SwiftUI Previews Engineer
Apple - Cupertino, United States of America
Posted Apr 3, 2026
Benefits
- Parental leave
- Not verified
- Non-birth-parent leave
- Not verified
- Family-building benefits
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- Fertility benefits: Not verified
- Adoption assistance: Not verified
- Surrogacy assistance: Not verified
- Mental health support
- Not verified
- Relocation assistance
- Not verified
- Childcare support
- Not verified
- Learning budget
- Not verified
- Verification
- Not verified last checked Jun 13, 2026
- Salary
- Not verified not verified - source not recorded; timestamp not recorded
- 401(k) match
- Listed Source: EMPLR_CONTRIB_INCOME_AMT. source Last checked Jun 13, 2026.
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Schedule
- Shift type
- Not verified
- Weekend work
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Application
- Cover letter
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- Assessment
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- Deadline
- Not stated
Where they hire
State eligibility is not yet verified.
About this role
SwiftUI Previews Engineer Cupertino, United States of America The Xcode, Swift Playgrounds, and SwiftUI teams provide the tools to develop software for Apple's innovative iOS, watchOS, tvOS and macOS platforms. Because tools are our products, we have the unique and rewarding opportunity to apply personal experience to enhance and augment the tools we use everyday. SwiftUI Previews change the way we build apps with immediate visual feedback and rich editing tools, whether in powerful IDEs like Xcode or the light weight and iterative Swift Playgrounds experiences. The SwiftUI Previews team is looking for an engineer who loves to learn to help us take fast, iterative development even further. We're looking for an engineer who loves to sit at the cross section of languages, compilers, frameworks like SwiftUI, operating systems, and user interface development. SwiftUI Previews touch every part of the system: from the details of the Swift grammar, to build systems, to app development and lifecycle, to designing and building beautiful custom UI, to the forefront of ML techniques for code generation, to the depths of our operating systems. Working on this team can involve everything from low level programming to high level UI design and interaction to ML workflows and strategies. We develop components that are builtin into all of our operating systems, as well as technology and experiences used by Xcode and Swift Playgrounds that uses those operating system components to bring apps to life. This position requires a highly creative, curious, and self-motivated individual. We're looking for
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