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Account Executive (US)
AON3D - United States (Remote)Indexed from Greenhouse Comp disclosed in postingposted 68 days agoWhy we showed this
Description: "aon3d"Employer: "aon3d"+2
Remote From the posting source Sales From the posting source - Mid From the posting source $100K-$130K From the posting sourceAccount Executive (US) United States (Remote) About Us AON3D is a venture capital-backed, Montréal-based additive manufacturing hardware, software, and materials company. Our solutions drive innovation for hundreds of businesses in 25+ countries worldwide, ranging from small businesses to multinational Fortune 500 corporations. Our mission is to create intelligent tools that automate and optimize the additive manufacturing process, enabling anyone to manufacture high performance parts, in any material, with the touch of a button. About The Role We are looking for an energetic, technically minded, and results-driven Account Executive to join our sales team and help grow AON3D's customer base across the United States. As an Account Executive, you will own the full sales cycle from qualified opportunity through close. You will work closely with prospects and customers to understand their manufacturing challenges, identify opportunities where AON3D can create value, and guide them through a consultative, technical sales process. This role is ideal for someone who is comfortable selling complex hardware, software, and materials solutions to engineering, manufacturing, and executive stakeholders. You should be confident building relationships, managing a pipeline, navigating technical buying processes, and closing new business in a rapidly evolving market. To be successful in this role, you should possess strong consultative selling skills, be able to communicate technical value clearly, and thrive in a fast-paced, team-oriented environment. What You Will Do Own and manage a pipeline of qualified opportunities across the US market Support development of new qualified opportunities Lead discovery calls to understand customer needs, applications, timelines,
- posted 68 days ago
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Description: "aon3d"Employer: "aon3d"+2
Account Executive (Canada) Montréal, Quebec, Canada About Us AON3D is a venture capital-backed, Montréal-based additive manufacturing hardware, software, and materials company. Our solutions drive innovation for hundreds of businesses in 25+ countries worldwide, ranging from small businesses to multinational Fortune 500 corporations. Our mission is to create intelligent tools that automate and optimize the additive manufacturing process, enabling anyone to manufacture high performance parts, in any material, with the touch of a button. About The Role We are looking for an energetic, technically minded, and results-driven Account Executive to join our sales team and help grow AON3D's customer base across Canada . Based in Montréal, Québec , this role will own the full sales cycle from qualified opportunity through close across the Canadian market. You will work closely with prospects and customers to understand their manufacturing challenges, identify opportunities where AON3D can create value, and guide them through a consultative, technical sales process. This role is ideal for someone who is comfortable selling complex hardware, software, and materials solutions to engineering, manufacturing, and executive stakeholders. You should be confident building relationships, managing a pipeline, navigating technical buying processes, and closing new business in a rapidly evolving market. To be successful in this role, you must be fully bilingual in English and French , possess strong consultative selling skills, communicate technical value clearly, and thrive in a fast-paced, team-oriented environment. Adapted from the original Account Executive description provided. What You Will Do Own and manage a pipeline of qualified opportunities across
- posted 66 days ago
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Description: "aon3d"Employer: "aon3d"+2
