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  • Character Animation Lead

    Epic Games - BLANK,BLANK,Multiple Locations
    Indexed from Greenhouse Comp disclosed in posting
    4w ago

    Why we showed this

    Description: "ai"Description: "character"
    +2
    Unspecified Other - Senior $191K-$309K Unknown provenance Unlimited PTO

    Character Animation Lead BLANK,BLANK,Multiple Locations WHAT MAKES US EPIC? At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development. ART What We Do Push your artistic talent to the limit on a team of world-class environment, character, and concept artists who strive to innovate and inspire. What You'll Do Epic Games is looking for a Character Animation Director to join our Special Projects team to help drive the vision and execution of character animation across experimental and gameplay-driven prototypes. You will combine strong animation fundamentals with technical fluency in Unreal Engine to build responsive, expressive, and scalable animation systems. You will act as a bridge between animation and engineering - helping to define workflows, shape systems, and solve complex problems at the intersection of gameplay and motion. This role requires both hands-on creation and leadership: setting quality bars, guiding others, and helping a small team move quickly without sacrificing clarity or craft. In this role, you will - Lead the creation and implementation of high-quality, gameplay-driven animation in Unreal Engine - Prototype and iterate on new approaches to character movement, responsiveness, and player-driven animation - Collaborate

  • Senior Modeler (contractor)

    Genies - Genies LA, Los Angeles, California, U.S., Remote
    Indexed from Ashby
    1w ago

    Why we showed this

    Description: "character"Description: "ai"
    +1
    Remote Other - Senior Salary not disclosed Unknown provenance Unlimited PTO Equity

    Senior Modeler (contractor) Genies LA, Los Angeles, California, U.S., Remote Genies is an AI avatar technology company powering the visual and embodiment layer for AI. Through the Genies SDK, their proprietary avatar framework brings AI to life as fully realized AI personas that look, think, behave, and play like living identities. Genies powers AI companion, NPC, and agent use cases across enterprise, consumer, creator, entertainment, and gaming. Genies has raised $200M from Silver Lake, BOND, and Bob Iger. Genies is built on the belief that every website, app, game, brand, and human will have an AI persona. Genies' avatars are the visual identity of the next internet. This contract role sits at the center of that: you'll own the quality and technical integrity of 3D character and prop assets that ship into our real-time avatar platform, used by millions. What you'll own: - End-to-end production of avatar-ready 3D assets - from concept interpretation through high-poly sculpt, optimized lowpoly modeling, and texturing - that meet our technical budgets and raise our visual bar. - Pipeline fluency: you know when to use traditional tools and when to reach for AI-assisted workflows (generative model, textures, and mesh optimization, AI retopo) to move faster without sacrificing craft. - Collaboration with Art Directors and Engineers to ensure assets behave correctly inside our Avatar Framework - not just look good in isolation. What you bring: - A portfolio of real-time character work that demonstrates and understands both technical discipline (clean topology, correct UVs, optimized textures) and

  • Animation Supervisor

    Netflix - Vancouver,Canada
    Indexed from Eightfold Benefit evidence checked Jun 13, 2026 Comp disclosed in posting
    posted 84 days ago

    Why we showed this

    Description: "character"Description: "ai"
    +1
    Unspecified Other - Senior $160K-$221K Equity Inferred from posting 401(k) reported

    Animation Supervisor Vancouver,Canada Netflix Animation Studios is on a mission to entertain the world with bold, immersive animated films that are timeless and impactful. We are paving the way for the future of animation by building a community of amazing artists and talent across three vibrant locations globally. Come join us! Job Summary: The Animation Supervisor collaborates closely with the Head(s) of Character Animation (HoCA) to uphold the quality and style of character animation, ensuring feedback is understood and being addressed in a timely manner. They are also responsible for the development of characters through close collaboration with various character departments and the art team. What You'll Do: Work closely with other Animation Supervisors and HOCAs to maintain quality, style, and continuity of character animation across specified characters and sequences throughout pre‑production and production During development, collaborate with Art and character teams to help define and build characters, focusing on functionality, personality, and appeal Review progress of the animation team on a regular basis to ensure Animation Leadership notes are being addressed and the Director's creative vision is being delivered Be responsible for upholding quality and consistency across assigned characters and sequences Effectively communicate shot statuses and deadlines to Production and facilitate when animation is ready to be presented for review Perform hands‑on shot work to lead the animation team via example, especially on complex or key moments Collaborate closely with various character departments and provide constructive feedback on animation‑related areas to ensure characters are consistent across the show and

