carrying a variety of supplies. The Frame Shop Manager position is one of hourly store management. Stores are open Monday through Saturday, 9:00AM to 8:00PM and we are closed on SUNDAY. Starting range for part-time: $15.75 - $16.75 per hour Duties Include: - Supervising framers - Scheduling hours to stay on payroll budget - Ordering supplies - Ensure department is clean and well stocked - Provide excellent customer service - Meet all framing deadlines
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Intel Foundry Process TD Frame CellSet Engineer
Intel - US, Oregon, HillsboroIndexed from Workday Benefit evidence checked Jun 13, 2026posted 91 days agoWhy we showed this
Title: semantic matchUnspecified Data From the posting source - Mid From the posting source Salary not disclosed Equity Inferred from posting 401(k) reportedIntel Foundry Process TD Frame CellSet Engineer US, Oregon, Hillsboro posted: Posted 30+ Days Ago
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Mainframe Application Architecture
Kyndryl - Brno (KCZ51652) VlnenaIndexed from Workday Benefit evidence checked Jun 7, 2026posted 81 days agoWhy we showed this
Title: semantic matchRole: semantic matchUnspecified Other - Mid From the posting source Salary not disclosed Equity Inferred from posting 401(k) reportedMainframe Application Architecture Brno (KCZ51652) Vlnena posted: Posted 21 Days Ago
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