Product Engineer
Datacurve - San Francisco | OnSite
Posted Jun 10, 2026
Benefits
- Parental leave
- Not verified
- Non-birth-parent leave
- Not verified
- Family-building benefits
-
- Fertility benefits: Not verified
- Adoption assistance: Not verified
- Surrogacy assistance: Not verified
- Mental health support
- Not verified
- Relocation assistance
- Not verified
- Childcare support
- Not verified
- Learning budget
- Not verified
- Verification
- Not verified
- Salary
- Not verified
- 401(k) match
- Not verified
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Market context
- U.S. role benchmark (BLS OEWS)
- $116,543 U.S. median for this role
- Projected growth (BLS Employment Projections)
- +9.8% - Much faster than average
Matched to SOC 15-1252 - Software Engineering aggregate by role bucket.
Source: U.S. Bureau of Labor Statistics, OEWS, May 2024 and Employment Projections, 2024-2034.
Role
- Role function
- Engineering Verified - from the job posting source checked Jun 20, 2026
- Seniority
- Mid Verified - from the job posting source checked Jun 20, 2026
- Work mode
- Onsite Inferred - source not recordedchecked Jun 20, 2026
- In-office days
- 5 days Inferred - source not recordedchecked Jun 20, 2026
Schedule
- Shift type
- Not verified
- Weekend work
- Not verified
Application
- Cover letter
- Not verified
- Assessment
- Not verified
- Deadline
- Not stated
Where they hire
State eligibility is not yet verified.
About this role
Product Engineer San Francisco | OnSite Shipd is our gamified data collection platform that transforms boring annotation into an addictive, competitive experience. 16,000+ contributors have signed up organically because “nerds want to get paid to code.” With quest-based campaigns, bounty rewards, streaks, and community features, Shipd aims to attracts the best talent for complex data production. Now we're looking for a Product Engineer to help us scale the platform into the “Duolingo for coding bounties” or “Kaggle but paid” WHAT YOU'LL DO - Build the Quest Builder system: Create reusable components, UI generators, and multi-step pipelines that shrink quest setup from a week to a day. - Own developer experience tooling: Extend our VS Code fork, browser extension (Moody Blues), and trace viewer to capture long-form coding workflows with full observability. - Scale the data flywheel: Design features that make the platform engaging enough to bring friends, raise quality through competition, and support any data format without starting from scratch. - Engineer quality at scale: Improve our three-tier eval system (automation, judge models, human review), build real-time feedback, and empower top contributors to become reviewers. - Ship addictive experiences: Blend game mechanics, developer tools, and marketplace dynamics into products that make hours-long data tasks feel rewarding. YOU'LL SUCCEED HERE IF YOU HAVE - Strong product engineering experience-you can own features end-to-end across frontend, backend, and data. - A knack for building systems that scale-infrastructure, pipelines, and abstractions that work across many use cases. - Experience with developer tools (e.g., IDEs,
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Apply link not verified; last-live date unavailable.
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