  • 1w ago

    Why we showed this

    Description: "character"Description: "ai"
    +2
    Unspecified Other - Mid Salary not disclosed

    DLR Entertainment - Audition Information: Atmosphere & Parades Ent Passionate Entertainment Cast Members at the Disneyland ® Resort make dreams come true for Guests of all ages through all forms of entertainment! From dancing in our Parades/Shows or greeting our Guests in various atmosphere or specific Character locations, our performers bring our iconic Disney stories to life as Parade Performers, Sculpted Character Performers, and Character Look-Alike Performers. PLEASE DO NOT APPLY TO THIS POSTING UNLESS YOU HAVE COMPLETED A DISNEY AUDITION AND WERE ADVISED TO COMPLETE AN APPLICATION. IF YOU WERE NOT ADVISED TO APPLY TO THIS POSTING, WE WILL AUTOMATICALLY CLOSE YOUR APPLICATION. This is not a Job Offer, but a posting for candidates who recently completed an audition and were instructed to apply so you can further discuss the Entertainment Role you recently auditioned for. You will only be considered for the specific role you recently auditioned for (e.g., Parade Performer, or, Sculpted Character Performer, or, Character Look-Alike Performer).

  • Machine Learning Manager, Siri Speech

    Apple - Cupertino, United States of America
    Indexed from Apple Custom Benefit evidence checked Jun 13, 2026 Comp disclosed in posting
    posted 64 days ago

    Why we showed this

    Description: "ai"Description: "character"
    +1
    Unspecified Engineering - Senior $198K-$298K Inferred from posting 401(k) reported

    Machine Learning Manager, Siri Speech Cupertino, United States of America Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or experience we deliver is the result of us making each other's ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It's the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Come join us and do your best work. Here at Apple, you'll do more than join something - you'll add something. The Voice Production and Modeling team is looking for a manager to lead our Voice Character Development team. Join us and lead the revolution in AI voice creation where we marry craftsmanship, engineering and machine learning to create unique, distinctive voice characters that delight our customers. You'll work with a diverse team of interaction designers and machine learning engineers to develop the underlying technologies and build out processes that enable character development at scale, including auto and human quality validation, audio generation and modeling experiments. If you're passionate about creating exceptional AI products where automation and human expertise work in harmony, this is the role for you! This position offers an opportunity to shape the voice landscape of Apple Intelligence features

  • Senior Combat Designer / Concepteur·rice sénior·e combat

    2K - Novato, California, United States
    Indexed from Greenhouse Comp disclosed in posting
    posted 43 days ago

    Why we showed this

    Description: "character"Description: "ai"
    +1
    Unspecified Design - Senior $100K-$148K Equity

    Senior Combat Designer / Concepteur·rice sénior·e combat Novato, California, United States As a Senior Combat Designer at Cloud Chamber, you will collaborate with an innovative team of designers, artists, and engineers to create industry-leading AI characters and combat gameplay. You will be responsible for expanding and building on the ideas of player expression and emergent design experiences. Utilizing your deep knowledge of Unreal Engine, you will develop interactive AI characters to support the overall creative vision for our project, ensuring that our ambitious design goals are achieved and ultimately bring the richly imagined world of BioShock to life. What You'll Do: - Work with the Leads, Design Director, and the design team to pitch and develop interactive AI characters and execute the vision for the game. - Act as the primary owner of AI and combat implementation in cross-disciplinary pods. - Develop working prototypes of AI and combat scenarios. - Communicate progress, workflows, and availability of AI and combat standards to content developers. - Maintain and tune assigned combat AI behavior and parameters through to project completion. - Create detailed and easy-to-follow design documentation. - Collaborate across development sites in Novato and Montreal on a day-to-day basis. - Expand and build on the ideas of player expression and emergent design experiences. - Use your creativity to execute on design goals and solve design challenges that push our games forward. - Participate in brainstorm sessions, refine, and execute on ideas within a schedule. - Collaborate with cross-disciplinary teams to execute on

