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Product Designer

Houzz - Israel

Posted Apr 14, 2026

Benefits

Parental leave
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Non-birth-parent leave
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Family-building benefits
  • Fertility benefits: Not verified
  • Adoption assistance: Not verified
  • Surrogacy assistance: Not verified
Mental health support
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Relocation assistance
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Childcare support
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Learning budget
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Verification
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Salary
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Market context

U.S. role benchmark (BLS OEWS)
$66,396 U.S. median for this role
Projected growth (BLS Employment Projections)
+3.5% - Average

Matched to SOC 27-1024 - Design aggregate by role bucket.

Source: U.S. Bureau of Labor Statistics, OEWS, May 2024 and Employment Projections, 2024-2034.

Role

Role function
Design From the posting source checked Jun 20, 2026
Seniority
Mid From the posting source checked Jun 20, 2026

Schedule

Shift type
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Weekend work
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Application

Cover letter
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Assessment
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Deadline
Not stated

Where they hire

State eligibility is not yet verified.

About this role

Product Designer Israel About the Role Houzz is looking for a cross-platform Product Designer with a growth mindset -- someone who wants to have an immediate impact on a great product. We are creative, curious, customer focused and passionate about solving problems. We iterate fast, design with data and collaborate closely with multiple teams. About the Role Houzz is looking for a cross-platform Product Designer with a growth mindset -- someone who wants to have an immediate impact on a great product. We are creative, curious, customer focused and passionate about solving problems. We iterate fast, design with data and collaborate closely with multiple teams. What You'll Do - Design scalable concepts -- We design for many platforms and content types. We drive design ideas from early business needs, through rough concepts, to final, pixel-perfect implementation. - Show attention to details on all levels -- Our work doesn't begin or end with pixels. We are constantly brainstorming new ideas and concepts while optimizing our current experiences. - Stay on brand, until you can't -- We know how to work within a design system while recognizing opportunities to draw outside the lines and improve our design language. - Be a team player -- We don't design in a bubble and everyone has a voice in our projects. In order to produce the best possible experience for our users all of our teams work together and provide feedback to each other. We collaborate with engineering, product and data analytics teams to build

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