Unspecified Customer Success From the posting source - Director Plus From the posting source Salary not disclosedDirector, Customer Success Montréal, Quebec, Canada About Us AON3D is a venture capital-backed, Montréal-based additive manufacturing hardware, software, and materials company. Our solutions drive innovation for hundreds of businesses in 25+ countries worldwide, ranging from small businesses to multinational Fortune 500 corporations. Our mission is to create intelligent tools that automate and optimize the additive manufacturing process, enabling anyone to manufacture high performance parts, in any material, with the touch of a button. About The Role AON3D is seeking a Director, Customer Success to own the end-to-end post-sale customer experience across success planning, software and printer support, renewals, training, and escalations. This is a senior leadership role that bridges commercial and technical functions, replacing responsibilities currently shared across multiple leaders. Reporting to executive leadership, this person will be accountable for building trust with strategic and at-risk accounts, driving renewal performance, and creating the operating rhythms that ensure customers receive consistent, high-quality support. The role is both strategic and hands-on - part account leader, part support operator, part technical program manager. What You Will Do Own the post-sale customer relationship for strategic and at-risk accounts, encompassing onboarding, adoption, training, support-plan value realization, and renewals. Lead high-severity customer escalations across printer support, software support, field reliability, and service logistics - converting complex technical situations into clear customer communication with defined timelines and next steps. Manage a technical, engineering-focused customer success team to deliver superior customer outcomes. Coordinate customer training programs, including on-site sessions, retraining after operator turnover, and training bundled as part
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Emulate3D NVIDIA Integration Engineer
Rockwell Automation - Reading, England, United KingdomIndexed from Workday Benefit evidence checked May 7, 2026posted 66 days agoWhy we showed this
Title: semantic matchRole: semantic matchUnspecified Data From the posting source - Mid From the posting source Resolvable source Verified parental leave: 6 wksource Resolvable source Verified non-birth-parent leave: 6 wksource Salary not disclosed Equity Inferred from posting 401(k) reportedEmulate3D NVIDIA Integration Engineer Reading, England, United Kingdom posted: Posted 2 Days Ago
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Emulate3D Partner Catalog Developer
Rockwell Automation - Reading, England, United KingdomIndexed from Workday Benefit evidence checked May 7, 2026posted 66 days agoWhy we showed this
Title: semantic matchRole: semantic matchUnspecified Engineering From the posting source - Mid From the posting source Resolvable source Verified parental leave: 6 wksource Resolvable source Verified non-birth-parent leave: 6 wksource Salary not disclosed Equity Inferred from posting 401(k) reportedEmulate3D Partner Catalog Developer Reading, England, United Kingdom posted: Posted 2 Days Ago
- posted 158 days ago
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Title: semantic matchRole: semantic matchRemote From the posting source Design From the posting source - Mid From the posting source Salary not disclosedRhino 3D Specialist - AI Trainer Remote (USA), Remote, United States Opportunity Overview Handshake is looking for skilled Rhino 3D users to support AI research through flexible, hourly contract work. This is not a traditional job. You'll draw on your hands-on experience with NURBS-based 3D modeling, product design, or complex freeform geometry to evaluate AI-generated content and provide feedback that helps AI better understand 3D modeling tasks and industrial design workflows. This is an ongoing, project-based opportunity you can take on alongside anything else you have going on. Who This Is For This is a good fit if you're an experienced Rhino 3D user who has worked in or around roles like: - Industrial Designer or Product Designer - Computational Designer or Fabrication Specialist - Jewelry Designer or Automotive Designer You should have solid experience with one or more of the following: - NURBS-based 3D modeling, industrial design, or complex freeform geometry using Rhino 3D - Product prototyping, fabrication workflows, or consumer product design - Annotating or labeling 3D models and design assets - Reviewing 3D models for accuracy, geometric integrity, or design consistency What You'll Do You'll use your experience with Rhino 3D to create tool-related questions and review AI-generated responses for accuracy and relevance to real-world industrial design and 3D modeling workflows. No prior AI or technical experience is required. Qualifications We're looking for people who have: - At least 3+ years of hands-on experience with Rhino 3D, whether through professional work or freelance projects - A working