  • Principal UX Designer, Prime Video Experience Design (PVXD)

    Amazon - San Francisco, California, USA
    Indexed from Amazon Custom Comp disclosed in posting
    1w ago

    Why we showed this

    Description: "character"Description: "ai"
    Unspecified Design - Staff Plus Unknown provenance 6 wk leave Unknown provenance 6 wk non-birth leave $164K-$222K Equity

    Principal UX Designer, Prime Video Experience Design (PVXD) San Francisco, California, USA Are you interested in shaping the future of entertainment? Do you want to define the next generation of how and what Amazon customers are watching? Prime Video is changing the way people watch movies and TV. From one service, we're delivering versatile ways to watch hundreds of thousands of movies, TV series, and live events on the web, mobile, and TV. Our service is available in more than 200 territories globally, and we're just getting started. Prime Video is seeking a Principal UX Designer for an experimental, forward-thinking design lab exploring the frontier of generative AI, conversational experiences, and emergent entertainment technologies. This is not a traditional design role; it's a creative partnership at the edge of what's possible. You'll be pushing the boundaries of what Prime Video can become in an AI-first world. You'll hypothesize bold experiences - from conversations with AI characters inspired by entertainment properties to generative video and dynamic, personalized content - and bring them to life through rapid prototyping and iterative experimentation. This role sits at the intersection of moonshot thinking and hands-on craft. You'll be equally comfortable sketching a conversation flow with an LLM-powered character as you are pulling emerging generative tools (Runway, Luma AI, generative imagery platforms) into the product vision. You'll think metamorphically - not anchored to what Prime Video is today, but what it could become tomorrow. Key job responsibilities Frontier Design & Experimentation: * Design end-to-end experiences at

  • Product Design Engineer

    Viggle - Toronto, Ontario, Canada
    Indexed from Ashby
    1w ago

    Why we showed this

    Description: "character"Description: "ai"
    Unspecified Data - Mid Salary not disclosed Equity

    Product Design Engineer Toronto, Ontario, Canada About Us: Viggle AI is a leading generative AI startup backed by top-tier investors, including Andreessen Horowitz (a16z) and Two Small Fish Ventures (TSFV). We are building AI-powered creation tools that enable anyone to create, animate, and interact with digital characters. Our platform combines generative AI, 3D technology, and real-time experiences to help creators bring their ideas to life. Today, Viggle is used by more than 45 million users worldwide, from professional creators and digital artists to everyday content creators, and is supported by one of the world's largest creator communities. About the Role We're looking for a Design Engineer who combines strong product design fundamentals with a passion for rapid prototyping and AI-native product development. You'll own end-to-end product experiences across web, mobile, and creator tools, working closely with Product, Engineering, and AI teams to design intuitive, engaging experiences powered by cutting-edge technology. From concept to launch, you'll help shape the future of AI-driven content creation through thoughtful design, rapid experimentation, and close collaboration. This is a high-impact role with significant ownership and the opportunity to influence both product direction and user experience at scale. What You'll Do - Lead product design across web, mobile, and creator-facing tools-from discovery and concept development through polished execution and launch. - Design intuitive AI-powered workflows, character creation experiences, and social features that make advanced technology accessible and enjoyable for millions of users. - Craft elegant interfaces, thoughtful interactions, and scalable design systems that delight creators and

  • Narrative Systems Designer

    Epic Games - Cary,North Carolina,United States
    Indexed from Greenhouse
    posted 188 days ago

    Why we showed this

    Description: "character"Description: "ai"
    Unspecified Design - Mid Salary not disclosed Unknown provenance Unlimited PTO

