System Software Engineer - Human Interface Devices
Apple - Cupertino, United States of America
Posted May 12, 2026
Benefits
- Parental leave
- Not verified
- Non-birth-parent leave
- Not verified
- Family-building benefits
-
- Fertility benefits: Not verified
- Adoption assistance: Not verified
- Surrogacy assistance: Not verified
- Mental health support
- Not verified
- Relocation assistance
- Not verified
- Childcare support
- Not verified
- Learning budget
- Not verified
- Verification
- Not verified checked Jun 13, 2026
- Salary
- $181K-$318K From the posting source checked Jun 20, 2026
- 401(k) match
- Reported from DOL Form 5500 industry filing (not employer-specific)
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Market context
- U.S. role benchmark (BLS OEWS)
- $116,543 U.S. median for this role
- Projected growth (BLS Employment Projections)
- +9.8% - Much faster than average
114% above the BLS role benchmark for software engineering aggregate.
Matched to SOC 15-1252 - Software Engineering aggregate by role bucket.
Source: U.S. Bureau of Labor Statistics, OEWS, May 2024 and Employment Projections, 2024-2034.
Role
Schedule
- Shift type
- Not verified
- Weekend work
- Not verified
Company
Application
- Cover letter
- Not verified
- Assessment
- Not verified
- Deadline
- Not stated
Where they hire
State eligibility is not yet verified.
About this role
System Software Engineer - Human Interface Devices Cupertino, United States of America Our Human Interface Devices (HID) Software team at Apple develops high-performance drivers, frameworks, and tools that support innovative sensing technologies across Apple products, including Multi-touch and other input systems! We collaborate closely with cross-functional teams, including Algorithms, Firmware, Design, and UI, to ensure an optimal user experience. Our team is offering a phenomenal opportunity to work on innovative technology while collaborating with some of the brightest minds in the industry while also providing a clear path for career advancement into leadership! Will you help us design the next generation of revolutionary Apple Products? As a System Software Engineer within our team, you will be responsible for maintaining and developing system software for iOS, macOS, tvOS, and watchOS; focusing on drivers, frameworks, and software stacks for future sensing technologies. All of this is in collaboration with multi-disciplinary teams to integrate hardware and software, ensuring top-tier performance. In addition to your engineering contributions, you will mentor engineers, helping them grow their technical expertise. There is also a path to take on leadership responsibilities, including guiding a team and influencing the direction of future product development. Minimum Qualifications: BS in Computer Science or a related field, and 10 years of experience in system software engineering, with a strong focus on C/C++ and object-oriented programming Experience in driver and framework development, with a focus on writing native code for driver development Comfortable working across both higher-level software design and lower-level systems development
Read the full description at jobs.apple.com. FewerJobs shows a preview and links to the original posting.
Apply link not verified; last-live date unavailable.
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