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Senior AI Engineer

2K - Novato, California, United States

Posted Jan 22, 2026

Benefits

Parental leave
Not verified
Non-birth-parent leave
Not verified
Family-building benefits
  • Fertility benefits: Not verified
  • Adoption assistance: Not verified
  • Surrogacy assistance: Not verified
Mental health support
Offered From the posting source checked Jun 20, 2026
Relocation assistance
Not verified
Childcare support
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Learning budget
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Verification
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Salary
$109K-$161K From the posting source checked Jun 20, 2026
401(k) match
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Market context

U.S. role benchmark (BLS OEWS)
$116,543 U.S. median for this role
Projected growth (BLS Employment Projections)
+9.8% - Much faster than average

16% above the BLS role benchmark for software engineering aggregate.

Matched to SOC 15-1252 - Software Engineering aggregate by role bucket.

Source: U.S. Bureau of Labor Statistics, OEWS, May 2024 and Employment Projections, 2024-2034.

Role

Role function
Engineering From the posting source checked Jun 20, 2026
Seniority
Senior From the posting source checked Jun 20, 2026

Schedule

Shift type
Not verified
Weekend work
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Company

Company stage
Public-company From the posting source checked Jun 20, 2026
Equity
Offered From the posting source checked Jun 20, 2026

Application

Cover letter
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Assessment
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Deadline
Not stated

Where they hire

State eligibility is not yet verified.

About this role

Senior AI Engineer Novato, California, United States Cloud Chamber is seeking a Senior AI Engineer to join our talented development team to further push the development of the AI Systems and AI Archetype for BioShock 4. We have high ambitions for tying AI and storytelling together in our project. It will be your responsibility to crystallize that ambition, helping to support several AI systems, and bring several AI Archetypes to life. In this role, you'll collaborate with an engaged team to push the state of the art and experiment with unproven ideas. We are attempting new and ambitious things with AI in this game. You are bold, brave, and believe in an iterative, experimental approach to game development, moving comfortably between design and engineering, collaborating and communicating ambition and limitations. What You'll Do: - Collaborate with the team to: - Iterate and polish existing AI Systems and Archetypes. - Bring new Archetypes into existence. - Take confident ownership over the architecture and implementation within the systems of your domain. - Work on implementation and maintenance of AI behavior tree and associated systems. - Focus and help plan for ensuring all of our AI Systems and Archetypes operate performantly and within memory budgets. - Improve design-facing tools for authoring and scripting combat encounters. - Create and maintain technical documentations. - Review the work of other engineers and share expertise in your area of knowledge. What We'll Do Together: You will work closely with our Design, Animation, Audio, VFX, and Art departments

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