    Narrative Systems Designer Cary,North Carolina,United States WHAT MAKES US EPIC? At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development. DESIGN What We Do Put your design skills to work at a cutting-edge company that challenges the norm. From character and level design to competitive gameplay and system design, help shape the future of interactive entertainment at Epic. What You'll Do Epic Games is looking for a character-focused Narrative Systems Designer to join our dynamic team. You'll be a key player on a team focused on using the latest technology to create NPC interactions that delight, engage, and retain players. In this role, you will - Design and implement NPC interactions with players and other NPCs, focusing on each character's personality, background and narrative - Think about character interactions and story systemically, bringing both technical skills and a creative writing touch to your day-to-day work - Work closely with leads to develop and validate satisfying relationship systems with characters - Work with Production and your leads to identify and prioritize work essential for creating these systems - Create deeply engaging conversations and questlines - Work with

  • Lead Character Artist

    2K - Valencia, Spain
    Indexed from Greenhouse
    3w ago

    Why we showed this

    Description: "character"Description: "ai"
    +2
    Unspecified Other - Senior Salary not disclosed

    Lead Character Artist Valencia, Spain Who We Are At 2K, we create some of the most iconic and culture-shaping video games in entertainment, including NBA® 2K , one of the top-selling franchises in the world, and legendary titles like BioShock® , Borderlands® , Mafia , Sid Meier's Civilization ® , and XCOM® , as well as fan favorites WWE® 2K , TopSpin® , and PGA TOUR® 2K . We build unforgettable experiences by pushing the boundaries of creativity, authenticity and innovation across every genre. Our portfolio is brought to life by some of the most influential game development studios in the world. Visual Concepts, Firaxis Games, Hangar 13, Cat Daddy Games, 31st Union, Cloud Chamber, Gearbox, HB Studios, and 2K SportsLab create world-class experiences across platforms. But what truly powers 2K is our people. We believe the best ideas come from teams that feel empowered, supported, and inspired. As an equal opportunity employer, we are committed to fostering a diverse, inclusive workplace where people are encouraged to come as they are and do their best work. What We Need As Lead Character Artist, you'll drive the craft of exceptional characters across our diverse 2K titles and styles. You're here to push our visual bar, mentor the team, and make sure our artists thrive while creating world-class characters. The ideal candidate brings a people-first approach. They love building teams and adapt easily to challenges in a constantly evolving industry. This role will be key in shaping the next generation of game

  • Robot Puppeteer (Contractor)

    Tuesday Labs - New York City | OnSite
    Indexed from Ashby
    1w ago

    Why we showed this

    Description: "ai"Description: "character"
    Onsite - 5d office Other - Mid Salary not disclosed

    Robot Puppeteer (Contractor) New York City | OnSite About Tuesday Tuesday Labs builds delightful robots. We are driven by a desire to make everyday life easier and more fun with cutting-edge robotics. If you love watching robot dance routines, building worlds in video games, and tinkering with hardware, you should come work at the Lab. We are engineers, researchers, and builders who love living among our creations. Our mission is to make every day delightful. The Role We are seeking passionate and clever performing artists to operate our robots as we test the personality, interactions, and behaviors of our robot character. You will draw on your experience as an actor or puppeteer to embody the different characters that we have created for the robot as we test these characters with users. Using an AR headset, you will operate the robot, performing household tasks and interacting with users in test environments. Responsibilities: - Operate the robot using a VR headset to interact with humans. This will include speaking into a microphone, controlling gaze, controlling emotive body movement, and executing house cleaning tasks. - Test out new hardware and software, and provide feedback to the design and engineering teams. - Generate new ideas for robot character traits based on user tests. Required Qualifications: - You have been paid for acting or puppeteering (or similar) work in the last 2 years. - Ability to communicate clearly and promptly. - Ability to work in New York City, most often in Flatiron. Nice-to-haves: - Experience

  • 3D Character Animator (6 month contract)

    Sunday - Redwood City, CA, Redwood City, California, United States
    Indexed from Ashby
    3w ago

    Why we showed this

    Description: "character"Description: "ai"
    +1
    Unspecified Other - Mid Salary not disclosed