- posted 154 days ago
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Title: semantic matchRole: semantic matchRemote From the posting source Design From the posting source - Mid From the posting source Salary not disclosedRhino 3D Modeler - AI Trainer Remote (USA), Remote, United States Opportunity Overview Handshake is looking for skilled Rhino 3D users to support AI research through flexible, hourly contract work. This is not a traditional job. You'll draw on your hands-on experience with NURBS-based 3D modeling, product design, or complex freeform geometry to evaluate AI-generated content and provide feedback that helps AI better understand 3D modeling tasks and industrial design workflows. This is an ongoing, project-based opportunity you can take on alongside anything else you have going on. Who This Is For This is a good fit if you're an experienced Rhino 3D user who has worked in or around roles like: - Industrial Designer or Product Designer - Computational Designer or Fabrication Specialist - Jewelry Designer or Automotive Designer You should have solid experience with one or more of the following: - NURBS-based 3D modeling, industrial design, or complex freeform geometry using Rhino 3D - Product prototyping, fabrication workflows, or consumer product design - Annotating or labeling 3D models and design assets - Reviewing 3D models for accuracy, geometric integrity, or design consistency What You'll Do You'll use your experience with Rhino 3D to create tool-related questions and review AI-generated responses for accuracy and relevance to real-world industrial design and 3D modeling workflows. No prior AI or technical experience is required. Qualifications We're looking for people who have: - At least 3+ years of hands-on experience with Rhino 3D, whether through professional work or freelance projects - A working
- posted 274 days ago
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Title: semantic matchRole: semantic matchRemote From the posting source Data From the posting source - Mid From the posting source Salary not disclosedResearch Scientist – Controlled 3D Generation Remote Research Scientist - Controlled 3D Generation Location: Remote About the Role We're seeking a Research Scientist passionate about 3D generation, flow matching, and diffusion models . You'll help advance the frontier of controllable 3D content creation-building models that generate consistent, editable, and physically grounded 3D assets and scenes. What You'll Do - Conduct cutting-edge research on flow-matching, diffusion, and score-based methods for 3D generation and reconstruction. - Design and implement scalable training pipelines for controllable 3D generation (meshes, Gaussians, NeRFs, voxels, implicit fields). - Develop techniques for conditioning and control (text, sketch, pose, camera, physics) and multi-view consistency. - Analyse model behaviour through ablations, visualisations, and quantitative metrics. - Collaborate with cross-disciplinary research, graphics, and infrastructure teams to translate research into production-ready systems. - Publish results at top-tier venues and work with interns. What You Bring - PhD (or equivalent experience) in Machine Learning, Computer Vision, or Computer Graphics. - Published work on diffusion, flow-matching, or score-based generative models (2D or 3D). - Strong engineering and problem-solving abilities: experience with PyTorch, JAX, or CUDA-level optimisation . - Understanding of 3D representations (meshes, Gaussians, signed-distance fields, volumetric grids, implicit networks). - Solid grasp of geometry processing, multi-view consistency, and differentiable rendering . - Ability to scale experiments efficiently and communicate complex results clearly. Bonus / Preferred - Experience generating coherent 3D scenes with multiple interacting objects, lighting, and spatial layout. - Familiarity with scene-level control (object placement, camera path, simulation, or text-to-scene composition). -
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3D計測アルゴリズムエンジニア(3D Measurement Algorithm Engineer)
Wabtec - Tokyo, JP, JapanIndexed from Smartrecruiters Benefit evidence checked Jun 7, 2026posted 64 days agoWhy we showed this
