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Gameplay Engineer

thatgamecompany - Remote - US, Los Angeles, California, United States

Posted Aug 15, 2025

Benefits

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About this role

Gameplay Engineer Remote - US, Los Angeles, California, United States Gameplay Engineer Remote US & Canada We're looking for an exceptional Gameplay Engineer to join our live team to help craft the most advanced social game on earth. Elements that can help us meet the demands of this complex product, while presenting an interface to the user which exemplifies the elegance that TGC is known for. What You'll Do Here: - Limited time events (seasons) with unique and fun gameplay - Quests and other daily activities that drive user retention - Social experiences that make every moment better with others - Design, write, debug and refine networked gameplay systems and features - Iterate quickly in response to testing feedback and iterations - Provide technical insight and ideas regarding game design - Work closely with designers and back-end engineers on both real-time and asynchronous features Must Haves: - 3-5+ years of relevant programming experience in the game industry - Excellent 3D Vector Math Skills - Knowledge and usage of a 3D art tool such as Maya - Experience building gameplay systems/building blocks for designers to author content - Careful attention to detail - Excellent communication skills and the ability to understand and solve problems presented by the team - Responds well to feedback, criticism and iterative design and/or continual improvement of our technology and games - Be fluent in C, C++ or C# and object-oriented programming - Have experience with scripting languages and multiple data formats (LUA, JSON etc) - Have

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