    3D Character Animator (6 month contract) Redwood City, CA, Redwood City, California, United States Join Us in Building the Future of Home Robotics At Sunday, we're developing personal robots to reclaim the hours lost to repetitive tasks. We're focused on an ambitious goal to make generalized robots broadly accessible, enabling households to take back quality time. We have spent the last 18 months building a talented team, securing capital, and validating our technology. We are now seeking passionate individuals to join us in the next phase of our growth. If you are ready to apply your skills to the forefront of robotics innovation, we'd love to hear from you. What to Expect We are seeking an experienced 3D Character Animator (6 month contract) to join our product team. In this role, you will create iconic character moments and subtle physical cues for human-robot interaction that make Memo a pleasure to interact with. This contract has the potential to transition into a full-time role based on performance and business needs. What You'll Do - Craft Iconic Moments: As customer's first home robot, everything Memo does will make an impression. You'll shape key moments that establish Memo's approachability and reliability. - Rapid Iteration with Engineering and Product Teams: As part of a cross-functional team, you'll prepare several rough mock ups for each interaction, then refine and down-select them iteratively by incorporating feedback from product, engineering and users. - Build Memo's Movement Vocabulary: Define and refine Memo's movement style as it goes about

  • Technical Designer in Animation

    Epic Games - BLANK,BLANK,Multiple Locations
    Indexed from Greenhouse Comp disclosed in posting
    3w ago

    Why we showed this

    Description: "character"Description: "ai"
    Unspecified Design - Mid $118K-$190K

    Technical Designer in Animation BLANK,BLANK,Multiple Locations WHAT MAKES US EPIC? At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development. ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire. What You'll Do Epic Games is looking for a Technical Designer in Animation (TDiA) to join our team working across various animation systems. As a TDiA, you will use your animation sense and technical understanding of character animation to design and create gameplay animation systems that facilitate entertaining, high-quality characters. You will be a primary point of contact for animation implementation, any animation-related technical challenges, and will work closely with Animation, Design, and Programming colleagues to ensure the animation pipeline operates smoothly and efficiently. You will also help identify potential issues and deploy correct solutions, using your technical knowledge to help bridge and facilitate communication between the animation team and other departments. In this role, you will - Build animation behavior tools, techniques, and frameworks that enable complex systems and entertaining characters - Design and implement animation state machines,

  • 1w ago

    Why we showed this

    Description: "ai"Description: "character"
    Unspecified Other - Mid Salary not disclosed

    Construction Sewing Specialist - Full Time, Walt Disney World Have you ever dreamed of manufacturing and altering entertainment, operational, and character costumes using specifications sheets and drawings for our parades, character meet and greets and shows at Walt Disney World? We are currently seeking Construction Sewing Specialists! In this role, our Cast will manufacture costumes by sewing to our efficiency and quality standards by working high-powered industrial sewing machines, press equipment, glues, and tools! You will report to the Costuming Workroom Manager. As a part of the consideration process for this position, there will be an 8-hour in-person assessment.

  • Product Marketing Manager

    Character.AI - Redwood City, CA, Redwood City, California, United States
    Indexed from Ashby
    posted 65 days ago

    Why we showed this

    Description: "ai"Description: "character"
    +2
    Unspecified Marketing - Senior Salary not disclosed

    Product Marketing Manager Redwood City, CA, Redwood City, California, United States About the Role At Character.AI , our mission is to build the future of AI entertainment, giving everyone access to personalized, engaging AI experiences. To bring that mission to the world, we need a product marketing leader who can own how we launch, how we message, and how we show up-in app stores, inside our product, and across every surface users encounter. As PMM, you will lead go-to-market for product launches, own ASO performance across iOS and Android, and write the in-product copy that drives conversion across our monetization surfaces. You'll partner with Monetization PMs (who own revenue strategy, pricing, and channel P&Ls) to translate their decisions into compelling user-facing messaging. This is Character's first dedicated PMM hire. You'll report to the Head of Growth Marketing and sit at the center of Product, Growth, and Creative-defining the function from the ground up. Responsibilities Go-to-Market Strategy - Lead GTM end-to-end for product launches: positioning, messaging, launch plans, cross-functional timelines, and branded campaigns - Own the c.ai + subscription promo calendar: plan and execute deals, discounts, and trial offers timed to brand moments, cultural moments, and product launches - Conceive and execute branded campaigns that build awareness, drive trial, and reinforce Character's brand with consumers - Build and maintain the positioning framework: product positioning, competitive messaging, and value propositions that evolve with the product and market - Monitor the competitive landscape: track competitor positioning, pricing, and marketing to inform messaging and

  • EA Test - Most Questions

    LinkedIn - Seattle
    Indexed from Greenhouse
    posted 1130 days ago

    Why we showed this

    Description: "character"
    Unspecified Other - Mid Salary not disclosed

    EA Test - Most Questions Seattle Easy Apply Test job with all types of questions - No Location and no education The description length should be at least 100 characters.The description length should be at least 100 characters.