Title: semantic matchRole: semantic matchUnspecified Engineering From the posting source - Mid From the posting source Salary not disclosed Equity Inferred from posting 401(k) reported3D計測アルゴリズムエンジニア(3D Measurement Algorithm Engineer) Tokyo, JP, Japan 企業概要: 【会社紹介】 当社は、オリンパス㈱から祖業した事業を起源とし、2025年7月に、鉄道業界のグローバルリーダーであるWabtecグループの一員として新たなスタートを切りました。 当社の工業用内視鏡、非破壊検査機器および分析器は、高い技術力と販売力によって、世界トップシェアを獲得しており、航空宇宙・自動車・石油化学など あらゆる産業の品質を支えています。また、近年、データやクラウドを活用したソリューションビジネスへの拡大も進めています。 【配属先の工業用内視鏡事業の紹介】 工業用内視鏡は、航空機や自動車のエンジンや、発電所や科学プラントの各種設備などの、人が直接見ることができない内部の状態を確認するときに用いられています。当社の製品は、企画、開発、製造、販売まで一貫して自社で行っています。様々な国/地域に製品を供給し、アフターサービスまで対応している当社は、グローバル規模で、社会の安心・安全に貢献しています。 【配属先】 ソフトウェア開発部門(または新設予定のOptics&Measurement開発部門) 【ミッション】 工業用内視鏡の3D計測技術開発(要素検討、アルゴリズムのソフトウェアモジュール化、製品評価、製造設備展開) 【増員背景】 継続的な顧客価値の向上には、3D計測の進化は重要な位置づけです。小型カメラを用いた高精度な3D再構成や3D計測機能は、ユニークで高度な専門技術が必要です。経験を積みながらスキルアップしていただき、数年後には、アルゴリズム検討をリードしていただくことを期待する若手エンジニアを募集します。 工業用内視鏡(以下、RVI分野)において3D計測性能の向上および機能拡張は、顧客訴求力が高いため、その技術力の強化は欠かせない。そのためには、コンピュータービジョン領域におけるアルゴリズム検討の増強が必要である。また、光学、映像、機械工学まで多岐に渡る専門知識も必要なため、それらを保有する即戦力人材の獲得は難しい。よって、アルゴリズム検討経験のあるジュニアレベル以上を早期獲得して、中長期的な時間軸でスペシャリストへと育成したい。また、同技術を担当しているシニアエンジニアのミッション変更も考えているため、速やかに次世代を担う若手または中堅人材を補充したい。 求人内容: ミッション、役割 3D計測におけるアルゴリズム検討およびソフトウェアモジュール化 製品の性能評価 具体的な業務内容 (短期) シミュレーション検討および実機評価 アルゴリズム検討(マイナー変更、パラメータ最適化)およびソフトウェアモジュール化 (長期) 3D新機能の開発(新規アルゴリズム検討含む) 3D計測性能向上のための要素検討(アルゴリズム含む計測システム全体の検討) 使用するシステムやツール名、開発環境など 独自の検討環境(C++, C#)、ソフトウェア管理ツール 資格: 必須要件 応募可の最終学歴:大学以上 日本語:ネイティブレベル 英語:TOEIC500点以上 専門スキル アルゴリズム検討および実装経験:2年以上 OpenCVなどを用いたコンピュータービジョン向けソフトウェア開発経験:1年以上 歓迎要件 数値計算プログラムを含むソフトウェア開発経験:2年以上(C, C++, C#, Pythonの2言語以上、規模とジャンルは問わない) 光学理論(反射、屈折、干渉など)の基本知識 画像処理の基本知識 SLAMなどの三次元再構成処理や3D点群処理に関するアルゴリズム検討経験 2D/3D計測に関する性能評価経験 英語コミュニケーション力:TOEIC650点以上 その他の情報: 入社直後のサポート体制 マネージャーによるガイダンス説明 中堅者による技術レクチャー(メンター兼務) 光学および計測技術に関する研修(社内、社外) 求める人柄像 問題の原因を徹底的に追及することが好きな方 主体的に関係者と連携しながら物事を進められる方 専門知識の幅を広げながら深堀りたい方 人を第一に考える場所で、あなたは何を成し遂げられるでしょうか? Wabtecでは、単なる仕事ではなく、あなたが生み出すインパクトが重要です。私たちの仲間が集まることで、クライアントや仲間のために、私たちが行うこと、そしてその方法を常に改善しながら、「可能性の拡大」を実現しています。 未来の世代のために世界の移動手段を革新したいなら、Wabtecはあなたにぴったりの場所です。 私たちは誰ですか? Wabtecは、貨物および都市交通鉄道分野向けの機器、システム、デジタルソリューション、付加価値サービスを提供する世界的なリーディングカンパニーです。150年以上の経験を活かし、安全性、効率性、信頼性、革新性、生産性の面で業界をリードしています。貨物、都市交通、港湾、物流、鉱業、産業、海洋など、あらゆる分野において、私たちの専門知識、技術、そして人材が一体となり、輸送の未来を加速させています。 ジョージ・ウェスティングハウス、トーマス・エジソン、ルイ・ファヴェレイといった偉人たちにルーツを持つWabtecは、常に重要な分野に向けて技術を開発し、ソリューションを提供してきました。これは、顧客や政府のニーズに応えるために不可欠なことです。 世界中に約30,000人のチームメンバーを擁し、私たちは世界を前進させるパフォーマンスを提供しています。私たちは生涯学び続ける存在であり、常に「より良く」を追求しています。詳しくは www.WabtecCorp.com をご覧ください。 文化は私たちに力を与え、可能性を広げる カルチャーが私たちを動かし、可能性を広げる。最高のアイデアは、多様な経験とバックグラウンドから生まれると私たちは信じています。Wabtecでは、誰もが居場所を感じられる環境づくりに日々取り組んでいます。リーダーシップ、インクルージョン、そしてあなたのユニークな視点が進歩の原動力となるカルチャーを築いています。 私たちは、機会均等を誇りとする雇用主です。人種、性別、年齢、障がい、退役軍人のステータスなど、あらゆるバックグラウンド、経験、アイデンティティを持つ人材を歓迎します。配慮が必要ですか?お気軽にご相談ください。私たちがサポートします。
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FN - Assistente de Produção de Impressão 3D
Formlabs - Billerica, MAIndexed from Greenhouse Comp disclosed in postingposted 107 days agoWhy we showed this
Title: semantic matchRole: semantic matchUnspecified Operations From the posting source - Mid From the posting source $20-$20/hr From the posting sourceFN - Assistente de Produção de Impressão 3D Billerica, MA Você quer mudar a forma como o mundo cria? Na Formlabs, estamos construindo as ferramentas que possibilitam que qualquer pessoa dê vida às suas ideias, desde produtos inovadores até dispositivos médicos que salvam vidas. Nossa tecnologia de impressão 3D impulsiona a inovação em mais de 50.000 líderes da indústria em todo o mundo, incluindo Apple, Google, Tesla, New Balance e NASA. Juntos, estamos ajudando todos a projetar, prototipar e fabricar mais rápido do que nunca. Somos uma equipe "mão na massa" formada por construtores, engenheiros e inovadores reinventando como o mundo fabrica objetos físicos. Se você está pronto para moldar o futuro da fabricação, venha construir isso com a gente. Resumo Estamos em busca de profissionais dedicados e proativos para nos ajudar a manter nossa produção de impressão 3D funcionando perfeitamente. Neste cargo, você trabalhará no chão de fábrica, onde usamos impressoras 3D avançadas para fabricar peças para clientes do mundo todo. Nenhuma experiência prévia com impressão 3D é necessária - nós ensinaremos tudo o que você precisa saber. Descrição do Cargo Como Operador(a) de Produção (Impressão 3D) , você ajudará a operar máquinas, dar acabamento em peças impressas, verificar a qualidade e preparar os produtos para envio. Você terá um papel fundamental para garantir que os pedidos sejam concluídos no prazo e com excelência. Esta é uma posição de tempo integral (horista) em nossas instalações de alta tecnologia, onde você terá a oportunidade de aprender e fazer um rodízio
- posted 534 days ago
