Digital Sculptor (All levels)
Apple - Cupertino, United States of America
Posted Oct 16, 2025
Benefits
- Parental leave
- Not verified
- Non-birth-parent leave
- Not verified
- Family-building benefits
-
- Fertility benefits: Not verified
- Adoption assistance: Not verified
- Surrogacy assistance: Not verified
- Mental health support
- Not verified
- Relocation assistance
- Not verified
- Childcare support
- Not verified
- Learning budget
- Not verified
- Verification
- Not verified checked Jun 13, 2026
- Salary
- $172K-$306K From the posting source checked Jun 20, 2026
- 401(k) match
- Reported from DOL Form 5500 industry filing (not employer-specific)
Was this benefit information wrong? Tell us.
Market context
- U.S. role benchmark (BLS OEWS)
- $66,396 U.S. median for this role
- Projected growth (BLS Employment Projections)
- +3.5% - Average
260% above the BLS role benchmark for design aggregate.
Posted salary is far from this role benchmark; treat it as low confidence.
Matched to SOC 27-1024 - Design aggregate by role bucket.
Source: U.S. Bureau of Labor Statistics, OEWS, May 2024 and Employment Projections, 2024-2034.
Role
Schedule
- Shift type
- Not verified
- Weekend work
- Not verified
Company
Application
- Cover letter
- Not verified
- Assessment
- Not verified
- Deadline
- Not stated
Where they hire
State eligibility is not yet verified.
About this role
Digital Sculptor (All levels) Cupertino, United States of America Digital sculptors on the Apple Industrial Design Team take projects from concept models to final production surfaces and are responsible for the production data sets. We are a group of imaginative, problem solving, creative people always looking to hone the craft of sculpting. We work hand in hand with Industrial Designers and partner closely with engineers, artists, model makers and vendors. A culture of technical excellence, learning and growth is fostered by a diverse and close knit team that has fun working side by side with the designers in the Apple Design Team. The sculpting team is crucial to the design and development of all current and future Apple products. The CAD sculptor creates high-quality digital 3D surface models used in the industrial design and product development process. Responsibilities include interpreting and defining the design intent of the industrial designer using Autodesk Alias software, while directly collaborating with mechanical engineering, packaging, and tooling teams. 3D data is used to develop numerous product concepts, detailed appearance models, high-quality renderings, and production level surfaces used in tooling for manufacturing. Minimum Qualifications: Degree in industrial design, digital design, model making, product design, or related field Graduate with advanced surface modeling skills An understanding of solid modeling CAD programs Preferred Qualifications: A strong passion and enthusiasm for pursuing a lasting career in the craft of 3D modeling. Proficiency in NURBS modeling is preferred (i.e. Alias, Rhino, etc.), as is the ability to go beyond the
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