End Game jobs
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- posted 72 days ago
Why we showed this
Description: "game"Description: "end"+1
Game Designer Minsk Who are we? Tripledot Studios is one of the largest independent mobile games companies in the world. We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios. Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users. Tripledot's guiding principle is that when people love what they do, what they do will be loved by others. We're building a company we're proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games. Our ambition is to be the most successful games company in the world, and we're just getting started. The role is working within our studio: Belka Games Belka Games is a game development company. According to Sensor Tower, the company is among the top 30 highest-grossing game developers in Europe, and its audience has recently surpassed 110 million players. Role Overview Our team is looking for a proactive and product-oriented Game Designer to work on new R&D projects in the hybrid-casual puzzle genre. You will participate in the creation of new game concepts and prototypes from the earliest stages - from developing and iterating on core gameplay to building progression systems, balancing mechanics, and shaping the first layers of meta and LiveOps features. We are looking for someone who enjoys experimenting, rapidly iterating on ideas, and turning raw gameplay concepts into strong product foundations. Key Responsibilities - Design and
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Senior Gameplay Designer
Epic Games - BLANK,BLANK,Multiple LocationsIndexed from Greenhouse Benefit evidence checked Jun 7, 2026 Comp disclosed in postingposted 81 days agoWhy we showed this
Title: "game"Role: semantic matchUnspecified Design From the posting source - Senior From the posting source $145K-$212K From the posting source Inferred from posting 401(k) reportedSenior Gameplay Designer BLANK,BLANK,Multiple Locations WHAT MAKES US EPIC? At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development. DESIGN What We Do Put your design skills to work at a cutting-edge company that challenges the norm. From character and level design to competitive gameplay and system design, help shape the future of interactive entertainment at Epic. What You'll Do Epic Games is looking for a Gameplay Designer to help create compelling gameplay experiences across combat, progression, systems, moment-to-moment mechanics, and live gameplay content for our collaboration with Disney. In this role, you'll partner closely with design leadership, art, programming, animation, UX, audio, production, and QA to deliver high-quality features from concept through ship. You will own and iterate on gameplay systems, mechanics, and content while balancing player experience, readability, accessibility, engagement, and long-term retention. The ideal candidate is highly collaborative, deeply player-focused, and comfortable working in a fast-paced cross-disciplinary environment where iteration and feedback are core to development. In this role, you will - Work in close collaboration with project leads & directors to design, prototype, tune, and ship features and systems that support the
- posted 89 days ago
Why we showed this
Description: "end"Description: "game"Unspecified Engineering From the posting source - Mid From the posting source Salary not disclosed Inferred from posting Fertility benefits Inferred from posting Mental health supportPlayable Ads Developer Warsaw Who are we? Tripledot Studios is one of the largest independent mobile games companies in the world. We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios. Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users. Tripledot's guiding principle is that when people love what they do, what they do will be loved by others. We're building a company we're proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games. Our ambition is to be the most successful games company in the world, and we're just getting started. The role is working within our PeopleFun studio. PeopleFun is an award-winning creator of mobile games for players across the globe. PeopleFun is a Dallas-based game studio founded and led by game industry veterans, where game developers thrive on collaboration, creativity, teamwork, and fun. Our games are played by over 25 million players each month, and we have a number of exciting mobile games in development to fuel the future growth of PeopleFun. We believe in bringing People together through Fun by creating the best in class social features and communities in our games that enables our players to engage deeply with other players. Secondly we endeavor to bring our studio teammates together by creating the very best game teams that foster healthy collaboration, incredible productivity, and life-long professional relationships.
