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Design Engineer — App Store & Games Product Design Team

Apple - Cupertino, United States of America

Posted May 9, 2026

Benefits

Parental leave
Not verified
Non-birth-parent leave
Not verified
Family-building benefits
  • Fertility benefits: Not verified
  • Adoption assistance: Not verified
  • Surrogacy assistance: Not verified
Mental health support
Not verified
Relocation assistance
Not verified
Childcare support
Not verified
Learning budget
Not verified
Verification
Not verified checked Jun 13, 2026
Salary
$181K-$318K From the posting source checked Jun 20, 2026
401(k) match
Reported from DOL Form 5500 industry filing (not employer-specific)

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Market context

U.S. role benchmark (BLS OEWS)
$116,543 U.S. median for this role
Projected growth (BLS Employment Projections)
+9.8% - Much faster than average

114% above the BLS role benchmark for software engineering aggregate.

Matched to SOC 15-1252 - Software Engineering aggregate by role bucket.

Source: U.S. Bureau of Labor Statistics, OEWS, May 2024 and Employment Projections, 2024-2034.

Role

Role function
Engineering From the posting source checked Jun 20, 2026
Seniority
Senior From the posting source checked Jun 20, 2026

Schedule

Shift type
Not verified
Weekend work
Not verified

Company

Company stage
Public-company From the posting source checked Jun 20, 2026
Equity
Offered Verified - SEC 10-K source checked Jun 20, 2026

Application

Cover letter
Not verified
Assessment
Not verified
Deadline
Not stated

Where they hire

State eligibility is not yet verified.

About this role

Design Engineer — App Store & Games Product Design Team Cupertino, United States of America The App Store & Games Product Design Team is responsible for the customer experience across the App Store, Apple Arcade and Apple Games, serving hundreds of millions of people every day on iPhone, iPad, Mac, Apple TV, Watch, Vision Pro and the web. Our team of designers and researchers design and ship product experiences at a global scale. We are seeking an exceptional Design Engineer who operates confidently at the intersection of design craft and software engineering. You will join us at a pivotal moment. AI-assisted development has fundamentally changed what our team can build and how fast we can build it. This is a new kind of role for our team: a deeply technical builder embedded within our design organization, responsible for the engineering infrastructure, tooling, and workflows that enable our designers to build and ship production-quality prototypes. You will work alongside technically-minded designers who will be your closest collaborators, and define how our team works with code. Our team has moved beyond static specs and documentation. We build functional, code-based prototypes in Swift and web technologies, and in some cases our prototypes are adopted directly into shipping builds. We are looking for an engineer who can scale these practices, maintain what we build, and establish robust infrastructure for collaboration, distribution, and handover. This role spans two technical domains: web-based tooling and backend experiences that power native Swift/iOS front ends, and native iOS/macOS prototype

Read the full description at jobs.apple.com. FewerJobs shows a preview and links to the original posting.

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