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Research Scientist, Neural Reconstruction

Waabi - Toronto, ON

Posted Mar 27, 2026

Benefits

Parental leave
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Non-birth-parent leave
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Market context

Median wage (BLS OEWS)
$111,944 national median
Projected growth (BLS Employment Projections)
+13.7% - Much faster than average

Matched to SOC 15-1252 - Data and ML aggregate by role bucket.

Source: U.S. Bureau of Labor Statistics, OEWS, May 2024 and Employment Projections, 2024-2034.

Schedule

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Weekend work
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About this role

Research Scientist, Neural Reconstruction Toronto, ON Waabi, founded by AI visionary Raquel Urtasun, is the leader in Physical AI. With a world-class team, we're unlocking the next era of autonomous transportation with technology that's powering commercial autonomous trucks and robotaxis. Waabi is backed by and partners with world leaders in AI, automotive, logistics, and deep tech. With offices in Toronto, San Francisco, Dallas, and Pittsburgh, Waabi is growing quickly and looking for diverse, innovative and collaborative candidates who want to impact the world in a positive way. To learn more visit: www.waabi.ai Waabi World depends on accurate, scalable, and efficient reconstruction of the 3D/4D physical world from real-world sensor data. As a Research Scientist in Neural Reconstruction, you will develop the next generation of neural scene-representation and reconstruction algorithms that transform sparse, noisy, and partially observed driving data into realistic and controllable digital worlds. This role focuses on 3D/4D neural reconstruction and rendering, including 3DGS/NeRF, neural scene representation, and generalizable reconstruction models. Your work will directly power Waabi World's ability to build high-fidelity scene assets, recover geometry and dynamics from sensor data, and support realistic simulation and rendering at scale. You will… - Conduct fundamental and applied research in neural reconstruction, including: • 3DGS / NeRF • Dynamic scene reconstruction • Feed-forward reconstruction • Multi-sensor scene representation learning - Build scalable reconstruction and simulation systems for dynamic urban scenes, including vehicles, background, lighting, and long-range structure. - Collaborate with simulation engineers to integrate models into large-scale, distributed training and rendering

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