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Applied AI Engineer, Product Convergence and Closure
NVIDIA Corporation - China, ShanghaiIndexed from Workday Benefit evidence checked Jun 13, 2026posted 96 days agoWhy we showed this
Role: semantic matchUnspecified Data From the posting source - Mid From the posting source Salary not disclosed Equity Inferred from posting 401(k) reportedApplied AI Engineer, Product Convergence and Closure China, Shanghai posted: Posted 25 Days Ago
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Software Engineer, Game Development
Anduril - Costa Mesa, California, United StatesIndexed from Greenhouse Comp disclosed in postingposted 96 days agoWhy we showed this
Title: "game"Role: semantic matchUnspecified Engineering From the posting source - Mid From the posting source $166K-$253K From the posting source Equity Secret clearanceSoftware Engineer, Game Development Costa Mesa, California, United States Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century's most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril's family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years. ABOUT THE TEAM The Lattice Showcase team at Anduril delivers immersive experiences that tell cohesive, compelling stories about how Anduril products accomplish critical missions. Leveraging Sand Table-our internal 3D visualization platform that transforms data into interactive augmented reality environments-we translate complex demonstrations into streamlined, interactive showcases for government and military leaders. We work across multiple product lines-integrating capabilities from autonomy, hardware, and software-to craft narratives that align all stakeholders around mission outcomes. Our work bridges engineering simulation and compelling storytelling: we take real-world demos running in simulation and transform them into polished, interactive experiences that showcase how our technology delivers mission success. As a cross-functional team of designers, operators, and integrators, we combine technical depth with narrative craft to demonstrate the full potential of Anduril's capabilities. ABOUT THE JOB As a Software Engineer
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West Regional Strategist
Curtiss-Wright - Budapest, HungaryIndexed from Workday Benefit evidence checked Jun 7, 2026posted 86 days agoWhy we showed this
Role: semantic matchUnspecified Other - Mid From the posting source Salary not disclosed Equity Inferred from posting 401(k) reportedWest Regional Strategist Budapest, Hungary posted: Posted 15 Days Ago
- posted 505 days ago
Why we showed this
Description: "end"Description: "game"Hybrid - 2d office From the posting source Engineering From the posting source - Senior From the posting source Salary not disclosedProduct Lead - Paper.io 2 Amsterdam Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz. Team Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games. Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher. You will be joining one of our Live Studios, working on Paper.io 2. With Paper.io 2, we're building an iconic game that players will never forget! We're a small team of excellent people who take care of everything from ideas to testing, and we intend to grow while maintaining our high standards. Role We're looking for a Product Lead to drive the success of Paper.io 2. In this role, you will focus on live operations, economy
- posted 102 days ago
Why we showed this
Role: semantic matchUnspecified Engineering From the posting source - Senior From the posting source Resolvable source Verified parental leave: 10 wksource Resolvable source Verified non-birth-parent leave: 10 wksource Salary not disclosed Equity Inferred from posting 401(k) reportedLead DevOps Engineer Rugby posted: Posted 30+ Days Ago
- posted 106 days ago
Why we showed this
Description: "end"Description: "game"+1
Unspecified Operations From the posting source - Mid From the posting source $73K-$91K From the posting source Inferred from posting Fertility benefits Inferred from posting Mental health support Unknown provenance 401(k) reportedGames Specialist New York City THE POSITION Our roster has an opening with your name on it FanDuel is seeking a Games Specialist to help scale our rapidly growing business and strengthen our position as the premier destination for online casino. This role is centered on delivering best-in-class game content, with a sharp focus on the preferences and behaviors of the US customer. You will actively manage and curate our casino lobbies, ensuring players are consistently presented with the most relevant and engaging content based on data and key performance metrics. You will partner closely with game suppliers to ensure the timely launch of high-quality titles from roadmap alignment through configuration and release. Acting as a key point of contact for vendors, you will build strong relationships, organize upcoming releases, and identify new content opportunities that keep our offering fresh and competitive. In addition to the specific responsibilities outlined above, employees may be required to perform other such duties as assigned by the Company. This ensures operational flexibility and allows the Company to meet evolving business needs. THE GAME PLAN Everyone on our team has a part to play - Curate localized casino lobbies by surfacing the newest and highest performing content based on key game performance KPIs and player engagement data. - Coordinate lobby elements such as game tiles, videos, banners, and more. - Build and manage strong relationships with casino game suppliers, serving as a key point of contact for game delivery. - Track and analyze game performance
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Senior Backend Programmer (.NET)
Epic Games - Vancouver,British Columbia,CanadaIndexed from Greenhouse Benefit evidence checked Jun 7, 2026 Comp disclosed in postingposted 93 days agoWhy we showed this
Employer: "game"Title: "end"+1
Unspecified Engineering From the posting source - Senior From the posting source CAD 166K-244K From the posting source Inferred from posting Mental health support Inferred from posting 401(k) reportedSenior Backend Programmer (.NET) Vancouver,British Columbia,Canada WHAT MAKES US EPIC? At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development. PROGRAMMING - UNREAL ENGINE What We Do Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide. What You'll Do Epic Games is searching for an experienced senior programmer to join our developer platform team. You'll work on Horde, our in-house platform that powers CI/CD, remote execution, build health, storage, and other services critical to developer iteration and workflows. This platform is key to delivering our internal game projects and supports numerous organizations outside of Epic. In this role, you will - Collaborate with mixed discipline teams across Epic and multiple time zones to help steer Horde's architecture, ensuring new features are scalable, maintainable, and fit the overall design - Take ownership of parts of the Horde codebase, implementing new features, fixing bugs, and supporting internal teams and Unreal licensees - Develop and extend the Horde plugin architecture across Build, Compute, Storage,
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Senior Director, End User Compute
Sysco - Sysco CorporateIndexed from Workday Benefit evidence checked Jun 13, 2026posted 75 days agoWhy we showed this
Title: "end"Role: semantic matchUnspecified Other - Staff Plus From the posting source Salary not disclosed Equity Inferred from posting 401(k) reportedSenior Director, End User Compute Sysco Corporate posted: Posted 4 Days Ago
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Senior Director of Community New Game
Niantic - Location not specifiedIndexed from Phenom People Benefit evidence checked Jun 7, 2026posted 99 days agoWhy we showed this
Description: "game"Title: "game"Unspecified Marketing From the posting source - Director Plus From the posting source Salary not disclosed Inferred from posting 401(k) reportedSenior Director of Community New Game Join our team as Senior Director of Community and lead the growth of our new AAA adventure game. Drive community strategy, social media engagement, and influencer management for a world-class gaming experience. Collaborate with top talent and shape the future of mobile and PC gaming. Ready to make an impact as a leader in digital entertainment?
