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  • Senior Neural Rendering Software Engineer

    Applied Intuition - Sunnyvale, California, United States
    Indexed from Ashby Benefit evidence checked Jun 7, 2026 Comp disclosed in posting
    posted 1475 days ago

    Why we showed this

    Description: "render"Title: "render"
    Unspecified Engineering From the posting source - Senior From the posting source $150K-$250K From the posting source Equity Inferred from posting 401(k) reported

    Senior Neural Rendering Software Engineer Sunnyvale, California, United States About Applied Intuition Applied Intuition, Inc. is powering the future of physical AI. Founded in 2017 and now valued at $15 billion, the Silicon Valley company is creating the digital infrastructure needed to bring intelligence to every moving machine on the planet. Applied Intuition services the automotive, defense, trucking, construction, mining and agriculture industries in three core areas: tools and infrastructure, operating systems, and autonomy. Eighteen of the top 20 global automakers, as well as the United States military and its allies, trust the company's solutions to deliver physical intelligence. Applied Intuition is headquartered in Sunnyvale, California, with offices in Washington, D.C.; San Diego; Ft. Walton Beach, Florida; Ann Arbor, Michigan; London; Stuttgart; Munich; Stockholm; Bangalore; Seoul; and Tokyo. Learn more at applied.co . We are an in-office company, and our expectation is that employees primarily work from their Applied Intuition office 5 days a week. However, we also recognize the importance of flexibility and trust our employees to manage their schedules responsibly. This may include occasional remote work, starting the day with morning meetings from home before heading to the office, or leaving earlier when needed to accommodate family commitments. About the role We are seeking a senior-level engineer with strong foundations in modern real-time rendering systems, neural graphics (e.g., 3D Gaussian-based representations), and high-performance multi-threaded C++/CUDA pipelines. This role sits at the intersection of classical graphics engines and neural rendering systems, with a focus on scaling performance across CPU

  • Creative / Visual Designer

    Rockwell Automation - 2 Locations
    Indexed from Workday Benefit evidence checked May 7, 2026
    posted 86 days ago

    Why we showed this

    Role: semantic match
    Unspecified Design From the posting source - Mid From the posting source Resolvable source Verified parental leave: 6 wksource Resolvable source Verified non-birth-parent leave: 6 wksource Salary not disclosed Equity Inferred from posting 401(k) reported

    Creative / Visual Designer 2 Locations posted: Posted 24 Days Ago

  • Data Platform Engineer

    Adobe Inc. - Bucharest
    Indexed from Workday Benefit evidence checked May 7, 2026
    posted 63 days ago

    Why we showed this

    Role: semantic match
    Unspecified Engineering From the posting source - Mid From the posting source Resolvable source Verified parental leave: 16 wksource Resolvable source Verified non-birth-parent leave: 16 wksource Salary not disclosed Equity Inferred from posting 401(k) reported

    Data Platform Engineer Bucharest posted: Posted Yesterday

  • Visual Designer

    Filecoin - Location not specified
    Indexed from Custom Structured
    posted 64 days ago

    Why we showed this

    Role: semantic match
    Unspecified Design From the posting source - Mid From the posting source Salary not disclosed

    Visual Designer Visual Designer

  • Solution Consultant

    TD Synnex - Phu Nhuan, Hồ Chí Minh, Vietnam
    Indexed from Phenom People Benefit evidence checked Jun 7, 2026
    posted 80 days ago

    Why we showed this

    Description: "render"
    Unspecified Customer Success From the posting source - Mid From the posting source Salary not disclosed Equity Inferred from posting 401(k) reported

    Solution Consultant Phu Nhuan, Hồ Chí Minh, Vietnam Embrace the opportunity to become a Solution Consultant and drive technical excellence for SketchUp and D5 Render across Vietnam. Leverage your expertise in 3D modeling, workflow integration, and solution consulting to deliver impactful demos, training, and post-sales support. Shape business growth and innovation in a dynamic, high-growth software environment.