  • posted 111 days ago

    Why we showed this

    Description: "ai"Description: "character"
    +1
    Unspecified Operations - Mid Salary not disclosed Equity

    Character Performer/Mascot for Bluey x CAMP Production (Burlington) Burlington, MA About the Company CAMP is a Family Experience Company that helps answer the question, "What should we do today?" through a unique combination of retail, media, and entertainment. Launched in 2018, CAMP operates eight retail locations in Atlanta, California, Chicago, Massachusetts, New York,, Texas and DC Market and serves families everywhere via its digital platforms. CAMP currently presents immersive productions of Disney's The Little Mermaid, Disney's Encanto, Disney's Mickey and Friends, Doodles and Bluey. What is the Role? We are looking for a Costumed Character Bluey Mascot to perform in an upcoming Bluey X CAMP immersive production in Burlington, MA. Compensation: $22.00/hr Contract Dates: 2/1/2026 - 8/31/2026 (possibility of contract extension) Role Requirements: - Must be between 5 ft and 5'4” - This is fully costumed, including a size XS/ S bodysuit to be worn underneath the costume and a full headpiece - The role will not require speaking. - Other details: - Never speak in costume, but communicate with the public through body language and gestures - Must never stand still and keep up the animation at all times to make magic happen! - Mascot costume is full body and head - wearing the costume is an essential function of the position - You must be local to Burlington or surrounding area within the Boston Market - You are authorized to work lawfully in the United States Please Submit Resume for consideration - - This role is a one

  • Senior AI Designer

    2K - Brighton, England, United Kingdom
    Indexed from Greenhouse
    posted 50 days ago

    Why we showed this

    Description: "ai"Description: "character"
    +1
    Unspecified Design - Senior Salary not disclosed

    Senior AI Designer Brighton, England, United Kingdom Reporting to Lead Gameplay Designer Job Title Senior AI Designer Department Game Design/Scripting Location Brighton Who We Are Hangar 13 is an internal 2K development studio that creates influential AAA video game experiences across all major platforms. The studio has three locations around the world: Brighton (UK), Brno & Prague (Czech Republic), working collaboratively as one team. Each of our locations provides the opportunity to work with some of the most talented developers in the industry, on creatively challenging and exciting projects, in a diverse and welcoming environment. Our focus is on making the highest quality games with sustainable, healthy development plans; to tell stories that engage players through worlds and experiences that keep them hooked from start to finish. We strive to be a studio where our team members know they can make a difference and grow professionally alongside creating games they are proud of. What We Need Hangar 13 is in search of an experienced and highly skilled AI Designer who has a passion for creating engaging AI Systems and Behaviours that provide great gameplay and help sell the fantasy of the game. You enjoy analyzing AI and Player behaviours and want to create novel gameplay experiences. What You'll Be Doing: - Own the feature development, design, and implementation of complex AI behaviors and systems for both combat and non-combat NPCs, from prototype through shipping - Design and implement new character archetypes and their associated abilities and logic, ensuring they fit

  • Animator

    Tripledot - Jakarta
    Indexed from Greenhouse
    2w ago

    Why we showed this

    Description: "character"Description: "ai"
    Unspecified Other - Mid Salary not disclosed

