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Pre-silicon ML and Compute Framework Engineer, Graphics, Game and ML

Apple - Cupertino, United States of America

Posted Mar 27, 2026

Benefits

Parental leave
Not verified
Non-birth-parent leave
Not verified
Family-building benefits
  • Fertility benefits: Not verified
  • Adoption assistance: Not verified
  • Surrogacy assistance: Not verified
Mental health support
Not verified
Relocation assistance
Not verified
Childcare support
Not verified
Learning budget
Not verified
Verification
Not verified checked Jun 13, 2026
Salary
$181K-$318K From the posting source checked Jun 20, 2026
401(k) match
Reported from DOL Form 5500 industry filing (not employer-specific)

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Market context

U.S. role benchmark (BLS OEWS)
$116,543 U.S. median for this role
Projected growth (BLS Employment Projections)
+9.8% - Much faster than average

114% above the BLS role benchmark for software engineering aggregate.

Matched to SOC 15-1252 - Software Engineering aggregate by role bucket.

Source: U.S. Bureau of Labor Statistics, OEWS, May 2024 and Employment Projections, 2024-2034.

Role

Role function
Engineering From the posting source checked Jun 20, 2026
Seniority
Senior From the posting source checked Jun 20, 2026

Schedule

Shift type
Not verified
Weekend work
Not verified

Company

Company stage
Public-company From the posting source checked Jun 20, 2026
Equity
Offered Verified - SEC 10-K source checked Jun 20, 2026

Application

Cover letter
Not verified
Assessment
Not verified
Deadline
Not stated

Where they hire

State eligibility is not yet verified.

About this role

Pre-silicon ML and Compute Framework Engineer, Graphics, Game and ML Cupertino, United States of America Apple's Graphics, Games, and Machine Learning team provides the compute and graphics software foundation across all of our innovative products including iPhone, iPad, Apple TV, Mac, Vision Pro, and Apple Watch. The Pre-silicon Compute Frameworks team is seeking a senior engineer to influence and lead new features in Metal and Metal compute frameworks through our next-generation GPU hardware roadmap. The Pre-silicon Compute Frameworks team is responsible for API design and development across Metal and Metal compute frameworks for upcoming hardware features in future Apple Silicon GPUs. As a member of this team, you will contribute to API design, development, and performance analysis across Metal and Metal compute frameworks for future Apple Silicon GPUs. Along with API development, you will develop critical compute and ML use cases to showcase new features. You will partner with other leaders across Apple software and hardware organizations to propose, develop, and evaluate hardware features for new silicon generations from emulation through silicon. Develop and deliver software representing Apple's roadmap for compute and ML technologies during hardware development. Design APIs that enable developers to make full use of new hardware features in the simplest way possible. Partner with cross-functional teams to ensure our software and hardware roadmap includes the state-of-the-art features and performance. Contribute to the bring-up and verification of new chips and products using our new GPUs. Minimum Qualifications: BS/MS/PhD or equivalent in Computer Science or related field with 5

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