  • Lead Artist

    Netflix - Helsinki,Finland
    Indexed from Eightfold Benefit evidence checked Jun 13, 2026
    posted 113 days ago

    Why we showed this

    Role: semantic match
    Unspecified Other - Senior From the posting source Salary not disclosed Equity Inferred from posting 401(k) reported

    Lead Artist Helsinki,Finland

  • Senior UX Designer

    CAE Inc. - Krakow
    Indexed from Workday
    posted 62 days ago

    Why we showed this

    Role: semantic match
    Unspecified Design From the posting source - Senior From the posting source Salary not disclosed

    Senior UX Designer Krakow posted: Posted Today

  • Senior React Engineer

    Caterpillar Inc. - Kosice, Slovakia
    Indexed from Workday Benefit evidence checked Jun 13, 2026
    posted 73 days ago

    Why we showed this

    Role: semantic match
    Unspecified Data From the posting source - Senior From the posting source Salary not disclosed Equity Inferred from posting 401(k) reported

    Senior React Engineer Kosice, Slovakia posted: Posted 11 Days Ago

  • Software Engineer (Real-time Graphics)

    World Labs - San Francisco
    Indexed from Greenhouse Comp disclosed in posting
    posted 120 days ago

    Why we showed this

    Description: "render"
    Unspecified Engineering From the posting source - Mid From the posting source $200K-$300K From the posting source Equity

    Software Engineer (Real-time Graphics) San Francisco About World Labs We build foundational world models that can perceive, generate, reason, and interact with the 3D world - unlocking AI's full potential through spatial intelligence by transforming seeing into doing, perceiving into reasoning, and imagining into creating. We believe spatial intelligence will unlock new forms of storytelling, creativity, design, simulation, and immersive experiences across both virtual and physical worlds. We bring together a world-class team, united by a shared curiosity, passion, and deep backgrounds in technology - from AI research to systems engineering to product design - creating a tight feedback loop between our cutting-edge research and products that empower our users. Role Overview We're looking for a Real-time Graphics Engineer who can develop efficient, scalable end-to-end rendering solutions for 3D/4D generated worlds. You should have deep expertise in real-time rendering, strong coding skills and 3D math, and an understanding of all the layers of computing from the 3D application down to the hardware it runs on. In this role you'll help develop our open source renderer Spark, expanding its feature set and scalability to enhance the capabilities of our products and the possibilities for our users. You'll also work closely with product engineering and our research team to bring cutting-edge AI research to life in real-world applications. All in all, you're a player coach and a strong engineer who is passionate to drive product development. What You Will Do: - Develop real-time graphics solutions for rendering 3D worlds using web and

  • Software Development Manager, Rendering Foundations

    Amazon - Vancouver, British Columbia, CAN
    Indexed from Amazon Custom Benefit evidence checked Jun 7, 2026 Comp disclosed in posting
    posted 94 days ago

    Why we showed this

    Description: "render"Title: "render"
    Unspecified Engineering From the posting source - Mid From the posting source Resolvable source Verified parental leave: 6 wksource Inferred from posting Verified non-birth-parent leave: 6 wk CAD 171K-286K From the posting source Inferred from posting Adoption assistance Inferred from posting Childcare support Inferred from posting Fertility benefits Inferred from posting Mental health support Equity Inferred from posting 401(k) reported

    Software Development Manager, Rendering Foundations Vancouver, British Columbia, CAN Are you looking for an opportunity to enhance the product displays across the Amazon store and Search Experiences through a highly available, large scale, store-wide software solution? Does it excite you to find patterns and build generic, composable software solutions to solve complex problems? Are you looking for inventing newer and simpler ways of building solutions? If so, we are looking for you to fill a challenging position. We are the one stop shop for all shopping experience building product displays. Through our highly available Tier-1 services we provide the building blocks for Product displays that enable our experience owners to perform at scale. We power experiences like Search, Personalization, Cart and Checkout across all platforms including Amazon.com, and mobile. As a Software Development Manager (SDM) on the team, you will lead engineers to solve challenging technical and business problems. You will own a federated tier-1 system and will run an operational centre of excellence across the Rendering Foundations org. You will use your technical skills, leadership, and partnership with stakeholders to design, build, and evolve the systems towards the next generation of rendering technologies, and index high on using the latest AI-native software development practices to deliver. You will work closely with business teams, product managers, engineers, and partner teams to create and drive plans that transform ideas into products that delight your customers. Key job responsibilities Lead and develop a high-performing team of software development engineers operating at the

  • Candidatures spontanées H/F

    Elanco - FR - Huningue
    Indexed from Workday
    posted 93 days ago

    Why we showed this

    Role: semantic match
    Unspecified Other - Mid From the posting source Salary not disclosed Equity

    Candidatures spontanées H/F FR - Huningue posted: Posted 30+ Days Ago

  • Sr Software Engineering Manager, UI Rendering

    Apple - Cupertino, United States of America
    Indexed from Apple Custom Benefit evidence checked Jun 13, 2026 Comp disclosed in posting
    posted 77 days ago

