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Senior Product Manager - Game Content Creation

Super - Belgium

Posted Jun 12, 2026

Benefits

Parental leave
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Non-birth-parent leave
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Family-building benefits
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  • Surrogacy assistance: Not verified
Mental health support
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Market context

U.S. role benchmark (BLS OEWS)
$102,662 U.S. median for this role
Projected growth (BLS Employment Projections)
+5.4% - Faster than average

Matched to SOC 11-1021 - Product Management aggregate by role bucket.

Source: U.S. Bureau of Labor Statistics, OEWS, May 2024 and Employment Projections, 2024-2034.

Schedule

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Weekend work
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Application

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Assessment
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Deadline
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About this role

Senior Product Manager - Game Content Creation Belgium We are on a mission to pioneer the world's next era of play. As we grow across Europe and Latin America, we're building The Playstack - the technology powering the next generation of sports, gaming, and fan experiences. Join us, and help make it the most widely used platform in the world! From operations, to marketing, to product, we are looking for talented people who will shape how millions of customers play, watch, and connect every day. We're looking for a Senior Product Manager with a passion for mobile games and a proven track record of creating and delivering engaging, commercially successful gaming content. You'll own the product vision and roadmap for the Content Creation product area, leading cross-functional game studios to drive growth, retention, and monetisation. As a senior voice in the product team, you'll balance player delight with commercial performance - turning insights into actions and ensuring our games remain fun, fresh, competitive, safe, and compliant. What the role involves Define and execute the product strategy and roadmap, prioritising high-impact initiatives for in-house gaming content to drive key outcomes and achieve OKRs Own and optimise core KPIs, including DAU, LTV, retention, and monetisation performance Communicate product vision and performance to senior leadership, ensuring cross-departmental alignment and facilitating stakeholder input on the content strategy Lead cross-functional squads - including Designers, Engineers, QA, Artists, and Analysts - to deliver games and features that enhance both player experience and commercial outcomes Drive GTM,

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