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Title: semantic matchRole: semantic matchUnspecified Engineering From the posting source - Mid From the posting source Salary not disclosed EquityMachine Learning Engineer - 3D Sensor Simulation Foster City, CA The 3D Simulation group at Zoox is looking for 3D Machine Learning engineers to simulate sensors (cameras, lidar, radar), combining GenAI/ML and modern 3D graphics techniques to close the gap between simulation and reality. You will have access to the best sensor data in the world and an incredible infrastructure for testing and validating your algorithms. Collaborate with Sensor Sim, Perception, and V&V teams to evaluate and iteratively improve the fidelity of sensor simulation. The 3D Sensor Simulation team's work is at the core of creating high-fidelity synthetic data for training and testing AV AI, as well as real-time sensor data for hardware-in-the-loop simulation. The 3D Simulation group at Zoox is looking for 3D Machine Learning engineers to simulate sensors (cameras, lidar, radar), combining GenAI/ML and modern 3D graphics techniques to close the gap between simulation and reality. You will have access to the best sensor data in the world and an incredible infrastructure for testing and validating your algorithms. Collaborate with Sensor Sim, Perception, and V&V teams to evaluate and iteratively improve the fidelity of sensor simulation. The 3D Sensor Simulation team's work is at the core of creating high-fidelity synthetic data for training and testing AV AI, as well as real-time sensor data for hardware-in-the-loop simulation. In this role, you will: - Research, implement, and optimize state of the art 3D rendering of sensor data, leveraging GenAI/ML and 3D graphics. - Develop realism metrics with V&V to show
- posted 66 days ago
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Title: semantic matchRole: semantic matchAI Solution Intern Bangkok, Thailand AI Solution Intern
- posted 560 days ago
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Title: semantic matchRole: semantic matchUnspecified Engineering From the posting source - Senior From the posting source Salary not disclosed EquitySenior Machine Learning Engineer - 3D Sensor Simulation Seattle, WA The 3D Simulation group at Zoox is looking for 3D Machine Learning engineers to simulate sensors (cameras, lidar, radar), combining GenAI/ML and modern 3D graphics techniques to close the gap between simulation and reality. You will have access to the best sensor data in the world and an incredible infrastructure for testing and validating your algorithms. Collaborate with Sensor Sim, Perception, and V&V teams to evaluate and iteratively improve the fidelity of sensor simulation. The 3D Sensor Simulation team's work is at the core of creating high fidelity synthetic data for training and testing AV AI, as well as real time sensor data for hardware-in-the-loop simulation. The 3D Simulation group at Zoox is looking for 3D Machine Learning engineers to simulate sensors (cameras, lidar, radar), combining GenAI/ML and modern 3D graphics techniques to close the gap between simulation and reality. You will have access to the best sensor data in the world and an incredible infrastructure for testing and validating your algorithms. Collaborate with Sensor Sim, Perception, and V&V teams to evaluate and iteratively improve the fidelity of sensor simulation. The 3D Sensor Simulation team's work is at the core of creating high fidelity synthetic data for training and testing AV AI, as well as real time sensor data for hardware-in-the-loop simulation. In this role, you will: - Research, implement, and optimize state of the art 3D rendering of sensor data, leveraging GenAI/ML and 3D graphics. - Develop realism metrics
- posted 128 days ago
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Title: semantic matchRole: semantic match3D Designer Paris, Île-de-France, France About Us Harmattan AI is a next-generation defense prime building autonomous and scalable defense systems. Following the close of a $200M Series B, valuing the company at $1.4 billion, we are expanding our teams and capabilities to deliver mission-critical systems to allied forces. Our work is guided by clear values: building technologies with real-world impact, pursuing excellence in everything we do, setting ambitious goals, and taking on the hardest technical challenges. We operate in a demanding environment where rigor, ownership, and execution are expected. About the Role As Harmattan AI expands its product portfolio, the 3D Designer will play a key part in shaping how new products are revealed to the market. Using 3D visuals, motion, and