    Why we showed this

    Description: "render"Title: "render"
    Unspecified Engineering From the posting source - Senior From the posting source $262K-$394K From the posting source Equity Inferred from posting 401(k) reported

    Sr Software Engineering Manager, UI Rendering Cupertino, United States of America Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other's ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It's the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you'll do more than join something - you'll add something. Apple's Compositing, Color, and Display Software organization provides the graphics software foundation for all of Apple's innovative products, including iPhone, iPad, Apple TV, Mac and Apple Watch. Our goal is to enable developers and HI designers to create exceptional visual experiences by efficiently utilizing hardware acceleration and color technologies through compositing and display. The technologies we develop are central to enabling enhanced experiences across our platforms, including acceleration for Liquid Glass UI material and presenting HDR content with the highest quality. Are you passionate about building the rendering technologies that make interfaces feel alive? Do you get excited about solving complex graphics challenges to deliver beautiful, responsive experiences at scale? If creating world-class visual experiences through innovative rendering architecture energizes you, this is your opportunity. We're looking for

  • Graphic Motion Designer [K/M]

    Dentsu Inc. - Warsaw
    Indexed from Workday Benefit evidence checked Jun 7, 2026
    posted 93 days ago

    Why we showed this

    Role: semantic match
    Unspecified Design From the posting source - Mid From the posting source Salary not disclosed Inferred from posting 401(k) reported

    Graphic Motion Designer [K/M] Warsaw posted: Posted 30+ Days Ago

  • Software Engineer, Graphics & Media

    Figma, Inc. - San Francisco, CA • New York, NY • United States
    Indexed from Custom Structured Benefit evidence checked Jun 7, 2026 Comp disclosed in posting
    posted 437 days ago

    Why we showed this

    Description: "render"
    Unspecified Engineering From the posting source - Mid From the posting source Inferred from posting 16 wk non-birth leave $153K-$376K From the posting source Inferred from posting Mental health support Equity Inferred from posting 401(k) reported

    Software Engineer, Graphics & Media San Francisco, CA • New York, NY • United States Figma is growing our team of passionate creatives and builders on a mission to make design accessible to all. Figma's platform helps teams bring ideas to life-whether you're brainstorming, creating a prototype, translating designs into code, or iterating with AI. From idea to product, Figma empowers teams to streamline workflows, move faster, and work together in real time from anywhere in the world. If you're excited to shape the future of design and collaboration, join us! Our Creation Engine teams work on some of the core technologies that power our real time, browser-based Figma Design and FigJam products. These teams work mostly (but not exclusively) on client-side code that runs in the browser. Under the hood, Figma shares a lot of similarities to a game engine. We develop this C++/WebAssembly engine to ensure internal and external developers can rapidly build new products and features that are fast and reliable by default, and own areas such as our in-memory data model (SceneGraph), renderer, and multiplayer client/server protocols. Within Creation Engine's Rendering & Animation org, the Pixel Engine team focuses on platform level work for a mix of rendering and media support at Figma. Pixel Engine works on the rendering engine, and builds new primitives and features to support new company efforts. The Pixel Engine team is looking for engineers with domain expertise in Media processing and playback. Our team is focused on a breadth of platform

  • Full Stack Software Engineer II - React and Java

    Mastercard Incorporated - Dublin, Ireland
    Indexed from Workday Benefit evidence checked Jun 13, 2026
    posted 63 days ago

    Why we showed this

    Role: semantic match
    Unspecified Engineering From the posting source - Mid From the posting source Salary not disclosed Equity Inferred from posting 401(k) reported

    Full Stack Software Engineer II - React and Java Dublin, Ireland posted: Posted Yesterday

  • React Full Stack Developer

    Citigroup Inc. - MISSISSAUGA, Ontario, Canada
    Indexed from Eightfold Benefit evidence checked Jun 7, 2026
    posted 62 days ago

    Why we showed this

    Role: semantic match
    Unspecified Engineering From the posting source - Mid From the posting source Salary not disclosed Equity Inferred from posting 401(k) reported

    React Full Stack Developer MISSISSAUGA, Ontario, Canada

  • Technical Artist – Video Effect

    Canva - Beijing, Beijing, China
    Indexed from Smartrecruiters
    posted 64 days ago

    Why we showed this

    Description: "render"
    Unspecified Design From the posting source - Mid From the posting source Salary not disclosed