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Lead Product Manager - Central Product Management Team
Zynga - Austin, TX; Bay Area, CA; San Mateo, CA; Toronto, CanadaIndexed from Greenhouse Comp disclosed in postingposted 390 days agoWhy we showed this
Description: "end"Description: "game"+1
Unspecified Product From the posting source - Mid From the posting source $110K-$162K From the posting source Inferred from posting Mental health support EquityLead Product Manager - Central Product Management Team Austin, TX; Bay Area, CA; San Mateo, CA; Toronto, Canada Level Up Your Career with Zynga! At Zynga, we bring people together through the power of play. As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our games have been downloaded over 6 billion times-connecting players in 175+ countries through fun, strategy, and a little friendly competition. From thrilling casino spins to epic strategy battles, mind-bending puzzles, and social word challenges, our diverse game portfolio has something for everyone. Fan-favorites and latest hits include FarmVille™, Words With Friends™, Zynga Poker™, Game of Thrones Slots Casino™, Wizard of Oz Slots™, Hit it Rich! Slots™, Wonka Slots™, Top Eleven™, Toon Blast™, Empires & Puzzles™, Merge Dragons!™, CSR Racing™, Harry Potter: Puzzles & Spells™, Match Factory™, and Color Block Jam™-plus many more! Founded in 2007 and headquartered in California, our teams span North America, Europe, and Asia, working together to craft unforgettable gaming experiences. Whether you're spinning, strategizing, matching, or competing, Zynga is where fun meets innovation-and where you can take your career to the next level. Join us and be part of the play! We are looking for a Lead Product Manager who can bring their games to the forefront of the industry: building unforgettable social experiences, connecting hundreds of millions of people throughout the world, and delighting their users through games. Equipped with user data, you will have the freedom to provide experience, direction, and measurable performance to
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Art Lead, New Game (AAA RPG)
Niantic - Location not specifiedIndexed from Phenom People Benefit evidence checked Jun 7, 2026posted 94 days agoWhy we showed this
Description: "game"Title: "game"Unspecified Design From the posting source - Senior From the posting source Salary not disclosed Inferred from posting 401(k) reportedArt Lead, New Game (AAA RPG) Exciting opportunity for an Art Lead to join our Slate Development Group as a Principal Artist for a AAA action RPG. Lead visual direction, collaborate with external studios, and shape the game's identity. Bring your 3D game development expertise and worldbuilding skills to a creative, global team at the forefront of mobile gaming innovation.
