GPU Top Level Physical Design Engineer
Apple - Austin, United States of America
Posted Apr 14, 2026
Benefits
- Parental leave
- Not verified
- Non-birth-parent leave
- Not verified
- Family-building benefits
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- Fertility benefits: Not verified
- Adoption assistance: Not verified
- Surrogacy assistance: Not verified
- Mental health support
- Not verified
- Relocation assistance
- Not verified
- Childcare support
- Not verified
- Learning budget
- Not verified
- Verification
- Not verified checked Jun 13, 2026
- Salary
- $147K-$272K From the posting source checked Jun 20, 2026
- 401(k) match
- Reported from DOL Form 5500 industry filing (not employer-specific)
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Market context
- U.S. role benchmark (BLS OEWS)
- $116,543 U.S. median for this role
- Projected growth (BLS Employment Projections)
- +9.8% - Much faster than average
80% above the BLS role benchmark for software engineering aggregate.
Matched to SOC 15-1252 - Software Engineering aggregate by role bucket.
Source: U.S. Bureau of Labor Statistics, OEWS, May 2024 and Employment Projections, 2024-2034.
Role
Schedule
- Shift type
- Not verified
- Weekend work
- Not verified
Company
Application
- Cover letter
- Not verified
- Assessment
- Not verified
- Deadline
- Not stated
Where they hire
State eligibility is not yet verified.
About this role
GPU Top Level Physical Design Engineer Austin, United States of America Do you love creating elegant solutions to highly complex challenges? Do you intrinsically see the importance in every detail? As part of our Silicon Technologies group, you'll help design and manufacture our next-generation, high-performance, power-efficient GPU. You'll ensure Apple products and services can seamlessly and expertly handle the tasks that make them beloved by millions. Joining this group means you'll be crafting and building the technology that fuels Apple's devices. Together, we enable our customers to do all the things they love with their devices. This role requires a mix of strategic engineering along with hands-on, technical work. You will be responsible for implementing complete chip design from netlist to tapeout. You will have hands on experience in physical design and large chip integration. As a GPU Top Level Physical Design engineer, you will collaborate with FE team to understand RTL and drive physical aspects early in design cycle. You will drive innovation with the physical design team, as you develop methodologies and “best known methods” that will enable best-in-class GPU design. You will develop PD guidelines and checklists, drive execution, and supervise progress. Be the focal point for place and route integration at the top level. You will need to communicate and drive the needs of PD with cross-functional teams that will enable achieving the goals of the back-end design for the project. Minimum Qualifications: BS + 3 years of relevant experience Experience with ASIC integration including one
Read the full description at jobs.apple.com. FewerJobs shows a preview and links to the original posting.
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