    Technical Artist – Video Effect Beijing, Beijing, China Company Description: At Canva's Design Experience supergroup, we're on a mission to build powerful yet simple tools that empower anyone to design anything. Within the Video group, we focus on creating seamless, intuitive, and high-performance video editing experiences for users across the globe. We work at the intersection of creativity and technology-bringing together engineers, designers, and creatives to push the boundaries of what's possible in visual storytelling. From real-time rendering to advanced effects, our work directly shapes how users bring their ideas to life through video. About the Role As a Technical Artist, you'll sit at the intersection of engineering, rendering technology, and creative production. You'll play a key role in building and optimizing visual effects for Canva's video editing tools-working with custom rendering engines and internal algorithm capabilities to deliver high-quality, real-time visual experiences. This role is perfect for someone who thrives in blending artistic vision with technical execution, and who is passionate about pushing visual fidelity while maintaining performance at scale. Job Description: What you'll do (responsibilities) You'll design and develop visual effects for video editing, including scene effects, facial effects, and post-processing pipelines You'll build and optimize materials and shaders using Canva's rendering engine and internal tooling You'll collaborate closely with engineers and designers to deliver visually compelling and performant features You'll leverage DCC tools to prototype and translate creative ideas into production-ready effects You'll write and maintain scripts (Lua, JavaScript) to enable dynamic and interactive visual behaviors You'll

  • Accountant

    Adobe Inc. - Dublin
    Indexed from Workday Benefit evidence checked May 7, 2026
    posted 76 days ago

    Why we showed this

    Role: semantic match
    Unspecified Finance From the posting source - Mid From the posting source Resolvable source Verified parental leave: 16 wksource Resolvable source Verified non-birth-parent leave: 16 wksource Salary not disclosed Equity Inferred from posting 401(k) reported

    Accountant Dublin posted: Posted 14 Days Ago

  • Software Development Engineer I

    Amazon - Bengaluru, Karnataka, IND
    Indexed from Amazon Custom Benefit evidence checked Jun 7, 2026
    posted 85 days ago

    Why we showed this

    Description: "render"
    Unspecified Engineering From the posting source - Entry From the posting source Resolvable source Verified parental leave: 6 wksource Inferred from posting Verified non-birth-parent leave: 6 wk Salary not disclosed Inferred from posting Adoption assistance Inferred from posting Childcare support Inferred from posting Fertility benefits Inferred from posting Mental health support Equity Inferred from posting 401(k) reported

    Software Development Engineer I Bengaluru, Karnataka, IND It's still Day 1 at Amazon IN Payments, and we're at the beginning of building out an entire suite of rendering technologies that can standardize the way UX components interact and their look and feel on Amazon Pay pages. PayUI is a greenfield initiative in Amazon Pay org, offering a rare opportunity to build standardized UX components that have to be reused across all Amazon Pay pages. You will be part of a new team building a large scale tier-1 rendering platform that supports as the skeleton for all the payment pages to depend, host and render on, in Amazon Pay. This new system will be utilized by thousands of customers every day. You and a team of developers will work through all phases of the project life-cycle, including reviewing requirements, designing services that lay the foundation for the new technology platform, building from the basic blocks of the new UX components and their interfaces, developing and testing code, and delivering seamless implementations for our customers. You will help define, design, prototype, and build these experiences. To achieve this, you will collaborate closely with product managers, UX designers, Software developers and multiple client teams. Our team is looking for a seasoned engineer to design and build customer experiences that span multiple customer use cases in Amazon Pay space. The ability to work within a creative and positive team environment are key to the role. Key job responsibilities Our team is looking for a

  • Sr. Software Engineer (Distributed System)

    Apple - Santa Clara, United States of America
    Indexed from Apple Custom Benefit evidence checked Jun 13, 2026 Comp disclosed in posting
    posted 126 days ago

    Why we showed this

    Description: "render"
    Unspecified Engineering From the posting source - Senior From the posting source $172K-$302K From the posting source Equity Inferred from posting 401(k) reported

    Sr. Software Engineer (Distributed System) Santa Clara, United States of America At Apple, the information powering Siri, Spotlight, Apple Maps, and Apple Intelligence doesn't appear by magic - it's harvested at massive scale from the live web by a distributed crawl platform you'll help build and operate. You'll join a small, high-impact team responsible for a system that continuously fetches, renders, and extracts structured knowledge from billions of web pages - feeding the intelligence layer behind Apple's most-used products. The web crawl infrastructure you'll work on is a large-scale, distributed system that fetches, renders, and extracts structured knowledge from billions of web pages - powering Siri, Apple Intelligence, Spotlight, Apple Maps, and more. We're looking for an engineer who doesn't just build distributed systems but who leverages modern AI coding tools as a core part of their daily engineering workflow to move faster, write higher-quality code, and tackle more ambitious problems than traditional development cycles allow. This is a deeply technical role embedded in a production platform with strict latency SLOs, complex failure domains, and high operational stakes. You'll work across the full crawl lifecycle, from how requests are scheduled and dispatched, to how pages are fetched and rendered, to how structured data is extracted and delivered downstream. As a member of this team, you will own the critical components of the systems and will be responsible for shaping the roadmap. Minimum Qualifications: 5+ years or experience building scalable distributed systems at scale Strong understanding of data structures and algorithms.

