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Game Designer & Game Lead

Wildlife Studios - São Paulo, SP

Posted Jan 14, 2026

Benefits

Parental leave
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Non-birth-parent leave
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Family-building benefits
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  • Adoption assistance: Not verified
  • Surrogacy assistance: Not verified
Mental health support
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Relocation assistance
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Childcare support
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Learning budget
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Verification
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Salary
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401(k) match
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Market context

Median wage (BLS OEWS)
$66,396 national median
Projected growth (BLS Employment Projections)
+3.5% - Average

Matched to SOC 27-1024 - Design aggregate by role bucket.

Source: U.S. Bureau of Labor Statistics, OEWS, May 2024 and Employment Projections, 2024-2034.

Schedule

Shift type
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Weekend work
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Application

Cover letter
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Assessment
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Deadline
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Where they hire

State eligibility is not yet verified.

About this role

Game Designer & Game Lead São Paulo, SP We're looking for a talented and passionate Game Designer & Game Lead to join Wildlife's New Games team . Wildlife is constantly building and releasing new titles with the goal of bringing fun to billions of people around the world. The company has already surpassed the mark of 4 billion downloads. The New Games Product team is accountable for defining which new games will be produced and building these products in partnership with engineers and artists. These are the products that will drive the company's growth for the following years. As a Wildlife Game Designer & Game Lead , you will define new game theses to be validated by the executives team, you will also be accountable for the game's vision throughout the development cycle, from prototyping to global launch. You will use player feedback, data analysis and accurate business sense to improve the game's performance. We know that the work we do has a high impact on our company's success and culture. The right person for this position is curious by nature, and comfortable in a “take the initiative” environment, loves solving problems, and can thrive in a fast and growing business. What you'll do - Using market research, propose new game theses that can be played by millions of people for multiple years - Define the new game's vision and product roadmap (adapting it if needed as we gather more data about the product) - Design the game's main features

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