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Environment Art Review Artist [Contract] (Retro Studios)

Nintendo Co.,Ltd. - Austin, TX

Posted Feb 17, 2026

Benefits

Parental leave
Not verified
Non-birth-parent leave
Not verified
Family-building benefits
  • Fertility benefits: Not verified
  • Adoption assistance: Not verified
  • Surrogacy assistance: Not verified
Mental health support
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Relocation assistance
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Childcare support
Not verified
Learning budget
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Verification
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Salary
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401(k) match
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Market context

U.S. role benchmark (BLS OEWS)
$66,396 U.S. median for this role
Projected growth (BLS Employment Projections)
+3.5% - Average

Matched to SOC 27-1024 - Design aggregate by role bucket.

Source: U.S. Bureau of Labor Statistics, OEWS, May 2024 and Employment Projections, 2024-2034.

Role

Role function
Design From the posting source checked Jun 20, 2026
Seniority
Mid From the posting source checked Jun 20, 2026
Work mode
Onsite From the posting source checked Jun 20, 2026
In-office days
5 days From the posting source checked Jun 20, 2026

Schedule

Shift type
Not verified
Weekend work
Not verified

Application

Cover letter
Not verified
Assessment
Not verified
Deadline
Not stated

Where they hire

State eligibility is not yet verified.

About this role

Environment Art Review Artist [Contract] (Retro Studios) Austin, TX THIS IS AN ONSITE CONTRACT POSITION - Austin, TX Position includes: - Paid weekly - Health care benefits available - Paid time-off provided - Paid holidays observed - Access to Nintendo discounts RETRO STUDIOS: Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the company's cutting-edge platforms, blending innovation, artistry, and gameplay excellence. Our home base is Austin, Texas, a vibrant city known for its creative energy, live music, stunning natural scenery, and forward-thinking culture. With year-round sunshine and endless options for outdoor adventures, Austin offers the perfect backdrop for world-class developers to stay inspired, balanced, and at the top of their game. DESCRIPTION OF DUTIES: - Review outsourced environments and assets to ensure all deliverables align with the artistic vision, quality bar, and technical specifications of the project. - Deliver clear, timely, and actionable feedback to external artists producing high-volume environmental art content. - Provide accurate time estimates for the creation of individual art assets, as well as full environments. - Create art assets and/or refine existing ones when needed while maintaining visual and technical consistency with the project. - Test environments and art assets in-engine to assess visual quality, technical standards, and performance requirements. - Use debugging tools to analyze performance metrics and propose effective optimization strategies. - Mentor and guide external artists to strengthen their artistic output, efficiency,

Read the full description at careers.nintendo.com. FewerJobs shows a preview and links to the original posting.

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