Character Animator - Generative AI Experiences Software
Apple - Cupertino, United States of America
Posted Apr 3, 2026
Benefits
- Parental leave
- Not verified
- Non-birth-parent leave
- Not verified
- Family-building benefits
-
- Fertility benefits: Not verified
- Adoption assistance: Not verified
- Surrogacy assistance: Not verified
- Mental health support
- Not verified
- Relocation assistance
- Not verified
- Childcare support
- Not verified
- Learning budget
- Not verified
- Verification
- Not verified checked Jun 13, 2026
- Salary
- $147K-$272K From the posting source checked Jun 20, 2026
- 401(k) match
- Reported from DOL Form 5500 industry filing (not employer-specific)
Was this benefit information wrong? Tell us.
Market context
- U.S. role benchmark (BLS OEWS)
- $66,396 U.S. median for this role
- Projected growth (BLS Employment Projections)
- +3.5% - Average
216% above the BLS role benchmark for design aggregate.
Posted salary is far from this role benchmark; treat it as low confidence.
Matched to SOC 27-1024 - Design aggregate by role bucket.
Source: U.S. Bureau of Labor Statistics, OEWS, May 2024 and Employment Projections, 2024-2034.
Role
Schedule
- Shift type
- Not verified
- Weekend work
- Not verified
Company
- Equity
- Offered Verified - SEC 10-K source checked Jun 20, 2026
Application
- Cover letter
- Not verified
- Assessment
- Not verified
- Deadline
- Not stated
Where they hire
State eligibility is not yet verified.
About this role
Character Animator - Generative AI Experiences Software Cupertino, United States of America At Apple, we strive to make great products that empower people and improve their lives. We are looking for a great Character Animator to join our diverse team of engineers, artists and designers and help us take our state of the art character animation systems to the next level. This position focuses on creating high-quality, stylized character animation with emphasis on creative expression, performance, and facial animation to push the limits of the next generation of interactive computing. This role requires a deep understanding of animation artistry, technical proficiency in Maya, and the ability to work within real-time constraints while maintaining high creative standards. Create compelling character performances using creative and stylized animation techniques Develop expressive facial animation that conveys emotion and personality Collaborate with directors and technical teams on animation pipelines and workflows Explore emerging animation technologies and techniques Work with motion capture data to create polished, performance-driven animation Ensure animation quality meets real-time performance requirements Minimum Qualifications: Solid grasp on the traditional principles of animation Experience in expressive facial animation Expert level of knowledge of Autodesk Maya Understanding of technical constraints in real-time environments Great at providing and receiving feedback Ensure animations run efficiently across target platforms and use cases, both real time with frame rate budgets and non-real time Preferred Qualifications: USD format and workflow familiarity Experience with procedural animation techniques Motion capture cleanup and performance enhancement experience Experience with real-time game engines (Unity, Unreal,
Read the full description at jobs.apple.com. FewerJobs shows a preview and links to the original posting.
Apply link not verified; last-live date unavailable.
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