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Software Creative Technologist

Nothing - London, England, United Kingdom

Posted Apr 20, 2026

Benefits

Parental leave
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Non-birth-parent leave
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Family-building benefits
  • Fertility benefits: Not verified
  • Adoption assistance: Not verified
  • Surrogacy assistance: Not verified
Mental health support
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Relocation assistance
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Childcare support
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Learning budget
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Verification
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Salary
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Market context

U.S. role benchmark (BLS OEWS)
$116,543 U.S. median for this role
Projected growth (BLS Employment Projections)
+9.8% - Much faster than average

Matched to SOC 15-1252 - Software Engineering aggregate by role bucket.

Source: U.S. Bureau of Labor Statistics, OEWS, May 2024 and Employment Projections, 2024-2034.

Role

Role function
Engineering From the posting source checked Jun 20, 2026
Seniority
Mid From the posting source checked Jun 20, 2026

Schedule

Shift type
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Weekend work
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Application

Cover letter
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Assessment
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Deadline
Not stated

Where they hire

State eligibility is not yet verified.

About this role

Software Creative Technologist London, England, United Kingdom About Nothing Nothing exists to make tech feel exciting again. We're building a different kind of technology company, one that puts design, emotion, and human creativity at the heart of everything we do. From the way our products look and feel to how we communicate and show up in culture, we believe technology should make you feel something. Founded in London in 2020, we've grown from idea to global challenger in just a few years. Backed by GV (Google Ventures), EQT Ventures, and C Ventures, and investors like Tony Fadell (iPod), Casey Neistat, and Kevin Lin (Twitch), we're now sold in 40+ markets with millions of users worldwide. About the Team You'll be joining the Industrial Design team - a cross-functional group of Industrial Designers, Experience Designers, and Creative Technologists working from our design studio in Kings Cross. This isn't a traditional software development role; you might have a background in front-end engineering, creative coding, physical computing, or something else entirely. This isn't about building websites. It's about prototyping the future of how our hardware and software connect and behave as one - creating new interfaces and experiences that bridge the physical and digital. In addition to your core skills, we're interested in your superpowers, both in and out of work, and how they might contribute to what we're building. What You'll Do - Build and iterate on functional prototypes that define how our product ecosystem behaves - moving quickly from concept to

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