storytelling, this role makes complex defense technologies immediately clear, compelling, and credible - from first reveal to sales enablement. Reporting to the Head of Marketing, within the Sales & Marketing department, you will define how each product is visually positioned and understood across its lifecycle. Responsibilities - Own the creation of advanced visual assets for marketing and communications (3D, motion) and support other visual assets for digital content. - Master 3D design, motion, and video editing for impactful product and brand storytelling. - Maintain brand consistency while introducing high-fidelity and visually distinctive concepts that make Harmattan AI stand out in a B2G environment. - Translate technical and product content into clear, realistic, and visually compelling assets. - Partner with Marketing to develop design guidelines, templates, and scalable creative
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3DX Solution Architect - Digital Mock-Up (DMU) Integration
Airbus - Bristol AreaIndexed from Workdayposted 64 days agoWhy we showed this
Title: semantic matchRole: semantic match3DX Solution Architect - Digital Mock-Up (DMU) Integration Bristol Area posted: Posted Today
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3D Modeling & Python Specialist - Freelance AI Trainer Project
Agency - World Wide - RemoteIndexed from Greenhouse Comp disclosed in postingposted 68 days agoWhy we showed this
Title: semantic matchRole: semantic matchRemote From the posting source Teaching Education From the posting source - Mid From the posting source Salary not disclosed From the posting source3D Modeling & Python Specialist - Freelance AI Trainer Project World Wide - Remote Project Overview We are sourcing independent 3D Modeling and Python Specialists to provide their expertise for a specialized AI 3D asset collection project. As AI models increasingly generate and interact with 3D environments, their accuracy relies entirely on robust, expert-crafted training data. The objective of this project is to autonomously produce collision-accurate 3D meshes from 2D reference images, write procedural generation scripts, and deliver structured programmatic outputs (JSON/JS) to train AI systems on geometric construction and trajectory logic. Project Deliverables & Scope Operate autonomously to generate precise 3D assets and programmed outputs. Expected deliverables include: Procedural Geometry Generation: Writing Blender Python (bpy) scripts or Three.js/JavaScript code to procedurally generate 3D geometry using geometric primitives and Boolean operations (union, subtraction, extrusion). Mesh Alignment & Export: Producing collision-accurate meshes from 2D reference images (masked + RGB), capturing accurate screenshot alignments, and exporting assets to .obj, .glb, or similar formats. Structured Output & Trajectory Logging: Producing programmatic JSON/JS outputs representing the mesh and maintaining meticulous trajectory logs that capture sequential build actions for reproducibility. Quality Assurance & Workflow Adherence: Auditing all assets against strict quality checklists before submission, maintaining precise file naming conventions, and sustaining high-volume output within a structured annotation platform. Required Expertise To successfully fulfill the deliverables of this project, Contractors must possess a strong blend of 3D modeling fundamentals and programmatic scripting skills. Core skillset includes: Demonstrable proficiency in Blender Python scripting (bpy) and/or Three.js/JavaScript. Note:
- posted 171 days ago
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Title: semantic matchRole: semantic matchUnspecified Engineering From the posting source - Senior From the posting source Salary not disclosedSenior Software Engineer, 3D Computer Vision Irvine, CA Field AI is transforming how robots interact with the real world. We are building risk-aware, reliable, and field-ready AI systems that address the most complex challenges in robotics, unlocking the full potential of embodied intelligence. We go beyond typical data-driven approaches or pure transformer-based architectures, and are charting a new course, with already-globally-deployed solutions delivering real-world results and rapidly improving models through real-field applications. Field AI is transforming how robots interact with the real world. We are building risk-aware, reliable, and field-ready AI systems that address the most complex challenges in robotics, unlocking the full potential of embodied intelligence. We go beyond typical data-driven