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Concept Modeler

Meta - Seattle, WA

Posted Jun 7, 2026

Benefits

Parental leave
Not verified
Non-birth-parent leave
Not verified
Family-building benefits
  • Fertility benefits: Not verified
  • Adoption assistance: Not verified
  • Surrogacy assistance: Not verified
Mental health support
Not verified
Relocation assistance
Not verified
Childcare support
Not verified
Learning budget
Not verified
Verification
Not verified checked Jun 7, 2026
Salary
$208K-$289K From the posting source checked Jun 20, 2026
401(k) match
Reported from DOL Form 5500 industry filing (not employer-specific)

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Market context

U.S. role benchmark (BLS OEWS)
$66,396 U.S. median for this role
Projected growth (BLS Employment Projections)
+3.5% - Average

274% above the BLS role benchmark for design aggregate.

Posted salary is far from this role benchmark; treat it as low confidence.

Matched to SOC 27-1024 - Design aggregate by role bucket.

Source: U.S. Bureau of Labor Statistics, OEWS, May 2024 and Employment Projections, 2024-2034.

Role

Role function
Design From the posting source checked Jun 20, 2026
Seniority
Mid From the posting source checked Jun 20, 2026

Schedule

Shift type
Not verified
Weekend work
Not verified

Company

Company stage
Public-company From the posting source checked Jun 20, 2026
Equity
Offered Verified - SEC 10-K source checked Jun 20, 2026

Application

Cover letter
Not verified
Assessment
Not verified
Deadline
Not stated

Where they hire

State eligibility is not yet verified.

About this role

Concept Modeler Seattle, WA As a concept molder, you will take ideas from wave-of-the-hands discussions or rough sketches into a 3D model of "close" to reality. You want to work within a team of world class designers, helping them translate their visions into possibilities. Building 3D models for render or physical prototypes (3D printed, CNC, etc.) is your way of helping. You get to use whatever software works to get the job done quickly and/or precisely, depending on the reason for the job. Also, being capable in multiple CAD software and build techniques (NURBS, Sub-D, facets) let you teach designers and the organization how to use these tools to improve processes and projects. You have a decent sense of manufacturing requirements, but more importantly a developed sense of design/aesthetics/flow in art, or photography, or automobiles, or boats, airplanes, etc. You love to build stuff, be it tinkering projects, or house renovations, or bicycles, or musical instruments, or cars, etc. You can “see” shapes in your head: imagine them, spin them, and express those shapes in CAD or words or clay, etc. You are able to be the paintbrush of the artist, the chisel of the sculptor - intuiting and expressing what they want. You are very capable of managing your time, energy, and kindness within ever-changing and often challenging work schedules. Responsibilities: - Support the development of category-defining products, helping Meta change the world through design - Help define and refine the visual and physical language of our brand through

Read the full description at www.metacareers.com. FewerJobs shows a preview and links to the original posting.

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