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Display System Architect

Meta - Redmond, WA

Posted Jun 4, 2026

Benefits

Parental leave
Not verified
Non-birth-parent leave
Not verified
Family-building benefits
  • Fertility benefits: Not verified
  • Adoption assistance: Not verified
  • Surrogacy assistance: Not verified
Mental health support
Not verified
Relocation assistance
Not verified
Childcare support
Not verified
Learning budget
Not verified
Verification
Not verified checked Jun 7, 2026
Salary
$208K-$289K From the posting source checked Jun 20, 2026
401(k) match
Reported from DOL Form 5500 industry filing (not employer-specific)

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Market context

U.S. role benchmark (BLS OEWS)
$116,543 U.S. median for this role
Projected growth (BLS Employment Projections)
+9.8% - Much faster than average

113% above the BLS role benchmark for software engineering aggregate.

Matched to SOC 15-1252 - Software Engineering aggregate by role bucket.

Source: U.S. Bureau of Labor Statistics, OEWS, May 2024 and Employment Projections, 2024-2034.

Role

Role function
Engineering From the posting source checked Jun 20, 2026
Seniority
Staff Plus From the posting source checked Jun 20, 2026

Schedule

Shift type
Not verified
Weekend work
Not verified

Company

Company stage
Public-company From the posting source checked Jun 20, 2026
Equity
Offered Verified - SEC 10-K source checked Jun 20, 2026

Application

Cover letter
Not verified
Assessment
Not verified
Deadline
Not stated

Where they hire

State eligibility is not yet verified.

About this role

Display System Architect Redmond, WA Display Engineers at Meta are responsible for designing, developing, and optimizing state-of-the-art display systems for Meta's wearable products. This includes working on advanced display technologies, such as OLED and micro-LED, and collaborating with cross-functional teams to bring new display products to market. In this role, you will be responsible for helping create end to end display solutions that meet the highest standards of quality and performance. Responsibilities: - Drive the design and integration of full binocular display systems, including optics, mechanics, calibration, and system interfaces - Develop and optimize display architectures, algorithms, and processes to ensure high-quality visual experiences - Define technical goals, lead development of leading-edge technologies, and work with evolving ecosystems to provide differentiating capabilities - Collaborate with cross-functional teams to develop concepts and prototypes into realizable product hardware designs and implement display technologies - Lead and drive execution of equipment development and bring-up on-site, identify risks, drive failure analysis and corrective actions, and implement yield, reliability, throughput, and up-time improvements - Work closely with vendors and external partners to drive decisions and deliver results - Mentor and develop engineers and cross-functional partners Minimum qualifications: - Bachelors or Masters degree in Electrical Engineering, Computer Engineering, Mechanical Engineering, Materials Science, Physics, or Optics Engineering, and/or equivalent practical experience - 12+ years of experience in display engineering, display systems and/or related practical experience - Experience in display technologies, including display architectures, algorithms, and processes - Experience working with cross-functional teams, including software, hardware, and optics

Read the full description at www.metacareers.com. FewerJobs shows a preview and links to the original posting.

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