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Gameplay Engineer

2K - Novato, California, United States

Posted Mar 10, 2026

Benefits

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About this role

Gameplay Engineer Novato, California, United States As a Gameplay Engineer at Cloud Chamber you will bridge the gap between technical execution and creative vision, ensuring that our player-centric gameplay feels as impactful as it looks. You will work in close collaboration with a talented development team, report to our Associate Technical Director, and be responsible for helping the team craft compelling and immersive gameplay systems that support our creative ambitions, ultimately bringing the world of BioShock to life. What You'll Do: - Work closely and constructively with design and art teams to realize creative ambitions. - Architect and coordinate the implementation of new Gameplay systems and features for player verbs, camera, weapon, etc. - Work within Unreal 5 engine, both adapting existing systems and building new technology, in order to fulfill the project's technical needs and achieve its creative goals. - Keep current on technological developments and advancements in the game industry. - Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks. - Partner closely with design, engineering, animation, and audio to further the goals of the project. What We'll Do Together: At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles. Skills & Experiences: - 3+ years industry or related experience. - Previous experience being a contributor

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