Senior Simulation Engineer - Scan2Sim and Asset Library
Apptronik - Austin, TX
Posted May 28, 2026
Benefits
- Parental leave
- Not verified
- Non-birth-parent leave
- Not verified
- Family-building benefits
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- Fertility benefits: Not verified
- Adoption assistance: Not verified
- Surrogacy assistance: Not verified
- Mental health support
- Not verified
- Relocation assistance
- Not verified
- Childcare support
- Not verified
- Learning budget
- Not verified
- Verification
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- Salary
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- 401(k) match
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Market context
- Median wage (BLS OEWS)
- $111,944 national median
- Projected growth (BLS Employment Projections)
- +13.7% - Much faster than average
Matched to SOC 15-1252 - Data and ML aggregate by role bucket.
Source: U.S. Bureau of Labor Statistics, OEWS, May 2024 and Employment Projections, 2024-2034.
Schedule
- Shift type
- Not verified
- Weekend work
- Not verified
Application
- Cover letter
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- Assessment
- Not verified
- Deadline
- Not stated
Where they hire
State eligibility is not yet verified.
About this role
Senior Simulation Engineer - Scan2Sim and Asset Library Austin, TX Apptronik is a human-centered robotics company developing AI-powered robots to support humanity in every facet of life. Our flagship humanoid robot, Apollo, is built to collaborate thoughtfully with people, starting with critical industries such as manufacturing and logistics, with future applications in healthcare, the home, and beyond. We operate at the cutting edge of embodied AI, applying our expertise across the full robotics stack to solve some of society's most important problems. You will join a team dedicated to bringing Apollo to market at scale, tackling the complex challenges like safety, commercialization, and mass production to change the world for the better. JOB SUMMARY Apollo doesn't get to do useful work until we can simulate every environment we want to deploy it in - and that pipeline is yours to build. As Senior Simulation Engineer for Scan2Sim & Asset Library, you'll own the path from real-world site walkthroughs and object captures to high-fidelity simulation scenes, applying expertise in 3D content pipelines, scene description formats, and physics-asset modeling to scale Apollo into new factories, warehouses, and homes. ESSENTIAL DUTIES AND RESPONSIBILITIES - Ship an end-to-end environment capture pipeline that turns real-world site walkthroughs into high-fidelity simulation scenes, with collision proxy geometry that keeps depth sensors and LiDAR behaving correctly. - Build a manipulable-object asset pipeline that turns customer parts, tools, and household objects into curated simulation assets with grounded mass, inertia, and friction properties. - Define and operate the asset ingestion
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