approaches or pure transformer-based architectures, and are charting a new course, with already-globally-deployed solutions delivering real-world results and rapidly improving models through real-field applications. What You Get To Do: - Develop and optimize point cloud processing pipelines, including registration, denoising, normal estimation, segmentation, and primitive extraction - Design efficient algorithms for large-scale, unstructured 3D datasets with attention to memory and runtime performance - Implement production-grade computational geometry and linear algebra in C++ and Python - Solve complex reconstruction challenges such as loop closure, global consistency, and multi-view fusion - Evaluate and integrate emerging 3D vision methods (e.g., neural implicit representations, advanced meshing techniques) - Partner with platform teams to ensure scalable, efficient deployment of algorithms What You Bring: - 2+ years of experience in Computer Vision, Computational Geometry, or 3D-focused Software Engineering - Master's or Ph.D. in Computer
- posted 130 days ago
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Title: semantic matchRole: semantic matchUnspecified Engineering From the posting source - Staff Plus From the posting source Salary not disclosed EquitySenior / Staff 3D Engine Software Engineer - Simulation Foster City, CA The Zoox 3D Sensor Simulation team's work is at the core of creating in-the-loop simulation and high fidelity synthetic data for training and testing autonomous vehicle AI. We are looking for a 3D Engine professional who spans both modern 3DGS techniques and traditional 3D graphics, including ray tracing and PBR rendering. This role lies at the heart of 3D simulation at Zoox, ranging from cinema-quality offline rendering for software-in-the-loop (SIL) simulation, to optimized realtime 3D graphics for hardware-in-the-loop (HIL) simulation. With sensor simulation (cameras, lidar, and radar,), you'll enable the Zoox robotics autonomy stack to learn, improve, and enhance the mobility of humans. The Zoox 3D Sensor Simulation team's work is at the core of creating in-the-loop simulation and high fidelity synthetic data for training and testing autonomous vehicle AI. We are looking for a 3D Engine professional who spans both modern 3DGS techniques and traditional 3D graphics, including ray tracing and PBR rendering. This role lies at the heart of 3D simulation at Zoox, ranging from cinema-quality offline rendering for software-in-the-loop (SIL) simulation, to optimized realtime 3D graphics for hardware-in-the-loop (HIL) simulation. With sensor simulation (cameras, lidar, and radar,), you'll enable the Zoox robotics autonomy stack to learn, improve, and enhance the mobility of humans. In this role, you will: - Design, implement, and validate 3D rendering software for sensor simulation deployed in autonomous vehicle (AV) simulation pipelines. - Collaborate with Synthetic Data and HIL Sim teams
- posted 66 days ago
Why we showed this
Title: semantic matchRole: semantic matchHybrid - 2d office From the posting source Engineering From the posting source - Mid From the posting source Salary not disclosed3D Game Programmer (Unity) San Francisco or Tokyo | Hybrid | Remote
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Why we showed this
Title: semantic matchRole: semantic matchUnspecified Design From the posting source - Mid From the posting source Salary not disclosed Inferred from posting Fertility benefits Inferred from posting Mental health support3D Artist Jakarta Who are we? Tripledot Studios is one of the largest independent mobile games companies in the world. We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios. Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users. Tripledot's guiding principle is that when people love what they do, what they do will be loved by others. We're building a company we're proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games. Our ambition is to be the most successful games company in the world, and we're just getting started. Role Overview You will work on creating 3D environment props and assets for a live game. The 3D Artist needs to be able to successfully produce any type of environmental art assets assigned to them and deliver them to defined deadlines. Quickly adapt to new art styles and any technical requirements and pipelines. Be diligent in delivering the quality following art guidelines and style from the Lead Artist and Art Director, and also be efficient in following the production schedule. Key Responsibilities - Produce models and textures of 3D environments, Props, objects, and scenes for the game engine - Understand and follow the art requirements and the specific needs of the project - Promptly learn any new tools or techniques - Execute tasks assigned to them according to the project schedule