  • Visual Designer I

    RELX - Manila
    Indexed from Workday Benefit evidence checked Jun 7, 2026
    posted 93 days ago

    Why we showed this

    Role: semantic match
    Unspecified Design From the posting source - Mid From the posting source Salary not disclosed Inferred from posting 401(k) reported

    Visual Designer I Manila posted: Posted 30+ Days Ago

  • Senior Software Engineer, Graphics, Fonts and Text Rendering

    Google - Raleigh, NC, USA; +1 more
    Indexed from Google Custom Benefit evidence checked May 7, 2026 Comp disclosed in posting
    posted 69 days ago

    Why we showed this

    Description: "render"Title: "render"
    Unspecified Engineering From the posting source - Senior From the posting source Resolvable source Verified parental leave: 18 wksource Resolvable source Verified non-birth-parent leave: 18 wksource $174K-$253K From the posting source Equity Inferred from posting 401(k) reported

    Senior Software Engineer, Graphics, Fonts and Text Rendering Raleigh, NC, USA; +1 more Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at massive scale, and extend well beyond web search. We're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google's needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. We need our engineers to be versatile, display leadership qualities and be enthusiastic to take on new problems across the full-stack as we continue to push technology forward. As a part of the Skia Graphics team within Chrome Graphics, you will contribute to delivering compelling 2/2.5D graphics features for all of Google's platforms, a team whose mission is simply, “Pixels on all platforms.” Skia itself is a complete 2D open source library for drawing Text, Geometries, and Images. You will partner closely with native designers and web developers, work on the underlying rendering to make graphic designs and effects come to life in Chrome, Android, Wear, Flutter, and many other products across Google. You will also deliver graphics for external partners across the industry.The Platforms and Devices

  • Art Director

    Scholastic Corp - New York, New York
    Indexed from Workday Benefit evidence checked Jun 13, 2026
    posted 93 days ago

    Why we showed this

    Role: semantic match
    Unspecified Design From the posting source - Staff Plus From the posting source Salary not disclosed Equity Inferred from posting 401(k) reported

    Art Director New York, New York posted: Posted 30+ Days Ago

  • SUPERVISORY INTERDISCIPLINARY (RESIDENT ENGINEER)

    Department of the Army - Kings Point, New York
    Indexed from Usajobs Comp disclosed in posting
    posted 65 days ago

    Why we showed this

    Description: "render"
    Unspecified Engineering From the posting source - Mid From the posting source $125K-$163K From the posting source

    SUPERVISORY INTERDISCIPLINARY (RESIDENT ENGINEER) Kings Point, New York Summary This is a Direct Hire Authority (DHA) solicitation utilizing the DHA for Certain Personnel of DoD Workforce to recruit and appoint qualified candidates to positions in the competitive service. About the Position: This is an interdisciplinary Position and may be filled in any of the following series GS-0801 General Engineering, GS-0808 Architecture, GS-0810 Civil Engineering, GS-0819 Environmental Engineer, GS-0830 Mechanical Engineering, or GS-0850 Electrical Engineering. Duties Delegated authority to determine long range work plans and schedules to implement the goals and objectives of the construction programs. Ensure essential information and documentation is disseminated in order to render appropriate management decisions affecting the Resident Office organization or projects assigned to the Resident Office. Maintain continuous contact with and renders advice and assistance to field personnel and contractors on construction problems arising during construction. Evaluate construction program activities to ascertain if objectives are met and that proper and effective control of construction operations is maintained. Review or direct the review of plans and specifications practicability of design and clearness of detail; shop drawings, contract requirements, adequacy of equipment and feasibility of installation; contractors schedule for proper phasing. Review work results for adequacy and adherence to construction schedules and renders advice and decisions on controversial technical matters. Develop performance appraisal standards for employees, soliciting employee participation in development of performance objectives. Plan and assign work, establishing priorities and deadlines, considering relative difficulty of work and capabilities of employees. Education FOREIGN EDUCATION: If you are

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