Staff Software Engineer, AI Runtime
Databricks - Mountain View, California; San Francisco, California
Posted Jun 8, 2026
Benefits
- Parental leave
- Not verified
- Non-birth-parent leave
- Not verified not verified - source URL not recorded; timestamp not recorded
- Family-building benefits
-
- Fertility benefits: Not verified
- Adoption assistance: Not verified
- Surrogacy assistance: Not verified
- Mental health support
- Not verified
- Relocation assistance
- Not verified
- Childcare support
- Not verified
- Learning budget
- Not verified
- Verification
- Not verified
- Salary
- $190K-$265K From the posting source checked Jun 20, 2026
- 401(k) match
- Not verified
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Market context
- U.S. role benchmark (BLS OEWS)
- $116,543 U.S. median for this role
- Projected growth (BLS Employment Projections)
- +9.8% - Much faster than average
95% above the BLS role benchmark for software engineering aggregate.
Matched to SOC 15-1252 - Software Engineering aggregate by role bucket.
Source: U.S. Bureau of Labor Statistics, OEWS, May 2024 and Employment Projections, 2024-2034.
Role
Schedule
- Shift type
- Not verified
- Weekend work
- Not verified
Company
- Equity
- Offered From the posting source checked Jun 20, 2026
Application
- Cover letter
- Not verified
- Assessment
- Not verified
- Deadline
- Not stated
Where they hire
State eligibility is not yet verified.
About this role
Staff Software Engineer, AI Runtime Mountain View, California; San Francisco, California P-1930 At Databricks, we are passionate about enabling data teams to solve the world's toughest problems - from making the next mode of transportation a reality to accelerating the development of medical breakthroughs. We do this by building and running the world's best data and AI infrastructure platform so our customers can use deep data insights to improve their business. Training and customizing state-of-the-art AI models is one of the most demanding workloads in computing, and it sits at the heart of Databricks' Mosaic AI mission. AI Runtime (AIR) is our managed platform for large-scale GPU training and fine-tuning. It gives customers on-demand access to fleets of the latest accelerators and a serverless experience that hides the complexity of provisioning, scheduling, and orchestrating multi-node jobs, with the resilience to keep training running for days or weeks across thousands of GPUs. AIR powers the full spectrum of custom training, from fine-tuning open models to pre-training frontier-scale foundation models, for some of the most sophisticated AI teams in the world. As a Staff Software Engineer for AI Runtime, you will play a critical role in building and scaling the systems that make large-scale training fast, reliable, and effortless. You will drive the architecture and evolution of the managed GPU training stack, spanning scheduling and capacity, distributed training performance, fault tolerance, and the developer experience of launching and operating jobs at scale. Beyond hands-on contributions to core systems, you will help define
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