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Director of Engineering, End to End Autonomous Driving
NVIDIA Corporation - US, CA, Santa ClaraIndexed from Workday Benefit evidence checked Jun 13, 2026posted 102 days agoWhy we showed this
Title: "end"Role: semantic matchUnspecified Data From the posting source - Staff Plus From the posting source Salary not disclosed Equity Inferred from posting 401(k) reportedDirector of Engineering, End to End Autonomous Driving US, CA, Santa Clara posted: Posted 30+ Days Ago
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Lead Application Engineer
GE Vernova - RugbyIndexed from Workday Benefit evidence checked May 7, 2026posted 74 days agoWhy we showed this
Role: semantic matchUnspecified Data From the posting source - Senior From the posting source Resolvable source Verified parental leave: 10 wksource Resolvable source Verified non-birth-parent leave: 10 wksource Salary not disclosed Equity Inferred from posting 401(k) reportedLead Application Engineer Rugby posted: Posted 3 Days Ago
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Art Lead, New Game (AAA RPG)
Niantic - Location not specifiedIndexed from Phenom People Benefit evidence checked Jun 7, 2026posted 198 days agoWhy we showed this
Description: "game"Title: "game"Unspecified Design From the posting source - Principal From the posting source Salary not disclosed Inferred from posting 401(k) reportedArt Lead, New Game (AAA RPG) Exciting opportunity for an Art Lead to join our Slate Development Group as a Principal Artist for a AAA action RPG. Lead visual direction, collaborate with external studios, and drive AAA-quality art for a world-class game. Bring your 3D game development expertise and worldbuilding skills to shape the future of mobile gaming.
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Custodian I
Boyd Gaming - Michigan City, , United StatesIndexed from Smartrecruiters Benefit evidence checked Jun 7, 2026posted 71 days agoWhy we showed this
Description: "end"Role: semantic matchUnspecified Operations From the posting source - Mid From the posting source Salary not disclosed Equity Inferred from posting 401(k) reportedCustodian I Michigan City, , United States Company Description: Boyd Gaming Corporation has been successful in gaming jurisdiction in which we operate in the United States and is one of the premier casino entertainment companies in the United States. Never content to rest upon our successes, we will continue to evolve and retain a position of leadership in our industry. Our past success, our current business philosophies and our sound business planning, combine to position Boyd Gaming Corporation to maximize value for our shareholders, our team members and our communities. Job Description: Responsible for the cleanliness of the vessel and pavilion areas. Sweep, mop, polish, clean, scrub, dust, vacuum, and collect trash. Operate cleaning equipment including, but not limited to, extractors, stripping/buffing machines, backpack vacuums, walk-behind vacuums, and traditional vacuum cleaners. Use a variety of cleaning chemicals. Climb and work from a ten-foot ladder. Extensive walking during working hours. Pull large amounts of trash from garbage cans and empty mobile trash carts. Cleans and disinfects rest rooms and fixtures; keeps rest rooms supplied with towels, soap and other supplies as needed. Washes walls, doors, windows, mirrors and equipment. Performs all relative miscellaneous duties as directed by supervisor/manager. Qualifications: Must be able to lift 25 lbs. Understand importance of customer service. Operate equipment listed above. Additional Information: Boyd Gaming is proud to be an Equal Opportunity Employer and does not discriminate against any employee or applicant for employment because of race, color, sex, age, national origin, religion, sexual orientation, gender identity,
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Senior Software Developer (Frontend)
Ametek - Work Location (Country) Canada | Remote/Onsite OnsiteIndexed from Successfactors Benefit evidence checked Jun 13, 2026posted 71 days agoWhy we showed this
Description: "game"Description: "end"+1
Hybrid - 2d office From the posting source Engineering From the posting source - Senior From the posting source Salary not disclosed Equity Inferred from posting 401(k) reportedSenior Software Developer (Frontend) Work Location (Country) Canada | Remote/Onsite Onsite At CRANK , we are seeking an Embedded Software Developer with a strong focus on front-end and UI development . In this hybrid role, you will design and implement intuitive and visually appealing user interfaces for embedded devices while collaborating with internal teams and customers. While experience with embedded UI technologies (such as Qt/QML or LVGL) is valuable, we also welcome candidates with backgrounds in Unity, Unreal Engine, game development, or multimedia software programs who have a strong grasp of UI/UX concepts and are eager to apply their skills to embedded systems. Mark Rigley, your future manager, is known for his software skills, his motivation, and his contagious good mood! What you'll do in this role in Kanata: Build responsive, visually polished UIs for embedded systems Collaborate with customers and internal teams on UI/UX design Contribute to our embedded UI platform Participate in code reviews, design discussions, and UI/UX evaluations Troubleshoot and optimize UI performance across hardware targets What we're looking for: Degree/diploma in CS, Software Engineering, Multimedia, Game Dev, or related Intermediate to senior level of experience Experience with scripting languages like Lua or Python UI development experience (embedded, desktop, game engine, or multimedia) Strong sense of design, layout, and interaction Comfortable working hybrid from our Kanata office Nice to have: Experience with Qt/QML, LVGL, Unity, Unreal Animation or motion design bac
