Software Engineer (Ray Core)
Anyscale - San Francisco, Palo Alto
Posted May 14, 2026
Benefits
- Parental leave
- Not verified
- Non-birth-parent leave
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- Family-building benefits
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- Fertility benefits: Not verified
- Adoption assistance: Not verified
- Surrogacy assistance: Not verified
- Mental health support
- Not verified
- Relocation assistance
- Not verified
- Childcare support
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- Learning budget
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- Verification
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- Salary
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- 401(k) match
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Market context
- U.S. role benchmark (BLS OEWS)
- $116,543 U.S. median for this role
- Projected growth (BLS Employment Projections)
- +9.8% - Much faster than average
Matched to SOC 15-1252 - Software Engineering aggregate by role bucket.
Source: U.S. Bureau of Labor Statistics, OEWS, May 2024 and Employment Projections, 2024-2034.
Role
Schedule
- Shift type
- Not verified
- Weekend work
- Not verified
Company
- Company stage
- Growth-stage From the posting source checked Jun 20, 2026
Application
- Cover letter
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- Assessment
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- Deadline
- Not stated
Where they hire
State eligibility is not yet verified.
About this role
Software Engineer (Ray Core) San Francisco, Palo Alto About Anyscale: At Anyscale , we're on a mission to democratize distributed computing and make it accessible to software developers of all skill levels. We're commercializing Ray , a popular open-source project that's creating an ecosystem of libraries for scalable machine learning. Companies like OpenAI , Uber , Spotify , Instacart , Cruise , and many more, have Ray in their tech stacks to accelerate the progress of AI applications out into the real world. With Anyscale, we're building the best place to run Ray, so that any developer or data scientist can scale an ML application from their laptop to the cluster without needing to be a distributed systems expert. Proud to be backed by Andreessen Horowitz, NEA, and Addition with $250+ million raised to date. About the role Ray aims to provide a universal API for building distributed applications. To achieve this goal requires a distributed system with high levels of performance and reliability. We're looking for engineers with systems software experience that are interested in contributing to the Ray backend. About the Ray Core Team The Ray Core team develops and maintains the Ray C++ backend (e.g., distributed scheduler, language runtime integration, I/O and memory subsystems). We are responsible for the reliability, scalability, and performance of Ray as well as ensuring that Ray provides the right feature set to support higher level libraries and use cases. The team works on a balance of new features / distributed libraries, test
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