    Animator Jakarta Who are we? Tripledot Studios is one of the largest independent mobile games companies in the world. We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios. Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users. Tripledot's guiding principle is that when people love what they do, what they do will be loved by others. We're building a company we're proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games. Our ambition is to be the most successful games company in the world, and we're just getting started. Role Overview We are looking for a talented and collaborative Game Animator to join our team and help bring characters, props, and gameplay interactions to life. In this role, you will work closely with Artists, Designers, Technical Artists, and Engineers to create polished and optimized animations for mobile games. You will be responsible for producing high-quality animations, supporting rigging and implementation workflows, and ensuring animations feel responsive, appealing, and aligned with the overall game vision. Key Responsibilities - Create and implement 3D animations for characters, props, and interactive elements, including idle, movement, combat, and UI-related animations. - Rig and skin characters and assets when needed, ensuring clean deformation and efficient setups. - Collaborate with Technical Artists to ensure animations are optimized for mobile performance and function correctly in Unity. - Integrate animations

  • Costumed Characters (Mascot)

    Camp - Los Angeles, CA (Century City)
    Indexed from Greenhouse
    posted 84 days ago

    Why we showed this

    Description: "ai"Description: "character"
    +1
    Hybrid - 2d office Other - Mid Salary not disclosed

    Costumed Characters (Mascot) Los Angeles, CA (Century City) About the Company CAMP is a Family Experience Company launched in 2018, known for our one-of-a-kind shop/play hybrid experience at physical locations across the country. Each CAMP store features rotating themed experiences where families come to play, explore, and create unforgettable memories together. We believe that play connects us all, and at CAMP, play is bigger, bubblier, funnier, fuzzier, slimier, and sillier than anywhere else. What is the Role? We are seeking Costumed Characters (Mascots) for a large-scale, family-friendly immersive experience at our Century City location . This experience will feature scripted dialogue as well as improvised material, while engaging with kids and families. Pay Rate: $24.00/hr Contract: 3/1/2026 - 8/29/2026 (with possibility of extension) Hours/Availability: - The schedule will range anywhere from 5 hrs. to 30 hrs. per week, between 4-5-hour shifts - Ability to workday and evening shifts as well as weekends. What is required? - Must be between 5'2” and 5'4” with an average build and reasonable stamina & strength - This is fully costumed, including a bodysuit to be worn underneath the costume and a full headpiece - The Mascot costume is full body and head - wearing the costume is an essential function of the position - Must be 18 years of age or older - Must be local with reliable transportation. Housing and transportation are NOT provided for this contract. - You are authorized to work lawfully in the United States - This is a non-union

  • Senior Animation Engineer

    2K - Brighton, England, United Kingdom
    Indexed from Greenhouse
    2w ago

    Why we showed this

    Description: "character"Description: "ai"
    Unspecified Data - Senior Salary not disclosed

    Senior Animation Engineer Brighton, England, United Kingdom Job Title Senior Animation Engineer Department Engineering Location(s) Brighton (preferred), Brno, Prague Reports To Lead engineer Job Type Permanent Job Summary As a Senior Animation Engineer you will set a high bar for code quality and bring a deep passion for character animation and the technology behind it. In this role you will own and continue the development of our core animation systems, tools, and pipelines, extending and maintaining the code of our technology while working closely with animators, character artists, technical artists, designers, and fellow engineers to bring our characters to life and deliver spectacular, believable animation for our games. Duties and Responsibilities - Work within Unreal Engine 5, adapting existing animation systems and building new technology to meet the project's technical and creative needs. - Prototype and implement animation features and runtime systems (animation graphs, state machines, blending, layering). - Build and maintain animation tools and pipelines that empower animators and technical artists to work efficiently. - Work closely and constructively with animation, art, design, and engineering teams to realise creative ambitions. - Support planning efforts by estimating and dependency-checking animation feature development. - Identify technical and developmental risks/obstacles and generate solutions to overcome them. - Research coding techniques and algorithms to stay current with technological developments and advancements in animation and the wider game industry. Essential Skills, Attributes and Experience - Demonstrable programming experience in a creative environment. - Shipped one or more AAA game titles, ideally using Unreal Engine.

