Design Engineer
Circleback - San Francisco | OnSite
Posted Jun 10, 2026
Benefits
- Parental leave
- Not verified
- Non-birth-parent leave
- Not verified
- Family-building benefits
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- Fertility benefits: Not verified
- Adoption assistance: Not verified
- Surrogacy assistance: Not verified
- Mental health support
- Not verified
- Relocation assistance
- Not verified
- Childcare support
- Not verified
- Learning budget
- Not verified
- Verification
- Not verified
- Salary
- Not verified
- 401(k) match
- Not verified
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Market context
- U.S. role benchmark (BLS OEWS)
- $111,944 U.S. median for this role
- Projected growth (BLS Employment Projections)
- +13.7% - Much faster than average
Matched to SOC 15-1252 - Data and ML aggregate by role bucket.
Source: U.S. Bureau of Labor Statistics, OEWS, May 2024 and Employment Projections, 2024-2034.
Schedule
- Shift type
- Not verified
- Weekend work
- Not verified
Application
- Cover letter
- Not verified
- Assessment
- Not verified
- Deadline
- Not stated
Where they hire
State eligibility is not yet verified.
About this role
Design Engineer San Francisco | OnSite We're looking for a design engineer who obsesses over how software looks and feels to join us in San Francisco. You'll own the product surface end-to-end-from concept to pixel-perfect production code-and make Circleback's design go from really good to elite. WHAT YOU'LL DO Most companies split design and engineering into separate roles, separate teams, separate conversations. We don't want that. We want one person who can look at a feature, know how it should work, open Figma, open their editor, and ship it. No handoff. No fidelity gap. What you design is what users get. Circleback already has a product that customers love. Your job is to take that foundation and push it to the level of the best-designed software in the world. That means: - Own the design and frontend implementation of features across web (React, Next.js), desktop (Electron, Swift), and mobile (React Native) - Deeply understand customer problems and find elegant ways to solve them-Circleback deals in dense, conversational information, and making that feel effortless to navigate is a genuinely hard design problem - Craft interactions, animations, and transitions that make the product feel fast and alive - Build and evolve our design system-components, patterns, tokens-so quality scales as we ship faster - Sweat the details other people skip: loading states, empty states, error states, keyboard shortcuts, hover treatments, the feel of a drag interaction - Iterate quickly on experiments around onboarding, activation, and education - Work directly with engineers and founders
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