FewerJobs.
All jobs

Senior Mission Designer

2K - Brighton, England, United Kingdom

Posted Jun 2, 2026

Benefits

Parental leave
Not verified
Non-birth-parent leave
Not verified
Family-building benefits
  • Fertility benefits: Not verified
  • Adoption assistance: Not verified
  • Surrogacy assistance: Not verified
Mental health support
Not verified
Relocation assistance
Not verified
Childcare support
Not verified
Learning budget
Not verified
Verification
Not verified
Salary
Not verified

Was this benefit information wrong? Tell us.

Market context

Median wage (BLS OEWS)
$66,396 national median
Projected growth (BLS Employment Projections)
+3.5% - Average

Matched to SOC 27-1024 - Design aggregate by role bucket.

Source: U.S. Bureau of Labor Statistics, OEWS, May 2024 and Employment Projections, 2024-2034.

Schedule

Shift type
Not verified
Weekend work
Not verified

Application

Cover letter
Not verified
Assessment
Not verified
Deadline
Not stated

Where they hire

State eligibility is not yet verified.

About this role

Senior Mission Designer Brighton, England, United Kingdom Reports to Associate Mission Design Director Job Title Senior Mission Designer Job Primary Location Brighton What We Need Hangar 13 is looking for an experienced Mission Designer to join the team in Brighton and help to form the core of a new design group. As far as our games are concerned, Missions are stories the player can experience that combine incredible level design, smart use of mechanics and interesting characters to surprise and delight. What You'll Be Doing: - You will document, build, implement, bug-fix and “own” your mission ideas, overseeing them from concept through to final release - You will create innovative gameplay experiences that immerse the player in the game - You will cooperate with the entire design team and other departments to maximize use of existing game systems, and support the needs of fellow developers - You will prototype and pitch your own design ideas to the team - You will onboard and mentor other designers to the project, helping them improve their design practices What We're Looking For: - Strong design skills, both on paper and in-engine - Create 3D layouts that leverages Players' drives to craft an intuitive flow - Ability to script in Blueprint or similar systems to deliver high-quality experiences, as well as support in the debugging of other people's work - Strong collaboration skills, able to work well with team members from multiple other disciplines and in other locations - Passion for developing crafted narrative-driven

Read the full description at job-boards.greenhouse.io. FewerJobs shows a source-linked preview and links to the original posting.

Apply at job-boards.greenhouse.io

Apply link not verified; last-live date unavailable.

What verified means

Verified means a displayed claim has a recorded source field, a source URL when available, and a timestamp showing when FewerJobs checked or enriched the evidence.

Related jobs