Graphics Engineer - NBA 2K
2K - Novato, California, United States
Posted Nov 6, 2025
Benefits
- Parental leave
- Not verified
- Non-birth-parent leave
- Not verified
- Family-building benefits
-
- Fertility benefits: Not verified
- Adoption assistance: Not verified
- Surrogacy assistance: Not verified
- Mental health support
- Offered From the posting source checked Jun 20, 2026
- Relocation assistance
- Not verified
- Childcare support
- Not verified
- Learning budget
- Not verified
- Verification
- Not verified
- Salary
- $120K-$174K From the posting source checked Jun 20, 2026
- 401(k) match
- Not verified
Was this benefit information wrong? Tell us.
Market context
- U.S. role benchmark (BLS OEWS)
- $116,543 U.S. median for this role
- Projected growth (BLS Employment Projections)
- +9.8% - Much faster than average
26% above the BLS role benchmark for software engineering aggregate.
Matched to SOC 15-1252 - Software Engineering aggregate by role bucket.
Source: U.S. Bureau of Labor Statistics, OEWS, May 2024 and Employment Projections, 2024-2034.
Role
Schedule
- Shift type
- Not verified
- Weekend work
- Not verified
Company
Application
- Cover letter
- Not verified
- Assessment
- Not verified
- Deadline
- Not stated
Where they hire
State eligibility is not yet verified.
About this role
Graphics Engineer - NBA 2K Novato, California, United States At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world's top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Novato, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry. What We Need: Our talented NBA 2K team is looking for a Graphics Engineer with a passion for cutting-edge rendering technology. In this role, you'll work on the design, development, and maintenance of high-performance C/C++ code and HLSL shaders, contributing directly to the visual fidelity of our games.We welcome candidates across all experience levels, from junior to senior, with compensation based on experience. If you're a creative problem solver who thrives on pushing the boundaries of real-time graphics and enjoys collaborating in a high-caliber engineering environment, we want to hear from you.This position reports to the Lead Graphics Engineer. What You Will Do: - Explore and implement new rendering technologies to elevate visual quality - Optimize GPU performance to support smooth, high-fidelity gameplay - Partner with art and design teams to define and enhance the look and feel of the NBA 2K series - Lead improvements in VFX, lighting, and post-processing graphics
Read the full description at job-boards.greenhouse.io. FewerJobs shows a preview and links to the original posting.
Apply link not verified; last-live date unavailable.
What verified means
Verified means a displayed claim has field-level provenance to a source FewerJobs pulled: a government or employer source, or the original job posting. Posting-sourced facts are employer-stated and are labeled separately from government records.
Related jobs
-
Staff Engineer - Embedded Graphics Software
Ambiq Micro INC - Austin, Texas, United States
-
Manager, Engineering (Marketplaces)
Carvana - Carmel, IN
-
Augmented Reality 360 Degree Vision -Sr Adv Hardware Eng
Honeywell - Phoenix, AZ, United States
-
Junior Graphic Designer (Future Opportunity)
ICF International INC - Reston, VA