Associate Creative Director, 3D Visual Merchandising
Apple - Sunnyvale, United States of America
Posted Dec 4, 2025
Benefits
- Parental leave
- Not verified
- Non-birth-parent leave
- Not verified
- Family-building benefits
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- Fertility benefits: Not verified
- Adoption assistance: Not verified
- Surrogacy assistance: Not verified
- Mental health support
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- Relocation assistance
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- Childcare support
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- Learning budget
- Not verified
- Verification
- Not verified last checked Jun 13, 2026
- Salary
- Not verified not verified - source not recorded; timestamp not recorded
- 401(k) match
- Listed Source: EMPLR_CONTRIB_INCOME_AMT. source Last checked Jun 13, 2026.
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Schedule
- Shift type
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- Weekend work
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Application
- Cover letter
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- Assessment
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- Deadline
- Not stated
Where they hire
State eligibility is not yet verified.
About this role
Associate Creative Director, 3D Visual Merchandising Sunnyvale, United States of America Marcom is the creatively-led global team that oversees Apple's consumer facing marketing. We ensure the flawless development and execution of world-class communications across all medias and platforms. Every day, hundreds of millions of Apple customers around the world interact with our products. We drive the strategy and creative work that provide both new and existing customers with simple, engaging and inspiring marketing experiences. Apple's 3D/Visual Merchandising (3DVM) team manages the development of physical deliverables in support of the Marcom group's initiatives and creative intent. Our responsibilities include developing and deploying complex visual merchandising experiences, installations, fixtures, furniture, and design solutions for the company's worldwide retail and channel partners. The 3DVM team collaborates with a wide range of cross functional partners, including ID, Product Marketing, Sales and Channel Operations and works closely with internal teams such as Interactive, Design and Strategy. As the Associate Creative Director for the 3DVM Channel team, you will lead a multi-disciplinary group of designers focused on creating innovative and inspiring retail experiences and guide the design development of the physical store environments, fixtures and product presentation tools in Apple's Channel programs. Develop concepts and designs, through an iterative process, to meet objectives on projects that span between physical fixture, spatial and experience design. Translate briefs into clear, actionable work aligned with project timelines. Partner with ACDs of Visual Merchandising and Store Planning to design with a focus on the full customer journey and ensure all
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