- posted 67 days ago
Why we showed this
Title: semantic matchRole: semantic match3DX Solution Architect - Data management for egineering Bristol Area posted: Posted 3 Days Ago
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3D Game Artist - Platform Architecture
Apple - Santa Clara, United States of AmericaIndexed from Apple Custom Benefit evidence checked Jun 13, 2026 Comp disclosed in postingposted 113 days agoWhy we showed this
Title: semantic matchRole: semantic matchUnspecified Design From the posting source - Mid From the posting source $181K-$318K From the posting source Equity Inferred from posting 401(k) reported3D Game Artist - Platform Architecture Santa Clara, United States of America Have you shipped AAA games? Are you an expert in 3D environment art? Do you enjoy concepting, lighting, animating and bringing 3D environments to life? Then our small multi-disciplinary team of veteran game developers is curious to talk to you about how you could contribute to projects utilizing our proprietary cross-platform game engine and tools. As an Artist on the Tools & Technology team, you will contribute with your strong 3D artistic background and talents to developing content, features and workflows for all phases of production using the bespoke engine and its tools in collaboration with designers and engineers. Adopt a broad range of styles from realistic to highly stylized based on goals and direction for a given project in order to produce art in all phases of production with an appropriate sense of color, drama, shape language, personality, and design. Perform research necessary to support visual development. Develop and concept visual styles and build prototypes. Create and compose believable 3D environments that run smoothly. Collaborate closely with the artists, designers and engineers to define the look of our projects. Minimum Qualifications: Bachelor's degree or equivalent job-related experience. Experience as a 3D artist in the games industry including experience modeling, sculpting, material creation and/or lighting. Experience with look development. Experience with industry-standard 3D software packages. Experience with physically based material workflows. Preferred Qualifications: 10+ years of experience working as a 3D artist in the games industry. Contributed to
- posted 64 days ago
Why we showed this
Title: semantic matchRole: semantic matchUnspecified Customer Success From the posting source - Mid From the posting source Salary not disclosed3DX Solution Architect - Customer Support & Services Bristol Area posted: Posted Today
- posted 257 days ago
Why we showed this
Title: semantic matchRole: semantic match3D Vision San Francisco The Bot Company We're building a helpful robot for every home. We're a small team of engineers, designers, and operators based in San Francisco. Our team comes from Tesla, Cruise, OpenAI, Google, Pixar, and many other great companies. In the past we've shipped to hundreds of millions of users and know what it takes to build amazing products and experiences. Our team is deliberately lean to promote rapid decision making and do away with bureaucracy and hierarchy. Everyone is an IC and is empowered with massive scope, radical ownership, and direct responsibility. We work across the stack with a culture built for rapid iteration and fast execution. What we look for in all candidates All roles at The Bot Company demand extreme sharpness and the ability to move fast in high-intensity environments. Throughout the process, we expect candidates to demonstrate: - Exceptional mental acuity: you think quickly, learn instantly, and reason across unfamiliar domains. - Engineering curiosity: you naturally dig into how systems work, even outside your specialty. - High performance mindset: you move fast, handle ambiguity, and excel when the environment is demanding. 3D Vision Researcher / Engineer You'll build the 3D perception systems that allow our robots to understand and navigate real-world environments. This role is for someone who can design state-of-the-art 3D vision pipelines from the ground up, combine classical geometry with modern deep learning, and turn research ideas into production-quality systems. Requirements - Very strong coding skills in Python and/or C++. -
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