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Senior Manager / Deputy Director, End Markets – Automotive
GlobalFoundries - 3 LocationsIndexed from Workday Benefit evidence checked Jun 7, 2026posted 102 days agoWhy we showed this
Title: "end"Role: semantic matchUnspecified Trades From the posting source - Staff Plus From the posting source Salary not disclosed Inferred from posting 401(k) reportedSenior Manager / Deputy Director, End Markets – Automotive 3 Locations posted: Posted 30+ Days Ago
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Custodian-Casino-Steady Extra
Boyd Gaming - Las Vegas, , United StatesIndexed from Smartrecruiters Benefit evidence checked Jun 7, 2026posted 73 days agoWhy we showed this
Description: "end"Role: semantic matchUnspecified Trades From the posting source - Mid From the posting source Salary not disclosed Equity Inferred from posting 401(k) reportedCustodian-Casino-Steady Extra Las Vegas, , United States Company Description: Boyd Gaming Corporation has been successful in gaming jurisdiction in which we operate in the United States and is one of the premier casino entertainment companies in the United States. Never content to rest upon our successes, we will continue to evolve and retain a position of leadership in our industry. Our past success, our current business philosophies and our sound business planning, combine to position Boyd Gaming Corporation to maximize value for our shareholders, our team members and our communities. Job Description: Clean and maintain public areas e.g. hallways, lobbies, stairways, locker rooms, etc. Deliver and retrieve rollaway beds, irons, ironing boards, and other items to guest rooms. Job Functions Maintain cleanliness of assigned areas; pick up and remove trash and debris. Responsible for property clean up including bio-chemical material. Deliver and retrieve rollaway beds, irons, ironing boards, and other items to guest rooms. Stock linen supplies in linen closets; load and unload linen carts. Ensure preventative care of equipment and supplies. Other duties as assigned by management. Qualifications: Minimum age 18 or 21 (varies by property) High school diploma or equivalent Minimum one year cleaning experience preferred. Must be able to stand and walk for extended periods for majority of shift. Must be able to push, pull, and lift up to 100 pounds. Must be able to obtain/maintain any necessary certifications and/or licenses Additional Information: Boyd Gaming is proud to be an Equal Opportunity Employer and does not discriminate
- posted 73 days ago
Why we showed this
Description: "end"Description: "game"Onsite - 5d office From the posting source Engineering From the posting source - Mid From the posting source Salary not disclosedFounding Engineer (Full Stack Web) San Francisco | OnSite Our Company We're building the platform for worldbuilders, storytellers, and game devs to create and publish any 'what if' they can think of. So far, most of the 6k+ user published games on our site are historical- what if Rome never fell? what if you could go back to 2016 and start over?- but we're growing into more genres by the day. Our 50k+ daily active users play different games by writing free text actions and chats with other countries. AI then powers the worlds' response (make an account https://www.paxhistoria.co/games to try it yourself, or demo here https://youtu.be/-RXSxMVLcL4?si=2zNVo2wipkxTKpHS). We've seen nearly 43 million rounds played and are growing quickly. We're backed by Y Combinator (W26), Bessemer, Pace Capital, Z Fellows, and more. Join us to help build the future of interactive entertainment. The Role We need a full stack web developer (front-end leaning) to work in-person full-time in San Francisco. Some things you'll be working on: - Multiplayer - Vastly improved creator tools (like a storyline builder, coworking agent, and more) - Asset (image, video, 3D) additions to platform - Design improvements to the site - Smoother onboarding and account management - Internal tools for our customer support and moderation teams We're moving really fast, and want someone on our team who's prepared for that. To set some expectations up front, you should be prepared for: - Longer hours (50-60/week) in person - Fast pace and strong ability to quickly switch
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Senior Director, Product - Live Game (Pokémon GO)
Niantic - Location not specifiedIndexed from Phenom People Benefit evidence checked Jun 7, 2026posted 151 days agoWhy we showed this
Description: "game"Title: "game"Unspecified Product From the posting source - Director Plus From the posting source Salary not disclosed Inferred from posting 401(k) reportedSenior Director, Product - Live Game (Pokémon GO) Join our team as Senior Director, Product - Live Game (Pokémon Go) and lead the strategy, operations, and innovation for a global gaming leader. Oversee live events, content, and player engagement for millions of fans. Drive operational excellence, mentor cross-functional teams, and shape the future of live gaming experiences at scale.
- posted 102 days ago
Why we showed this
Role: semantic matchUnspecified Operations From the posting source - Mid From the posting source Salary not disclosed EquityOperator II-Fill/Finish 2 Locations posted: Posted 30+ Days Ago
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