  • Character Performers/Mascots for Bluey x CAMP Production

    Camp - New York, NY (5th Avenue)
    Indexed from Greenhouse
    posted 97 days ago

    Why we showed this

    Description: "ai"Description: "character"
    +1
    Hybrid - 2d office Operations - Mid Salary not disclosed

    Character Performers/Mascots for Bluey x CAMP Production New York, NY (5th Avenue) About the Company CAMP is a Family Experience Company launched in 2018, known for our one-of-a-kind shop/play hybrid experience at physical locations across the country. Each CAMP store features rotating themed experiences where families come to play, explore, and create unforgettable memories together. We believe that play connects us all, and at CAMP, play is bigger, bubblier, funnier, fuzzier, slimier, and sillier than anywhere else. What is the Role? CAMP is seeking Costumed Character Performers (Bluey Mascot) for a large-scale, family-friendly Immersive Bluey x CAMP collaboration at our CAMP Store located on 5th Avenue. This show will feature scripted dialogue as well as improvised material, while engaging with kids and families in a 5000 sq ft space. Pay rate : $24.50 hourly Contract: 3/1/2026 - 8/31/2026 (with possibility of extension) Hours/Availability: - The schedule will range anywhere from 5 hrs to 30 hrs per week, between 4-5 hour shifts for a 1 month contract (with possibility of extension). - Ability to work day and evening shifts as well as weekends. Role Requirements: - Must be between 5 ft and 5'4” - This is fully costumed, including a size XS/ S bodysuit to be worn underneath the costume and a full headpiece - The role will not require speaking. - Other details: - Never speak in costume, but communicate with the public through body language and gestures - Must never stand still and keep up the animation at all

  • Senior AI Designer

    Epic Games - BLANK,BLANK,Multiple Locations
    Indexed from Greenhouse Comp disclosed in posting
    posted 185 days ago

    Why we showed this

    Description: "character"Description: "ai"
    +1
    Unspecified Design - Senior $145K-$233K Unknown provenance Unlimited PTO

    Senior AI Designer BLANK,BLANK,Multiple Locations WHAT MAKES US EPIC? At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development. DESIGN What We Do Put your design skills to work at a cutting-edge company that challenges the norm. From character and level design to competitive gameplay and system design, help shape the future of interactive entertainment at Epic. What You'll Do Epic Games is looking for an experienced Senior AI Designer to join our cross-disciplinary development team, where you will own the vision and create innovative features. In this role, you will - Own the design vision for AI-focused features. - Craft high-quality, player-facing AI behaviors and abilities using behavior trees and visual scripting. - Create quick prototypes to try out and demonstrate new ideas in the game - Collaborate with team members from various disciplines to deliver high-quality experiences to our players - Cooperate with other designers from the AI team to define and promote a cohesive vision for AI in your project - Use playtest feedback to iterate and improve AI features - Create and maintain clear and concise design documentation What we're looking for

  • Data Scientist 5 - AI Evals

    Netflix - USA - Remote
    Indexed from Eightfold Benefit evidence checked Jun 13, 2026 Comp disclosed in posting
    2w ago

    Why we showed this

    Description: "character"Description: "ai"
    +1
    Remote Data - Mid $372K-$600K Equity Inferred from posting 401(k) reported

    Data Scientist 5 - AI Evals USA - Remote At Netflix, our mission is to entertain the world. Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom and making the unimaginable a reality. We are a dream team obsessed with the uncomfortable excitement of discovering what happens when you merge creativity, intuition and cutting-edge technology. Come be a part of what's next. Games are our next big frontier and an incredible opportunity for us to deliver new experiences to delight and entertain our quickly growing membership. You will be jumping in at the very beginning of this adventure and be in a position to help us redefine what a Netflix subscription means for our members around the world. Data Science and Engineering (DSE) at Netflix is aimed at using data, analytics, causal inference, machine learning, and sciences to improve various aspects of our business. The AI initiative at Netflix Games is dedicated to pioneering the next generation of interactive entertainment. We have the ambition to transform how players interact with stories, characters, and worlds by empowering gameplay experience with AI. We work at the intersection of creative game design and cutting-edge machine learning, ensuring that dynamic storytelling is not only novel but also coherent, immersive, and safe for our players. We are seeking an experienced Senior Data Scientist specialized in AI Evals to architect the systems and framework to measure, validate, and optimize GenAI systems in production. You will bridge the gap between model

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